添加.h和cpp
#pragma once
#include "afxwin.h"
class mySplash :
public CWnd
{
DECLARE_DYNAMIC(mySplash)
protected:
DECLARE_MESSAGE_MAP()
public:
CBitmap m_bitmap;
void Create(UINT nBitmapID);
afx_msg void OnPaint();
afx_msg void OnTimer(UINT_PTR nIDEvent);
public:
mySplash(void);
~mySplash(void);
};
#include "stdafx.h"
#include "mySplash.h"
IMPLEMENT_DYNAMIC(mySplash, CWnd)
mySplash::mySplash()
{
}
mySplash::~mySplash()
{
}
BEGIN_MESSAGE_MAP(mySplash, CWnd)
ON_WM_PAINT()
ON_WM_TIMER()
END_MESSAGE_MAP()
void mySplash::Create(UINT nBitmapID)
{
m_bitmap.LoadBitmap(nBitmapID);
BITMAP bitmap;
m_bitmap.GetBitmap(&bitmap);
CreateEx(0,AfxRegisterWndClass(0, AfxGetApp()->LoadStandardCursor(IDC_ARROW)),NULL, WS_POPUP | WS_VISIBLE, 0, 0, bitmap.bmWidth, bitmap.bmHeight, NULL, NULL);
}
void mySplash::OnPaint()
{
CPaintDC dc(this);
BITMAP bitmap;
m_bitmap.GetBitmap(&bitmap);
CDC dcComp;
dcComp.CreateCompatibleDC(&dc);
dcComp.SelectObject(&m_bitmap);
dc.BitBlt(0, 0, bitmap.bmWidth, bitmap.bmHeight, &dcComp, 0, 0, SRCCOPY);
}
void mySplash::OnTimer(UINT_PTR nIDEvent)
{
DestroyWindow(); //销毁初始画面窗口
}
而后在initdialog中添加
mySplash wndSplash; //创建启动窗口类的实例
wndSplash.Create(IDB_BITMAP1);
wndSplash.CenterWindow();
wndSplash.UpdateWindow(); //send WM_PAINT
Sleep(2500);
wndSplash.DestroyWindow();//销毁初始画面窗口
标签:mySplash,启动,void,bitmap,dcComp,wndSplash,添加,UINT From: https://blog.51cto.com/jsxyhelu2017/5962533