import pymel.core as pm # 获取 Maya 中的所有模型编辑器并重置编辑器更改事件 for item in pm.lsUI(editors=True): if isinstance(item, pm.ui.ModelEditor): pm.modelEditor(item, edit=True, editorChanged="")
这很可能会导致视口不再刷新的问题,除非您恢复 uiConfigurationScriptNode 的正常回调表达式,或重新安装 Maya。
下面是一个脚本,它将安全地删除 onModelChange3dc 回调,而不会损坏默认的 maya UI 表达式。
needs_fixing = False try: expression_str = cmds.getAttr('uiConfigurationScriptNode.before') fixed_expression_lines = [] for line in expression_str.split('\n'): if '-editorChanged "onModelChange3dc"' in line: needs_fixing = True continue fixed_expression_lines.append(line) fixed_expression = '\n'.join(fixed_expression_lines) if needs_fixing: cmds.setAttr('uiConfigurationScriptNode.before', fixed_expression, type='string') except: pass
标签:needs,过程,onModelChange3dc,不到,fixing,fixed,expression,pm From: https://www.cnblogs.com/CGRun/p/16936383.html