首页 > 其他分享 >基于OpenCV做“三维重建”(4)--相机姿态还原和实现三维重建

基于OpenCV做“三维重建”(4)--相机姿态还原和实现三维重建

时间:2022-12-25 12:03:45浏览次数:54  
标签:imagePoints -- back OpenCV Point3f push viz cv 三维重建

基于OpenCV做“三维重建”(4)--相机姿态还原和实现三维重建_3d


在这个动画中,注意图片后面的那个黑线,对应的是相机的位置。


/*------------------------------------------------------------------------------------------*\



This file contains material supporting chapter 11 of the book:



OpenCV3 Computer Vision Application Programming Cookbook



Third Edition



by Robert Laganiere, Packt Publishing, 2016.




This program is free software; permission is hereby granted to use, copy, modify,



and distribute this source code, or portions thereof, for any purpose, without fee,



subject to the restriction that the copyright notice may not be removed



or altered from any source or altered source distribution.



The software is released on an as-is basis and without any warranties of any kind.



In particular, the software is not guaranteed to be fault-tolerant or free from failure.



The author disclaims all warranties with regard to this software, any use,



and any consequent failure, is purely the responsibility of the user.




Copyright (C) 2016 Robert Laganiere, www.laganiere.name



\*------------------------------------------------------------------------------------------*/



#include "stdafx.h"



#include <opencv2/core.hpp>



#include <opencv2/highgui.hpp>



#include <opencv2/imgproc.hpp>



#include <opencv2/viz.hpp>



#include <opencv2/calib3d.hpp>



#include <iostream>




int main()



{



// Read the camera calibration parameters



cv::Mat cameraMatrix;



cv::Mat cameraDistCoeffs;



cv::FileStorage fs("calib.xml", cv::FileStorage::READ);



fs["Intrinsic"] >> cameraMatrix;



fs["Distortion"] >> cameraDistCoeffs;



std::cout << " Camera intrinsic: " << cameraMatrix.rows << "x" << cameraMatrix.cols << std::endl;



std::cout << cameraMatrix.at<double>(0, 0) << " " << cameraMatrix.at<double>(0, 1) << " " << cameraMatrix.at<double>(0, 2) << std::endl;



std::cout << cameraMatrix.at<double>(1, 0) << " " << cameraMatrix.at<double>(1, 1) << " " << cameraMatrix.at<double>(1, 2) << std::endl;



std::cout << cameraMatrix.at<double>(2, 0) << " " << cameraMatrix.at<double>(2, 1) << " " << cameraMatrix.at<double>(2, 2) << std::endl << std::endl;



cv::Matx33d cMatrix(cameraMatrix);




// Input image points



std::vector<cv::Point2f> imagePoints;



imagePoints.push_back(cv::Point2f(136, 113));



imagePoints.push_back(cv::Point2f(379, 114));



imagePoints.push_back(cv::Point2f(379, 150));



imagePoints.push_back(cv::Point2f(138, 135));



imagePoints.push_back(cv::Point2f(143, 146));



imagePoints.push_back(cv::Point2f(381, 166));



imagePoints.push_back(cv::Point2f(345, 194));



imagePoints.push_back(cv::Point2f(103, 161));




// Input object points



std::vector<cv::Point3f> objectPoints;



objectPoints.push_back(cv::Point3f(0, 45, 0));



objectPoints.push_back(cv::Point3f(242.5, 45, 0));



objectPoints.push_back(cv::Point3f(242.5, 21, 0));



objectPoints.push_back(cv::Point3f(0, 21, 0));



objectPoints.push_back(cv::Point3f(0, 9, -9));



objectPoints.push_back(cv::Point3f(242.5, 9, -9));



objectPoints.push_back(cv::Point3f(242.5, 9, 44.5));



objectPoints.push_back(cv::Point3f(0, 9, 44.5));




// Read image



cv::Mat image = cv::imread("e:/template/bench2.jpg");



// Draw image points



for (int i = 0; i < 8; i++) {



cv::circle(image, imagePoints[i], 3, cv::Scalar(0, 0, 0),2);



}



cv::imshow("An image of a bench", image);




// Create a viz window



cv::viz::Viz3d visualizer("Viz window");



visualizer.setBackgroundColor(cv::viz::Color::white());




/// Construct the scene



// Create a virtual camera



cv::viz::WCameraPosition cam(cMatrix, // matrix of intrinsics



image, // image displayed on the plane



30.0, // scale factor



cv::viz::Color::black());



// Create a virtual bench from cuboids



cv::viz::WCube plane1(cv::Point3f(0.0, 45.0, 0.0),



cv::Point3f(242.5, 21.0, -9.0),



true, // show wire frame



cv::viz::Color::blue());



plane1.setRenderingProperty(cv::viz::LINE_WIDTH, 4.0);



cv::viz::WCube plane2(cv::Point3f(0.0, 9.0, -9.0),



cv::Point3f(242.5, 0.0, 44.5),



true, // show wire frame



cv::viz::Color::blue());



plane2.setRenderingProperty(cv::viz::LINE_WIDTH, 4.0);



// Add the virtual objects to the environment



visualizer.showWidget("top", plane1);



visualizer.showWidget("bottom", plane2);



visualizer.showWidget("Camera", cam);




// Get the camera pose from 3D/2D points



cv::Mat rvec, tvec;



cv::solvePnP(objectPoints, imagePoints, // corresponding 3D/2D pts



cameraMatrix, cameraDistCoeffs, // calibration



rvec, tvec); // output pose



std::cout << " rvec: " << rvec.rows << "x" << rvec.cols << std::endl;



std::cout << " tvec: " << tvec.rows << "x" << tvec.cols << std::endl;




cv::Mat rotation;



// convert vector-3 rotation



// to a 3x3 rotation matrix



cv::Rodrigues(rvec, rotation);




// Move the bench



cv::Affine3d pose(rotation, tvec);



visualizer.setWidgetPose("top", pose);



visualizer.setWidgetPose("bottom", pose);




// visualization loop



while(cv::waitKey(100)==-1 && !visualizer.wasStopped())



{




visualizer.spinOnce(1, // pause 1ms



true); // redraw



}




return 0;



}


三维重建这块,我也运行成功书本的例子:



基于OpenCV做“三维重建”(4)--相机姿态还原和实现三维重建_3d_02




基于OpenCV做“三维重建”(4)--相机姿态还原和实现三维重建_3d_03


标签:imagePoints,--,back,OpenCV,Point3f,push,viz,cv,三维重建
From: https://blog.51cto.com/jsxyhelu2017/5968070

相关文章