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java题目集总结4~5&期中

时间:2022-10-28 21:22:41浏览次数:66  
标签:p2 p1 题目 double return 期中 getIntersectionpoint && java

1.前言

  在这一阶段Java的学习过程中,我们学习了继承与多态,抽象类与接口,异常处理方式以及圈复杂度的判定还有其他的常用方法等,进行完成了更进一步的相关大作业(点线形系列在原有的基础上进一步的提高和突破),我认为这一阶段这些作业均是具有一定的难度的,但我认为这样的几次作业很好的将编程与数学结合起来(果然计算机的尽头是数学。。。( ̄ー ̄)),在解决这些问题的同时,合理的运用数学思维同时选择合适的数学方法来寻找解决方法,从而再需要通过合理的编程结构来设计实现,往往会起到事半功倍的效果。 考查难度由易到难,层层递进,前面的题目即为后面的代码做了很大的设计铺垫。对于期中考试,层层递进,很好的考查了半个学期所学知识。在此阶段的学习过程中,我也意识到了我的很多问题,紧密完成我的作业同时,也要学会花时间停下来去思考代码结构问题(不要一味盲目莽撞地去写),花更多时间去完成作业和掌握知识点,要细心一点去思考。

2.设计与分析

7-2 点线形系列4-凸四边形的计算

  1 import java.text.DecimalFormat;
  2 import java.util.Arrays;
  3 import java.util.Scanner;
  4 public class Main{
  5     public static void main(String[] args) {
  6         Scanner sc = new Scanner(System.in);
  7         int count = 0, cnt = 0;
  8         String point = sc.nextLine();
  9         String data[] = null;
 10         if (point.charAt(0) >= '1' && point.charAt(0) <= '5' && point.charAt(1) == ':') {
 11             for (int i = 2; i < point.length(); i++) {
 12                 if(point.charAt(i) == ' '){
 13                     cnt++;
 14                 }
 15                 if (point.charAt(i) == ',') {
 16                     count++;
 17                 }
 18             }
 19             if(point.charAt(point.length()-1)==' '){
 20                 cnt--;
 21             }
 22             if (count - 1 != cnt) {
 23                 System.out.print("Wrong Format");
 24                 return;
 25             }
 26             data = point.split(":|,| ");
 27             for (int i = 1; i < data.length; i++) {
 28                 if (!data[i].matches("^[+-]?(0|(0\\.\\d+)?|[1-9][0-9]*(\\.\\d+)?)$")) {
 29                     System.out.print("Wrong Format");
 30                     return;
 31                 }
 32             }
 33         } else {
 34             System.out.print("Wrong Format");
 35             return;
 36         }
 37         switch (data[0]) {
 38             case "1":
 39                 ISquadrilateral_parallelogram(data);
 40                 break;
 41             case "2":
 42                 Quadrilateraltype(data);
 43                 break;
 44             case "3":
 45                 ISConcaveQuadrilateral(data);
 46                 break;
 47             case "4":
 48                 Piontnumber(data);
 49                 break;
 50             default:
 51                 Isoutside(data);
 52                 break;
 53         }
 54     }
 55 
 56     public static boolean ISQuadrilateral(Point a, Point b, Point c, Point d) {//是否为四边形
 57         Line l1=new Line(a,b);
 58         Line l2=new Line(b,c);
 59         Line l3=new Line(d,c);
 60         Line l4=new Line(a,d);
 61         if((l1.getSlope()==l2.getSlope())||(l3.getSlope()==l4.getSlope())||(l1.getSlope()==l4.getSlope())||(l2.getSlope()==l3.getSlope())){
 62             return false;
 63         }
 64         if(!l1.isParallel(l3)){
 65             if(l1.Intersection(l3)){
 66                 return false;
 67             }
 68         }
 69         if(!l2.isParallel(l4)){
 70             if(l2.Intersection(l4)){
 71                 return false;
 72             }
 73         }
 74         return true;
 75     }
 76 
 77     public static Point[] IStriangle(Point a, Point b, Point c, Point d){
 78         Line l1=new Line(a,b);
 79         Line l2=new Line(b,c);
 80         Line l3=new Line(c,d);
 81         Line l4=new Line(a,d);
 82         Line l5=new Line(a,c);
 83         Line l6=new Line(b,d);
 84         Point[] num =new Point[3];
 85         Point p=new Point(65536.0,65536.0);
 86         num[0]=p;
 87         if(b.pointsCoincideError(a)||c.pointsCoincideError(a)||d.pointsCoincideError(a)){
 88             trianglepro x=new trianglepro(l2,l6,l3);
 89             if(x.IStriangle()){
 90                 num[0]=b;
 91                 num[1]=c;
 92                 num[2]=d;
 93                 return num;
 94             }
 95         }
 96         if(a.pointsCoincideError(b)||c.pointsCoincideError(b)||d.pointsCoincideError(b)){
 97             trianglepro x=new trianglepro(l4,l5,l3);
 98             if(x.IStriangle()){
 99                 num[0]=a;
100                 num[1]=c;
101                 num[2]=d;
102                 return num;
103             }
104         }if(a.pointsCoincideError(c)||b.pointsCoincideError(c)||d.pointsCoincideError(c)){
105             trianglepro x=new trianglepro(l1,l6,l4);
106             if(x.IStriangle()){
107                 num[0]=a;
108                 num[1]=b;
109                 num[2]=d;
110                 return num;
111             }
112         }if(a.pointsCoincideError(d)||b.pointsCoincideError(d)||c.pointsCoincideError(d)){
113             trianglepro x=new trianglepro(l1,l5,l2);
114             if(x.IStriangle()){
115                 num[0]=b;
116                 num[1]=c;
117                 num[2]=d;
118                 return num;
119             }
120         }
121         if(l1.isParallel(l4)&&l6.isOnline(a)){
122             trianglepro x=new trianglepro(l2,l6,l3);
123             if(x.IStriangle()){
124                 num[0]=b;
125                 num[1]=c;
126                 num[2]=d;
127                 return num;
128             }
129         }
130         if(l1.isParallel(l2)&&l5.isOnline(b)){
131             trianglepro x=new trianglepro(l3,l5,l4);
132             if(x.IStriangle()){
133                 num[0]=a;
134                 num[1]=c;
135                 num[2]=d;
136                 return num;
137             }
138         }
139         if(l2.isParallel(l3)&&l6.isOnline(c)){
140             trianglepro x=new trianglepro(l1,l6,l4);
141             if(x.IStriangle()){
142                 num[0]=a;
143                 num[1]=b;
144                 num[2]=d;
145                 return num;
146             }
147         }
148         if(l3.isParallel(l4)&&l5.isOnline(d)){
149             trianglepro x=new trianglepro(l1,l5,l2);
150             if(x.IStriangle()){
151                 num[0]=a;
152                 num[1]=b;
153                 num[2]=c;
154                 return num;
155             }
156         }
157         return num;
158     }
159 
160 
161     public static boolean pointsCoincide(Point a, Point b, Point c, Point d){
162         if(a.pointsCoincideError(b)||b.pointsCoincideError(c)||c.pointsCoincideError(d)||b.pointsCoincideError(d)||a.pointsCoincideError(d)||a.pointsCoincideError(c)){
163             return true;
164         }
165         else{
166             return false;
167         }
168     }
169 
170     public static void ISquadrilateral_parallelogram(String[] arr) {
171         if (arr.length!= 9) {
172             System.out.print("wrong number of points");
173             return;
174         }
175         int k = 0;
176         Point[] num = new Point[4];
177         for (int i = 1; i <arr.length; i =i+2){
178             Point p=new Point(Double.valueOf(arr[i]),Double.valueOf(arr[i+1]));
179             num[k]=p;
180             k++;
181         }
182         if(pointsCoincide(num[0],num[1],num[2],num[3])){
183             System.out.print("points coincide");
184             return;
185         }
186         if (ISQuadrilateral(num[0],num[1], num[2], num[3])) {
187             System.out.print("true");
188         } else {
189             System.out.print("false false");
190             return;
191         }
192         if (ISparallelogram(num[0],num[1],num[2],num[3])){
193             System.out.print(" true");
194         } else {
195             System.out.print(" false");
196         }
197         return;
198     }
199 
200     public static void Quadrilateraltype(String[] arr){
201         if (arr.length!= 9) {
202             System.out.print("wrong number of points");
203             return;
204         }
205         Point[] num = new Point[4];
206         int k=0;
207         for (int i = 1; i <arr.length; i =i+2){
208             Point p=new Point(Double.valueOf(arr[i]),Double.valueOf(arr[i+1]));
209             num[k]=p;
210             k++;
211         }
212         if(!ISQuadrilateral(num[0],num[1], num[2], num[3])) {
213             System.out.print("not a quadrilateral");
214             return;
215         }
216         if(pointsCoincide(num[0],num[1],num[2],num[3])){
217             System.out.print("points coincide");
218             return;
219         }
220         if(ISdiamond(num[0],num[1],num[2],num[3])){
221             System.out.print("true");
222         }
223         else{
224             System.out.print("false");
225         }
226         if(ISrectangle(num[0],num[1],num[2],num[3])){
227             System.out.print(" true");
228         }
229         else{
230             System.out.print(" false");
231         }
232         if(ISsquare(num[0],num[1],num[2],num[3])){
233             System.out.print(" true");
234         }
235         else{
236             System.out.print(" false");
237         }
238         return;
239     }
240     public static boolean ISparallelogram(Point a, Point b, Point c, Point d){//平行四边形
241         Line l1 = new Line(a, b);
242         Line l2 = new Line(d,c);
243         if(l1.isParallel(l2)&&Math.abs(l1.segment()-l2.segment())<1e-6){
244             return true;
245         }
246         return false;
247     }
248 
249     public static boolean ISdiamond(Point a, Point b, Point c, Point d){//菱形
250         if(ISparallelogram(a,b,c,d)){
251             if(Math.abs(a.getDistance(b)-a.getDistance(d))<1e-6){
252                 return true;
253             }
254         }
255         return false;
256     }
257 
258     public static boolean ISrectangle(Point a, Point b, Point c, Point d){//长方形
259         Line l1 = new Line(a,b);
260         Line l2 = new Line(a,d);
261         if(ISparallelogram(a,b,c,d)){
262             if(l1.isVertical(l2)){
263                 return true;
264             }
265         }
266         return false;
267     }
268 
269     public static boolean ISsquare(Point a, Point b, Point c, Point d){//正方形
270         if(ISrectangle(a,b,c,d)){
271             if(Math.abs(a.getDistance(b)-a.getDistance(d))<1e-6){
272                 return true;
273             }
274         }
275         return false;
276     }
277 
278     public static void ISConcaveQuadrilateral(String[] arr){
279         if (arr.length!= 9){
280             System.out.print("wrong number of points");
281             return;
282         }
283         Point[] num = new Point[4];
284         int k=0;
285         for(int i = 1; i <arr.length; i =i+2){
286             Point p=new Point(Double.valueOf(arr[i]),Double.valueOf(arr[i+1]));
287             num[k]=p;
288             k++;
289         }
290         if(!ISQuadrilateral(num[0],num[1], num[2], num[3])) {
291             System.out.print("not a quadrilateral");
292             return;
293         }
294         if(pointsCoincide(num[0],num[1],num[2],num[3])){
295             System.out.print("points coincide");
296             return;
297         }
298         Line l1=new Line(num[0],num[1]);
299         Line l2=new Line(num[0],num[2]);
300         Line l3=new Line(num[0],num[3]);
301         Line l4=new Line(num[1],num[2]);
302         Line l5=new Line(num[2],num[3]);
303         Line l6=new Line(num[1],num[3]);
304         double circumference=l1.segment()+l4.segment()+l5.segment()+l3.segment();
305         trianglepro a=new trianglepro(l1,l2,l4);
306         trianglepro b=new trianglepro(l3,l2,l5);
307         trianglepro c=new trianglepro(l4,l6,l5);
308         trianglepro d=new trianglepro(l1,l6,l3);
309         if(Math.abs(a.area()+b.area()-c.area()-d.area())<1e-6){
310             System.out.print("true ");
311             System.out.print(new DecimalFormat("0.0##").format(circumference)+" ");
312             System.out.print(new DecimalFormat("0.0##").format(a.area()+b.area()));
313             return;
314         }
315         else{
316             System.out.print("false ");
317             System.out.print(new DecimalFormat("0.0##").format(circumference)+" ");
318             if(a.area()+b.area()>c.area()+d.area()){
319                 System.out.print(new DecimalFormat("0.0##").format(c.area()+d.area()));
320             }
321             else{
322                 System.out.print(new DecimalFormat("0.0##").format(a.area()+b.area()));
323             }
324             return;
325         }
326     }
327 
328     public static void Piontnumber(String[] arr) {
329         if (arr.length != 13) {
330             System.out.print("wrong number of points");
331             return;
332         }
333         Point[] num = new Point[6];
334         int k = 0;
335         for (int i = 1; i < arr.length; i = i + 2) {
336             Point p = new Point(Double.valueOf(arr[i]), Double.valueOf(arr[i + 1]));
337             num[k] = p;
338             k++;
339         }
340         if (num[0].pointsCoincideError(num[1])) {
341             System.out.print("points coincide");
342             return;
343         }
344         Point p=new Point(65536.0,65536.0);
345         if (!ISQuadrilateral(num[2], num[3], num[4], num[5])){
346             Point[] length = IStriangle(num[2], num[3], num[4], num[5]);
347             if (length[0].x == 65536.0) {
348                 System.out.print("not a quadrilateral or triangle");
349                 return;
350             } else {
351                 Line l1 = new Line(length[0], length[1]);
352                 Line l2 = new Line(length[1], length[2]);
353                 Line l3 = new Line(length[0], length[2]);
354                 Line l4 = new Line(num[0], num[1]);
355                 if ((l1.iscoincideline(num[0]) && l1.iscoincideline(num[1])) || (l2.iscoincideline(num[0]) && l2.iscoincideline(num[1])) || (l3.iscoincideline(num[0]) && l3.iscoincideline(num[1]))) {
356                     System.out.print("The line is coincide with one of the lines");
357                     return;
358                 }
359                 else if(l1.getIntersectionpoint(l4).equals(p)&&l2.getIntersectionpoint(l4).equals(p)&&l3.getIntersectionpoint(l4).equals(p)){
360                     System.out.print("0");
361                     return;
362                 }
363                 else if((l1.getIntersectionpoint(l4).equals(l2.getIntersectionpoint(l4))&&l3.getIntersectionpoint(l4).equals(p))||(l2.getIntersectionpoint(l4).equals(l3.getIntersectionpoint(l4))&&l1.getIntersectionpoint(l4).equals(p))||(l1.getIntersectionpoint(l4).equals(l3.getIntersectionpoint(l4))&&l2.getIntersectionpoint(l4).equals(p))){
364                     System.out.print("1");
365                     return;
366                 }
367                 else{
368                     trianglepro tri=new trianglepro(l1,l2,l3);
369                     Line ll1=new Line();
370                     Line ll2=new Line();
371                     Line ll3=new Line();
372                     if(l3.getIntersectionpoint(l4).equals(p)){
373                         ll1.getpoints(l1.getIntersectionpoint(l2),l1.getIntersectionpoint(l4));
374                         ll2.getpoints(l1.getIntersectionpoint(l2),l2.getIntersectionpoint(l4));
375                         ll3.getpoints(l1.getIntersectionpoint(l4),l2.getIntersectionpoint(l4));
376                     }
377                     else if(l2.getIntersectionpoint(l4).equals(p)){
378                         ll1.getpoints(l1.getIntersectionpoint(l3),l1.getIntersectionpoint(l4));
379                         ll2.getpoints(l1.getIntersectionpoint(l3),l3.getIntersectionpoint(l4));
380                         ll3.getpoints(l1.getIntersectionpoint(l4),l3.getIntersectionpoint(l4));
381                     }
382                     else if(l1.getIntersectionpoint(l4).equals(p)){
383                         ll1.getpoints(l2.getIntersectionpoint(l3),l2.getIntersectionpoint(l4));
384                         ll2.getpoints(l2.getIntersectionpoint(l3),l3.getIntersectionpoint(l4));
385                         ll3.getpoints(l2.getIntersectionpoint(l4),l3.getIntersectionpoint(l4));
386                     }
387                     else if(l1.getIntersectionpoint(l4).equals(l2.getIntersectionpoint(l4))){
388                         ll1.getpoints(l1.p1,l1.p2);
389                         ll2.getpoints(l1.getIntersectionpoint(l3),l3.getIntersectionpoint(l4));
390                         ll3.getpoints(l1.getIntersectionpoint(l2),l3.getIntersectionpoint(l4));
391                     }
392                     else if(l1.getIntersectionpoint(l4).equals(l3.getIntersectionpoint(l4))){
393                         ll1.getpoints(l1.p1,l1.p2);
394                         ll2.getpoints(l1.getIntersectionpoint(l3),l2.getIntersectionpoint(l4));
395                         ll3.getpoints(l1.getIntersectionpoint(l2),l2.getIntersectionpoint(l4));
396                     }
397                     else if(l2.getIntersectionpoint(l4).equals(l3.getIntersectionpoint(l4))){
398                         ll1.getpoints(l2.p1,l2.p2);
399                         ll2.getpoints(l2.getIntersectionpoint(l3),l1.getIntersectionpoint(l4));
400                         ll3.getpoints(l1.getIntersectionpoint(l4),l1.getIntersectionpoint(l2));
401                     }
402                     trianglepro ntri=new trianglepro(ll1,ll2,ll3);
403                     double area1=ntri.area();
404                     double area2=tri.area()-ntri.area();
405                     if(area2<area1){
406                         double temp = area1;
407                         area1 = area2;
408                         area2 = temp;
409                     }
410                     System.out.print("2 "+new DecimalFormat("0.0##").format(area1) +" "+new DecimalFormat("0.0##").format(area2));
411                     return;
412                 }
413             }
414         } else {
415             Line l1 = new Line(num[2], num[3]);
416             Line l2 = new Line(num[3], num[4]);
417             Line l3 = new Line(num[4], num[5]);
418             Line l4 = new Line(num[2], num[5]);
419             Line l5 = new Line(num[0], num[1]);
420             if((l1.iscoincideline(num[0]) && l1.iscoincideline(num[1])) || (l2.iscoincideline(num[0]) && l2.iscoincideline(num[1])) || (l3.iscoincideline(num[0]) && l3.iscoincideline(num[1])) || (l4.iscoincideline(num[0]) && l4.iscoincideline(num[1]))) {
421                 System.out.print("The line is coincide with one of the lines");
422                 return;
423             }
424             else if(l1.getIntersectionpoint(l5).equals(p)&&l2.getIntersectionpoint(l5).equals(p)&&l3.getIntersectionpoint(l5).equals(p)&&l4.getIntersectionpoint(l5).equals(p)){
425                 System.out.print("0");
426                 return;
427             }
428             else if((l1.getIntersectionpoint(l5).equals(l2.getIntersectionpoint(l5))&&l3.getIntersectionpoint(l5).equals(p)&&l4.getIntersectionpoint(l5).equals(p))
429                     ||(l2.getIntersectionpoint(l5).equals(l3.getIntersectionpoint(l5))&&l1.getIntersectionpoint(l5).equals(p)&&l4.getIntersectionpoint(l5).equals(p))
430                     ||(l3.getIntersectionpoint(l5).equals(l4.getIntersectionpoint(l5))&&l2.getIntersectionpoint(l5).equals(p)&&l4.getIntersectionpoint(l5).equals(p))
431                     ||(l1.getIntersectionpoint(l5).equals(l4.getIntersectionpoint(l5))&&l2.getIntersectionpoint(l5).equals(p)&&l3.getIntersectionpoint(l5).equals(p))){
432                 System.out.print("1");
433                 return;
434             }
435             else{
436                 Line l6=new Line(num[2],num[4]);
437                 Line ll1=new Line();
438                 Line ll2=new Line();
439                 Line ll3=new Line();
440                 Line ll4=new Line();
441                 trianglepro a=new trianglepro(l1,l6,l2);
442                 trianglepro b=new trianglepro(l3,l6,l4);
443                 double area1=0;
444                 double area=a.area()+b.area();
445                 if((l5.isOnline(num[2])&&l5.isOnline(num[4]))||(l5.isOnline(num[3])&&l5.isOnline(num[5]))){
446                     area1=0.5*area;
447                 }
448                 else if(!l1.getIntersectionpoint(l5).equals(p)&&!l2.getIntersectionpoint(l5).equals(p)){
449                     ll1.getpoints(l1.getIntersectionpoint(l5),num[3]);
450                     ll2.getpoints(l2.getIntersectionpoint(l5),num[3]);
451                     ll3.getpoints(l1.getIntersectionpoint(l5),l2.getIntersectionpoint(l5));
452                     trianglepro c=new trianglepro(ll1,ll2,ll3);
453                     area1=c.area();
454                 }
455                 else if(!l1.getIntersectionpoint(l5).equals(p)&&!l3.getIntersectionpoint(l5).equals(p)){
456                     ll1.getpoints(l1.getIntersectionpoint(l5),num[3]);
457                     ll2.getpoints(l3.getIntersectionpoint(l5),num[3]);
458                     ll3.getpoints(l3.getIntersectionpoint(l5),num[4]);
459                     ll4.getpoints(l1.getIntersectionpoint(l5),l3.getIntersectionpoint(l5));
460                     trianglepro c=new trianglepro(ll1,ll2,ll4);
461                     trianglepro d=new trianglepro(l2,ll2,ll3);
462                     area1=c.area()+d.area();
463                 }
464                 else if(!l1.getIntersectionpoint(l5).equals(p)&&!l4.getIntersectionpoint(l5).equals(p)){
465                     ll1.getpoints(l1.getIntersectionpoint(l5),num[2]);
466                     ll2.getpoints(l4.getIntersectionpoint(l5),num[2]);
467                     ll3.getpoints(l1.getIntersectionpoint(l5),l4.getIntersectionpoint(l5));
468                     trianglepro c=new trianglepro(ll1,ll2,ll3);
469                     area1=c.area();
470                 }
471                 else if(!l2.getIntersectionpoint(l5).equals(p)&&!l3.getIntersectionpoint(l5).equals(p)){
472                     ll1.getpoints(l2.getIntersectionpoint(l5),num[4]);
473                     ll2.getpoints(l3.getIntersectionpoint(l5),num[4]);
474                     ll3.getpoints(l2.getIntersectionpoint(l5),l3.getIntersectionpoint(l5));
475                     trianglepro c=new trianglepro(ll1,ll2,ll3);
476                     area1=c.area();
477                 }
478                 else if(!l2.getIntersectionpoint(l5).equals(p)&&!l4.getIntersectionpoint(l5).equals(p)){
479                     ll1.getpoints(l2.getIntersectionpoint(l5),num[4]);
480                     ll2.getpoints(l4.getIntersectionpoint(l5),num[4]);
481                     ll3.getpoints(l4.getIntersectionpoint(l5),num[5]);
482                     ll4.getpoints(l2.getIntersectionpoint(l5),l4.getIntersectionpoint(l5));
483                     trianglepro c=new trianglepro(ll1,ll2,ll4);
484                     trianglepro d=new trianglepro(l3,ll2,ll3);
485                     area1=c.area()+d.area();
486                 }
487                 else if(!l3.getIntersectionpoint(l5).equals(p)&&!l4.getIntersectionpoint(l5).equals(p)){
488                     ll1.getpoints(l3.getIntersectionpoint(l5),num[5]);
489                     ll2.getpoints(l4.getIntersectionpoint(l5),num[5]);
490                     ll3.getpoints(l3.getIntersectionpoint(l5),l4.getIntersectionpoint(l5));
491                     trianglepro c=new trianglepro(ll1,ll2,ll3);
492                     area1=c.area();
493                 }
494                 double area2=area-area1;
495                 if(area2<area1){
496                     double temp = area1;
497                     area1 = area2;
498                     area2 = temp;
499                 }
500                 System.out.print("2 "+new DecimalFormat("0.0##").format(area1) +" "+new DecimalFormat("0.0##").format(area2));
501                 return;
502             }
503         }
504     }
505 
506     public static void Isoutside(String[] arr) {
507         if(arr.length!= 11){
508             System.out.print("wrong number of points");
509             return;
510         }
511         Point[] num = new Point[5];
512         int k=0;
513         for(int i = 1; i <arr.length; i =i+2){
514             Point p=new Point(Double.valueOf(arr[i]),Double.valueOf(arr[i+1]));
515             num[k]=p;
516             k++;
517         }
518         if(!ISQuadrilateral(num[1],num[2],num[3],num[4])){
519             Point[] length=IStriangle(num[1],num[2],num[3],num[4]);
520             if(length[0].x==65536.0){
521                 System.out.print("not a quadrilateral or triangle");
522                 return;
523             }
524             else{
525                 Line l1=new Line(length[0],length[1]);
526                 Line l2=new Line(length[1],length[2]);
527                 Line l3=new Line(length[0],length[2]);
528                 int count=0;
529                 if(l1.isOnline(num[0])||l2.isOnline(num[0])||l3.isOnline(num[0])){
530                     System.out.print("on the triangle");
531                     return;
532                 }
533                 count+=l1.numpoint(num[0]);
534                 count+=l2.numpoint(num[0]);
535                 count+=l3.numpoint(num[0]);
536                 if(count%2==0){
537                     System.out.print("outof the triangle");
538                 }
539                 else{
540                     System.out.print("in the triangle");
541                 }
542                 return;
543             }
544         }
545         else{
546             Line l1=new Line(num[1],num[2]);
547             Line l2=new Line(num[2],num[3]);
548             Line l3=new Line(num[3],num[4]);
549             Line l4=new Line(num[1],num[4]);
550             if(l1.isOnline(num[0])||l2.isOnline(num[0])||l3.isOnline(num[0])||l4.isOnline(num[0])){
551                 System.out.print("on the quadrilateral");
552                 return;
553             }
554             int count=0;
555             count+=l1.numpoint(num[0]);
556             count+=l2.numpoint(num[0]);
557             count+=l3.numpoint(num[0]);
558             count+=l4.numpoint(num[0]);
559             if(count%2==0){
560                 System.out.print("outof the quadrilateral");
561             }
562             else{
563                 System.out.print("in the quadrilateral");
564             }
565             return;
566         }
567     }
568 }
569 
570 
571 class Point{
572     public double x;
573     public double y;
574     public Point(){}//构造函数
575     public Point(double x, double y){
576         this.x = x;
577         this.y = y;
578     }
579     public void getPoint(double x, double y){
580         this.x = x;
581         this.y = y;
582     }
583     public boolean pointsCoincideError(Point p) {
584         if (this.x== p.x && this.y == p.y) {
585             return true;
586         }
587         else{
588             return false;
589         }
590     }
591     public boolean equals(Point p){
592         boolean flag = false;
593         if (this.x == p.x && this.y == p.y){
594             flag = true;
595         }
596         return flag;
597     }
598     public double getDistance(Point p){
599         return Math.sqrt((Math.pow((p.x-this.x),2)+Math.pow((p.y-this.y),2)));
600     }
601 }
602 
603 class Line {
604     public Point p1;
605     public Point p2;
606 
607     public Line() {
608     }
609 
610     public Line(Point p1, Point p2) {
611         this.p1 = p1;
612         this.p2 = p2;
613     }
614 
615     public double segment() {
616         return p1.getDistance(p2);
617     }
618 
619     public void getpoints(Point p1, Point p2) {
620         this.p1 = p1;
621         this.p2 = p2;
622     }
623 
624     public double getSlope() {
625         if (p1.x == p2.x) {
626             return Double.POSITIVE_INFINITY;
627         } else {
628             return (p2.y - p1.y) / (p2.x - p1.x);
629         }
630     }
631 
632     public int numpoint(Point p){
633         int count=0;
634         double a= this.p2.y - this.p1.y;
635         double b= this.p1.x - this.p2.x;
636         double c= this.p2.x*this.p1.y-this.p1.x *this.p2.y;
637         if(a==0){
638             return count;
639         }
640         if(b==0){
641             if(p.x>this.p1.x){
642                 count++;
643             }
644         }
645         else{
646             double px=(b*p.y+c)/(-a);
647             if((px<this.p1.x&&px>this.p2.x&&px<p.x)||(px>this.p1.x&&px<this.p2.x&&px<p.x)){
648                 count++;
649             }
650         }
651         return count;
652     }
653 
654     public boolean iscoincideline(Point p){
655         double a=this.p2.y-this.p1.y;
656         double b=this.p1.x-this.p2.x;
657         double c=this.p2.x*this.p1.y-this.p1.x*this.p2.y;
658         if(a*p.x+b*p.y+c==0){
659             return true;
660         }
661         return false;
662     }
663 
664     public boolean isOnline(Point p){
665         double a=this.p2.y-this.p1.y;
666         double b=this.p1.x-this.p2.x;
667         double c=this.p2.x*this.p1.y-this.p1.x*this.p2.y;
668         double x1=Math.max(this.p1.x, this.p2.x);
669         double x2=Math.min(this.p1.x, this.p2.x);
670         double y1=Math.max(this.p1.y, this.p2.y);
671         double y2=Math.min(this.p1.y, this.p2.y);
672         if((a*p.x+b*p.y+c==0)&&(p.x <=x1&&p.x>=x2)&&(p.y<=y1&&p.y>=y2)){
673             return true;
674         }
675         return false;
676     }
677 
678     public double getDistance(Point x) {
679         // 求得点到直线的距离
680         // 直线方程x(y2-y1)-y(x2-x1)-x1(y2-y1)+y1(x2-x1)=0
681         double distY = this.p2.y - this.p1.y;
682         double distX = this.p2.x - this.p1.x;
683         return Math.abs(x.x * distY - x.y * distX - p1.x * distY + p1.y * distX) / this.p1.getDistance(this.p2);
684     }
685 
686     public boolean isVertical(Line l) {
687         double ax = l.p2.x - l.p1.x;
688         double ay = l.p2.y - l.p1.y;
689         double bx = this.p2.x - this.p1.x;
690         double by = this.p2.y - this.p1.y;
691         if (ax * bx + ay * by == 0) {
692             return true;
693         } else {
694             return false;
695         }
696     }
697 
698     public boolean isParallel(Line l) {
699         double ax = l.p2.x - l.p1.x;
700         double ay = l.p2.y - l.p1.y;
701         double bx = this.p2.x - this.p1.x;
702         double by = this.p2.y - this.p1.y;
703         if (ax * by - bx * ay == 0) {
704             return true;
705         } else {
706             return false;
707         }
708     }
709 
710     public Point getIntersectionpoint(Line l){
711         Point p=new Point(65536.0,65536.0);
712         double A= this.p2.y - this.p1.y;
713         double B= this.p1.x - this.p2.x;
714         double C= this.p2.x*this.p1.y-this.p1.x *this.p2.y;
715         double a = l.p2.y - l.p1.y;
716         double b = l.p1.x - l.p2.x;
717         double c = l.p2.x * l.p1.y - l.p1.x * l.p2.y;
718         if(this.isParallel(l)){
719             return p;
720         }
721         if (A == 0) {
722             if (a == 0) {
723                 return p;
724             } else if (b == 0) {
725                 if ((l.p1.x <= this.p1.x && l.p1.x >= this.p2.x) || (l.p1.x >= this.p1.x && l.p1.x <= this.p2.x)) {
726                     p.getPoint(l.p1.x,this.p1.y);
727                     //System.out.println(p.x+","+p.y);
728                    return p;
729                 }
730             } else {
731                 double px = (b * this.p1.y + c) / (-a);
732                 if ((px <= this.p1.x && px >= this.p2.x) || (px >= this.p1.x && px <= this.p2.x)) {
733                     p.getPoint(px,this.p1.y);
734                     //System.out.println(p.x+","+p.y);
735                     return p;
736                 }
737             }
738         }
739         else if (B == 0) {
740             if (a == 0) {
741                 if ((l.p1.y <= this.p1.y && l.p1.y>=this.p2.y) || (l.p1.y>=this.p1.y &&l.p1.y<=this.p2.y)) {
742                     p.getPoint(this.p1.x,l.p1.y);
743                     //System.out.println(p.x+","+p.y);
744                   return p;
745                 }
746             } else if (b == 0) {
747                 return p;
748             } else {
749                 double py = (a * this.p1.x + c) / (-b);
750                 if ((py <= this.p1.y && py >= this.p2.y) || (py >= this.p1.y && py <= this.p2.y)) {
751                     p.getPoint(this.p1.x,py);
752                    // System.out.println(p.x+","+p.y);
753                   return p;
754                 }
755             }
756         } else {
757             if (a == 0) {
758                 double px = (B * l.p1.y + C) / (-A);
759                 if((px <= this.p1.x && px >=this.p2.x) || (px >= this.p1.x && px <=this.p2.x)) {
760                     p.getPoint(px,l.p1.y);
761                     //System.out.println(p.x+","+p.y);
762                   return p;
763                 }
764             } else if (b == 0) {
765                 double py = (A *l.p1.x+ C) / (-B);
766                 if ((py <= this.p1.y && py >= this.p2.y) || (py >= this.p1.y && py <= this.p2.y)) {
767                     p.getPoint(l.p1.x,py);
768                    // System.out.println(p.x+","+p.y);
769                    return p;
770                 }
771             } else {
772                 double px = (b * C - B * c) / (a * B - A * b);
773                 if ((px <= this.p1.x && px >=this.p2.x) || (px >= this.p1.x && px <= this.p2.x)) {
774                     double py=(A * px + C) / (-B);
775                     p.getPoint(px,py);
776                     //System.out.println(p.x+","+p.y);
777                     return p;
778                 }
779             }
780         }
781         return p;
782     }
783 
784     public Point getIntersection(Line l) {
785         if (this.isParallel(l)) {
786             return null;
787         }
788         if (this.p1.equals(l.p1) || this.p1.equals(l.p2)) {
789             return p1;
790         }
791         if (this.p2.equals(l.p1) || this.p2.equals(l.p2)) {
792             return p2;
793         }
794         Point cross_point = new Point();
795         double x, y;
796         double a1 = this.p2.y - this.p1.y;
797         double b1 = this.p1.x - this.p2.x;
798         double a2 = l.p2.y - l.p1.y;
799         double b2 = l.p1.x - l.p2.x;
800         double c1 = this.p2.x * this.p1.y - this.p1.x * this.p2.y;
801         double c2 = l.p2.x * l.p1.y - l.p1.x * l.p2.y;
802         cross_point.x = (b2 * c1 - b1 * c2) / (a2 * b1 - a1 * b2);
803         cross_point.y = (a1 * c2 - a2 * c1) / (a2 * b1 - a1 * b2);
804         return cross_point;
805     }
806 
807     public boolean Intersection(Line l) {
808         Point p = this.getIntersection(l);
809         double x=p.x;
810         double y=p.y;
811         double x1 = Math.max(this.p1.x,this.p2.x);
812         double x2 = Math.max(l.p1.x,l.p2.x);
813         double x3 = Math.min(this.p1.x,this.p2.x);
814         double x4 = Math.min(l.p1.x,l.p2.x);
815         if ((x >=x3 && x<= x1) && ( x >=x4 &&x <= x2)) {
816             return true;
817         } else {
818             return false;
819         }
820     }
821 }
822 
823 class trianglepro{
824     public Line l1;
825     public Line l2;
826     public Line l3;
827     public trianglepro(){}
828     public trianglepro(Line l1, Line l2, Line l3){
829         this.l1 =l1;
830         this.l2 =l2;
831         this.l3=l3;
832     }
833 
834     public boolean IStriangle(){
835         double[] lines={this.l1.segment(),this.l2.segment(),this.l3.segment()};
836         Arrays.sort(lines);
837         if (lines[0]+ lines[1] > lines[2]) {
838             return true;
839         } else {
840             return false;
841         }
842     }
843 
844     public double circumference(){
845         double circumference=this.l1.segment()+this.l2.segment()+this.l3.segment();
846         return circumference;
847     }
848 
849     public double area(){
850         double p = 0.5 * this.circumference();;
851         double area = Math.sqrt(p * (p - this.l1.segment()) * (p - this.l2.segment()) * (p -this.l3.segment()));
852         return area;
853     }
854 }
View Code

 代码分析与处理:

1.输入的判断,输入中有空格和字符","的出现,对输入判断不方便。

2.输入数据第一位必须是数字且为1-5,第二位必须为":"(可作为先行判断的条件)

3.输入的点的坐标必须和输入的第一位数字的对应情况对应。

4.两个点的坐标之间以空格分隔,每个点的x,y坐标以英文“,”分隔。

5.每个数字前"+","-"只能有一个,必须符合基本格式:选项+":"+坐标x+","+坐标y+" "+坐标x+","+坐标y。

6.定义一个字符串,将输入数据存入其中,同时对字符串中的","和空格数量进行对比,对所给数据进行字符串进行切割。

7.之后可对所给数据进行是否符合正则表达式判断,看其是否符合基本格式。

8.再运用switch语句,根据所读入的数字确定为何种情况,根据不同的情况判断输入数据的点数以及坐标是否重合,判断是否点的数量符合要求,输入的数据是否能够构成正常四边形(三角形)等等。

9.若为情况1则断是否是四边形、平行四边形,运用判断邻边不能平行,对边不能相交(或交点不能在两对边线段范围内)。

10.若为情况2则判断是否是菱形(平行四边形的基础上判断邻边是否相等)、矩形(平行四边形的基础上判断是否有直角)、正方形(长方形的基础上判断领边是否相等)。

11.若为情况3则将原四边形按不同的对角线连接得到的不同的两个三角形的面积和进行计算,若结果相差无几为凸四边形,反之为凹四边形,然后计算输出四边形周长、面积。

12.为情况4或5时,需要对输入的四个点进行判断判断(点是否重合以及点是否在其相邻领边上,去除冗余点后),判断构成一个四边形或三角形,

13.若为情况4则计算两个点所在的直线与所构成的四边形(三角形)相交的交点数量,如果交点有两个,则按面积大小依次输出四边形(三角形)被直线分割成两部分的面积,否则直接输出交点的个数。若直线与四边形(三角形)一条线重合,输出"The line is coincide with one of the lines"。

14.若为情况5则使用射线法,水平做一条射线计算出与与四边形(三角形)交点数量,在其左端的个数,判断是否奇数以此判断是否在后三个点所构成的四边形(三角形)的内部。

类图:

 分析报告:

7-1 点线形系列5-凸五边形的计算-1

   1 import java.text.DecimalFormat;
   2 import java.util.*;
   3 
   4 public class Main{
   5     public static void main(String[] args) {
   6         Scanner sc = new Scanner(System.in);
   7         int count = 0, cnt = 0;
   8         String point = sc.nextLine();
   9         String[] data = null;
  10         if (point.charAt(0) >= '1' && point.charAt(0) <= '6' && point.charAt(1) == ':') {
  11             for (int i = 2; i < point.length(); i++) {
  12                 if (point.charAt(i) == ' ') {
  13                     cnt++;
  14                 }
  15                 if (point.charAt(i) == ',') {
  16                     count++;
  17                 }
  18             }
  19             if (point.charAt(point.length() - 1) == ' ') {
  20                 cnt--;
  21             }
  22             if (count - 1 != cnt) {
  23                 System.out.print("Wrong Format");
  24                 return;
  25             }
  26             data = point.split(":|,| ");
  27             for (int i = 1; i < data.length; i++) {
  28                 if (!data[i].matches("^[+-]?(0|(0\\.\\d+)?|[1-9][0-9]*(\\.\\d+)?)$")) {
  29                     System.out.print("Wrong Format");
  30                     return;
  31                 }
  32             }
  33         } else {
  34             System.out.print("Wrong Format");
  35             return;
  36         }
  37         switch (data[0]) {
  38             case "1":
  39                 Ifpentagon(data);
  40                 break;
  41             case "2":
  42                 ISConcavepentagon(data);
  43                 break;
  44             case "3":
  45                 Piontnumber(data);
  46                 break;
  47         }
  48     }
  49     public static void Ifpentagon(String[] arr) {
  50         if (arr.length != 11) {
  51             System.out.print("wrong number of points");
  52             return;
  53         }
  54         int k = 0;
  55         Point[] num = new Point[5];
  56         for (int i = 1; i < arr.length; i = i + 2) {
  57             Point p = new Point(Double.valueOf(arr[i]), Double.valueOf(arr[i + 1]));
  58             num[k] = p;
  59             k++;
  60         }
  61         pentagon pe=new pentagon(num[0], num[1], num[2], num[3], num[4]);
  62         if (pe.ISpentagon()){
  63             System.out.print("true");
  64         } else {
  65             System.out.print("false");
  66         }
  67     }
  68     public static boolean onside(Line l, Point a, Point b, Point c) {
  69         if ((l.side(a) && l.side(b) && l.side(c)) || (!l.side(a) && !l.side(b) && !l.side(c))) {
  70             return true;
  71         } else {
  72             return false;
  73         }
  74     }
  75     public static boolean IfConcavepentagon(Point a,Point b,Point c,Point d,Point e) {
  76         pentagon pe=new pentagon(a,b,c,d,e);
  77         if (onside(pe.l1, c, d, e) && onside(pe.l2, a, d, e) && onside(pe.l3, a, b, e)&&
  78                 onside(pe.l4, a, b, c) && onside(pe.l5, b, c, d)) {
  79             return true;
  80         } else {
  81             return false;
  82         }
  83     }
  84     public static int ISpolygon(Point[] num){
  85         if(num.length==5){
  86             pentagon pe=new pentagon(num[0],num[1],num[2],num[3],num[4]);
  87             if(pe.ISpentagon()){
  88                 return 5;
  89             }
  90         }else if(num.length==4){
  91             quadrilateral qu=new quadrilateral(num[0],num[1],num[2],num[3]);
  92             if(qu.ISQuadrilateral()){
  93                 return 4;
  94             }
  95         }else if(num.length==3){
  96             triangle tr=new triangle(num[0],num[1],num[2]);
  97             if(tr.IStriangle()){
  98                 return 3;
  99             }
 100         }
 101         return 0;
 102     }
 103     public static Point[] caculatepoint(Point[] res1, Point[] res2){
 104         ArrayList<Point> num=new ArrayList();
 105         if(res1.length==5&&res2.length==5){
 106                 pentagon a=new pentagon(res1[0],res1[1],res1[2],res1[3],res1[4]);
 107                 pentagon b=new pentagon(res2[0],res2[1],res2[2],res2[3],res2[4]);
 108                 for(int i=0;i<res1.length;i++){
 109                     if(!b.outpentagon(res1[i])){
 110                         num.add(res1[i]);
 111                     }
 112                     if(!a.outpentagon(res2[i])){
 113                         num.add(res2[i]);
 114                     }
 115                     for(int j=0;j<res2.length;j++){
 116                         if(a.ls[i].Intersection(b.ls[j])){
 117                             num.add(a.ls[i].getIntersection(b.ls[j]));
 118                         }
 119                     }
 120                 }
 121             }
 122         else if(res1.length==5&&res2.length==4||res1.length==4&&res2.length==5){
 123             if(res1.length<res2.length) {
 124                 Point[] temp = res1.clone();
 125                 res1=res2;
 126                 res2=temp;
 127             }
 128             pentagon a=new pentagon(res1[0],res1[1],res1[2],res1[3],res1[4]);
 129             quadrilateral b=new quadrilateral(res2[0],res2[1],res2[2],res2[3]);
 130             for(int i=0;i<res1.length;i++){
 131                 if(!b.outquadrilateral(res1[i])){
 132                     num.add(res1[i]);
 133                 }
 134             }
 135             for(int i=0;i<res2.length;i++) {
 136                 if (!a.outpentagon(res2[i])) {
 137                         num.add(res2[i]);
 138                     }
 139                 }
 140                 for(int i=0;i<res1.length;i++){
 141                     for(int j=0;j<res2.length;j++) {
 142                         if (a.ls[i].Intersection(b.ls[j])) {
 143                             num.add(a.ls[i].getIntersection(b.ls[j]));
 144                         }
 145                     }
 146                 }
 147         }
 148         else if(res1.length==5&&res2.length==3||res1.length==3&&res2.length==5){
 149             if(res1.length<res2.length){
 150                 Point[] temp = res1.clone();
 151                 res1=res2;
 152                 res2=temp;
 153             }
 154             pentagon a=new pentagon(res1[0],res1[1],res1[2],res1[3],res1[4]);
 155             triangle b=new triangle(res2[0],res2[1],res2[2]);
 156             for(int i=0;i<res1.length;i++){
 157                 if(!b.outtriangle(res1[i])){
 158                     num.add(res1[i]);
 159                 }
 160             }
 161             for(int i=0;i<res2.length;i++) {
 162                 if (!a.outpentagon(res2[i])) {
 163                     num.add(res2[i]);
 164                 }
 165             }
 166             for(int i=0;i<res1.length;i++){
 167                 for(int j=0;j<res2.length;j++) {
 168                     if (a.ls[i].Intersection(b.ls[j])) {
 169                         num.add(a.ls[i].getIntersection(b.ls[j]));
 170                     }
 171                 }
 172             }
 173         }
 174         else if(res1.length==4&&res2.length==4){
 175             quadrilateral a=new quadrilateral(res1[0],res1[1],res1[2],res1[3]);
 176             quadrilateral b=new quadrilateral(res2[0],res2[1],res2[2],res2[3]);
 177             for(int i=0;i<res1.length;i++){
 178                 if(!b.outquadrilateral(res1[i])){
 179                     num.add(res1[i]);
 180                 }
 181                 if(!a.outquadrilateral(res2[i])){
 182                     num.add(res2[i]);
 183                 }
 184                 for(int j=0;j<res2.length;j++){
 185                     if(a.ls[i].Intersection(b.ls[j])){
 186                         num.add(a.ls[i].getIntersection(b.ls[j]));
 187                     }
 188                 }
 189             }
 190         }
 191         else if(res1.length==4&&res2.length==3||res1.length==3&&res2.length==4){
 192             if(res1.length<res2.length){
 193                 Point[] temp = res1.clone();
 194                 res1=res2;
 195                 res2=temp;
 196             }
 197             quadrilateral a=new quadrilateral(res1[0],res1[1],res1[2],res1[3]);
 198             triangle b=new triangle(res2[0],res2[1],res2[2]);
 199             for(int i=0;i<res1.length;i++){
 200                 if(!b.outtriangle(res1[i])){
 201                     num.add(res1[i]);
 202                 }
 203             }
 204             for(int i=0;i<res2.length;) {
 205                 if (!a.outquadrilateral(res2[i])) {
 206                     num.add(res2[i]);
 207                 }
 208             }
 209             for(int i=0;i<res1.length;i++){
 210                 for(int j=0;j<res2.length;j++) {
 211                     if (a.ls[i].Intersection(b.ls[j])) {
 212                         num.add(a.ls[i].getIntersection(b.ls[j]));
 213                     }
 214                 }
 215             }
 216         }
 217         else if(res1.length==3&&res2.length==3){
 218             triangle a=new triangle(res1[0],res1[1],res1[2]);
 219             triangle b=new triangle(res2[0],res2[1],res2[2]);
 220             for(int i=0;i<res1.length;i++){
 221                 if(!b.outtriangle(res1[i])){
 222                     num.add(res1[i]);
 223                 }
 224                 if(!a.outtriangle(res2[i])){
 225                     num.add(res2[i]);
 226                 }
 227                 for(int j=0;j<res2.length;j++){
 228                     if(a.ls[i].Intersection(b.ls[j])){
 229                         num.add(a.ls[i].getIntersection(b.ls[j]));
 230                     }
 231                 }
 232             }
 233         }
 234         return num.toArray(new Point[num.size()]);
 235     }
 236     public static void ISConcavepentagon(String[] arr) {
 237         if (arr.length != 11) {
 238             System.out.print("wrong number of points");
 239             return;
 240         }
 241         int k = 0;
 242         Point[] num = new Point[5];
 243         for (int i = 1; i < arr.length; i = i + 2) {
 244             Point p = new Point(Double.valueOf(arr[i]), Double.valueOf(arr[i + 1]));
 245             num[k] = p;
 246             k++;
 247         }
 248         pentagon pe=new pentagon(num[0], num[1], num[2], num[3], num[4]);
 249         if (!pe.ISpentagon()) {
 250             System.out.print("not a pentagon");
 251             return;
 252         }
 253         if (IfConcavepentagon(num[0], num[1], num[2], num[3], num[4])) {
 254             System.out.print("true" + " ");
 255             System.out.print(new DecimalFormat("0.0##").format(pe.circumference())+" ");
 256             System.out.print(new DecimalFormat("0.0##").format(pe.area(pe.ps)));
 257         } else {
 258             System.out.print("false");
 259         }
 260     }
 261     public static void Piontnumber(String[] arr) {
 262         if (arr.length != 15) {
 263             System.out.print("wrong number of points");
 264             return;
 265         }
 266         Point[] num = new Point[8];
 267         int k = 0;
 268         for (int i = 1; i < arr.length; i = i + 2) {
 269             Point p = new Point(Double.valueOf(arr[i]), Double.valueOf(arr[i + 1]));
 270             num[k] = p;
 271             k++;
 272         }
 273         if (num[0].equals(num[1])) {
 274             System.out.print("points coincide");
 275             return;
 276         }
 277         Point[] nums=new Point[]{num[2], num[3], num[4], num[5], num[6]};
 278         polygon po=new polygon(nums);
 279         Point[] res= po.simplypolygon(po.simplypoints());
 280         switch(ISpolygon(res)){
 281             case 3:
 282                 triangle tr = new triangle(res[0],res[1],res[2]);
 283                 tr.pointnumber(num[0],num[1]);
 284                 break;
 285             case 4:
 286                 quadrilateral qu=new quadrilateral(res[0],res[1],res[2],res[3]);
 287                 qu.pointnumber(num[0],num[1]);
 288                 break;
 289             case 5:
 290                  pentagon pe=new pentagon(res[0], res[1], res[2], res[3], res[4]);
 291                  pe.pointnumber(num[0],num[1]);
 292                  break;
 293             default:
 294                 System.out.print("not a polygon");
 295                 break;
 296         }
 297     }
 298 }
 299 
 300 class Point {
 301     public double x;
 302     public double y;
 303     public Point() {
 304     }//构造函数
 305     public Point(double x, double y) {
 306         this.x = x;
 307         this.y = y;
 308     }
 309     public void getPoint(double x, double y) {
 310         this.x = x;
 311         this.y = y;
 312     }
 313     public boolean equals(Point p){
 314         boolean flag = false;
 315         if (Math.abs(this.x-p.x)<1e-6&&Math.abs(this.y-p.y)<1e-6){
 316             flag = true;
 317         }
 318         return flag;
 319     }
 320     public double getDistance(Point p) {
 321         return Math.sqrt((Math.pow((Math.abs(p.x - this.x)), 2) + Math.pow((Math.abs(p.y - this.y)), 2)));
 322     }
 323 }
 324 
 325 class Line {
 326     public Point p1;
 327     public Point p2;
 328     public Line() {
 329     }
 330     public Line(Point p1, Point p2) {
 331         this.p1 = p1;
 332         this.p2 = p2;
 333     }
 334     public double segment() {
 335         return p1.getDistance(p2);
 336     }
 337     public void getpoints(Point p1, Point p2) {
 338         this.p1 = p1;
 339         this.p2 = p2;
 340     }
 341     public boolean side(Point p) {
 342         double a = this.p2.y - this.p1.y;
 343         double b = this.p1.x - this.p2.x;
 344         double c = this.p2.x * this.p1.y - this.p1.x * this.p2.y;
 345         if (a * p.x + b * p.y + c > 0) {
 346             /*在下方*/
 347             return true;
 348         } else {
 349             /*在上方*/
 350             return false;
 351         }
 352     }
 353     public double getSlope() {
 354         if (p1.x == p2.x) {
 355             return Double.POSITIVE_INFINITY;
 356         } else {
 357             return (p2.y - p1.y) / (p2.x - p1.x);
 358         }
 359     }
 360     public boolean iscoincideline(Point p) {
 361         double a = this.p2.y - this.p1.y;
 362         double b = this.p1.x - this.p2.x;
 363         double c = this.p2.x * this.p1.y - this.p1.x * this.p2.y;
 364         if (a * p.x + b * p.y + c == 0) {
 365             return true;
 366         }
 367         return false;
 368     }
 369     public boolean isOnline(Point p) {
 370         double a = this.p2.y - this.p1.y;
 371         double b = this.p1.x - this.p2.x;
 372         double c = this.p2.x * this.p1.y - this.p1.x * this.p2.y;
 373         double x1 = Math.max(this.p1.x, this.p2.x);
 374         double x2 = Math.min(this.p1.x, this.p2.x);
 375         double y1 = Math.max(this.p1.y, this.p2.y);
 376         double y2 = Math.min(this.p1.y, this.p2.y);
 377         if ((a * p.x + b * p.y + c == 0) && (p.x <= x1 && p.x >= x2) && (p.y <= y1 && p.y >= y2)) {
 378             return true;
 379         }
 380         return false;
 381     }
 382     public boolean isParallel(Line l) {
 383         double ax = l.p2.x - l.p1.x;
 384         double ay = l.p2.y - l.p1.y;
 385         double bx = this.p2.x - this.p1.x;
 386         double by = this.p2.y - this.p1.y;
 387         if (ax * by - bx * ay == 0) {
 388             return true;
 389         } else {
 390             return false;
 391         }
 392     }
 393     public Point getIntersectionpoint(Line l) {
 394         Point p = new Point(65536.0, 65536.0);
 395         double A = this.p2.y - this.p1.y;
 396         double B = this.p1.x - this.p2.x;
 397         double C = this.p2.x * this.p1.y - this.p1.x * this.p2.y;
 398         double a = l.p2.y - l.p1.y;
 399         double b = l.p1.x - l.p2.x;
 400         double c = l.p2.x * l.p1.y - l.p1.x * l.p2.y;
 401         if (this.isParallel(l)) {
 402             return p;
 403         }
 404         if (A == 0) {
 405             if (a == 0) {
 406                 return p;
 407             } else if (b == 0) {
 408                 if ((l.p1.x <this.p1.x && l.p1.x >this.p2.x) || (l.p1.x > this.p1.x && l.p1.x <this.p2.x)||(Math.abs(l.p1.x-this.p1.x)<1e-6)||(Math.abs(l.p1.x-this.p2.x)<1e-6)) {
 409                     p.getPoint(l.p1.x, this.p1.y);
 410                     return p;
 411                 }
 412             } else {
 413                 double px = (b * this.p1.y + c) / (-a);
 414                 if ((px < this.p1.x && px > this.p2.x) || (px > this.p1.x && px < this.p2.x)||(Math.abs(px-this.p1.x)<1e-6)||(Math.abs(px-this.p2.x)<1e-6)) {
 415                     p.getPoint(px, this.p1.y);
 416                     return p;
 417                 }
 418             }
 419         } else if (B == 0) {
 420             if (a == 0) {
 421                 if ((l.p1.y < this.p1.y && l.p1.y > this.p2.y) || (l.p1.y > this.p1.y && l.p1.y < this.p2.y)||(Math.abs(l.p1.y-this.p1.y)<1e-6)||(Math.abs(l.p1.y-this.p2.y)<1e-6)) {
 422                     p.getPoint(this.p1.x, l.p1.y);
 423                     return p;
 424                 }
 425             } else if (b == 0) {
 426                 return p;
 427             } else {
 428                 double py = (a * this.p1.x + c) / (-b);
 429                 if ((py < this.p1.y && py > this.p2.y) || (py > this.p1.y && py < this.p2.y)||(Math.abs(py-this.p1.y)<1e-6)||(Math.abs(py-this.p2.y)<1e-6)) {
 430                     p.getPoint(this.p1.x, py);
 431                     return p;
 432                 }
 433             }
 434         } else {
 435             if (a == 0) {
 436                 double px = (B * l.p1.y + C) / (-A);
 437                 if ((px <this.p1.x && px > this.p2.x) || (px > this.p1.x && px < this.p2.x)||(Math.abs(px-this.p1.x)<1e-6)||(Math.abs(px-this.p2.x)<1e-6)) {
 438                     p.getPoint(px, l.p1.y);
 439                     return p;
 440                 }
 441             } else if (b == 0) {
 442                 double py = (A * l.p1.x + C) / (-B);
 443                 if ((py < this.p1.y && py > this.p2.y) || (py > this.p1.y && py < this.p2.y)||(Math.abs(py-this.p1.y)<1e-6)||(Math.abs(py-this.p2.y)<1e-6)) {
 444                     p.getPoint(l.p1.x, py);
 445                     return p;
 446                 }
 447             } else {
 448                 double px = (b * C - B * c) / (a * B - A * b);
 449                 if ((px < this.p1.x && px > this.p2.x) || (px > this.p1.x && px < this.p2.x)||(Math.abs(px-this.p1.x)<1e-6)||(Math.abs(px-this.p2.x)<1e-6)) {
 450                     double py = (A * px + C) / (-B);
 451                     p.getPoint(px, py);
 452                     return p;
 453                 }
 454             }
 455         }
 456         return p;
 457     }
 458 
 459     public Point getIntersection(Line l) {
 460         Point p = new Point(65536.0, 65536.0);
 461         if (this.isParallel(l)) {
 462             return p;
 463         }
 464         if (this.p1.equals(l.p1) || this.p1.equals(l.p2)) {
 465             return p1;
 466         }
 467         if (this.p2.equals(l.p1) || this.p2.equals(l.p2)) {
 468             return p2;
 469         }
 470         Point cross_point = new Point();
 471         double x, y;
 472         double a1 = this.p2.y - this.p1.y;
 473         double b1 = this.p1.x - this.p2.x;
 474         double a2 = l.p2.y - l.p1.y;
 475         double b2 = l.p1.x - l.p2.x;
 476         double c1 = this.p2.x * this.p1.y - this.p1.x * this.p2.y;
 477         double c2 = l.p2.x * l.p1.y - l.p1.x * l.p2.y;
 478         cross_point.x = (b2 * c1 - b1 * c2) / (a2 * b1 - a1 * b2);
 479         cross_point.y = (a1 * c2 - a2 * c1) / (a2 * b1 - a1 * b2);
 480         return cross_point;
 481     }
 482 
 483     public boolean Intersection(Line l) {
 484         Point p = this.getIntersection(l);
 485         double x = p.x;
 486         double y = p.y;
 487         double x1 = Math.max(this.p1.x, this.p2.x);
 488         double x2 = Math.max(l.p1.x, l.p2.x);
 489         double x3 = Math.min(this.p1.x, this.p2.x);
 490         double x4 = Math.min(l.p1.x, l.p2.x);
 491         if ((x >= x3 && x <= x1) && (x >= x4 && x <= x2)) {
 492             return true;
 493         } else {
 494             return false;
 495         }
 496     }
 497 }
 498 
 499 class polygon {
 500     public Point[] ps;
 501     public polygon() {
 502     }
 503     public polygon(Point[] num) {
 504         this.ps = num;
 505     }
 506     public ArrayList<Point> simplypoints() {
 507         ArrayList<Point> nums = new ArrayList();
 508         nums.add(this.ps[0]);
 509         for (int i = 0; i < this.ps.length; i++) {
 510             boolean flag = true;
 511             for (int j = 0; j < nums.size(); j++) {
 512                 if (this.ps[i].equals(nums.get(j))) {
 513                     flag = false;
 514                     break;
 515                 }
 516             }
 517             if (flag) {
 518                 nums.add(this.ps[i]);
 519             }
 520         }
 521         return nums;
 522     }
 523 
 524     public Point[] sortpoints(ArrayList<Point> num){
 525         double x=0,y=0;
 526         Point temp=new Point();
 527         for (int i=0;i< num.size();i++){
 528             x+=num.get(i).x;
 529             y+=num.get(i).y;
 530         }
 531         Point p=new Point(x/ num.size(),y/ num.size());
 532             for (int i = 0; i < num.size()-1; i++) {  //排序的趟数 n-1趟
 533                 for (int j = 0; j < num.size() - 1 - i; j++) { //两两排序 走完一遍最大的放后面
 534                     if (Math.atan2(num.get(j).y - p.y, num.get(j).x - p.x) > Math.atan2(num.get(j + 1).y - p.y, num.get(j + 1).x - p.x)) {
 535                         Collections.swap(num,j,j+1);
 536                     }
 537                 }
 538             }
 539          return num.toArray(new Point[num.size()]);
 540     }
 541     public Point[] simplypolygon(ArrayList<Point> nums){
 542       for(int i=0;i<nums.size();){
 543           Line ll=new Line();
 544           if(i==nums.size()-1){
 545               ll.getpoints(nums.get(i-1),nums.get(0));
 546           }
 547           else if(i==0){
 548               ll.getpoints(nums.get(i+1),nums.get(nums.size()-1));
 549           }else{
 550               ll.getpoints(nums.get(i - 1), nums.get(i + 1));
 551           }
 552           if(ll.isOnline(nums.get(i))){
 553               nums.remove(i);
 554           }else{
 555               i++;
 556           }
 557         }
 558         return nums.toArray(new Point[nums.size()]);
 559     }
 560     public double area(Point[] num){
 561         double area = 0;
 562         for (int i = 0; i < num.length; i++) {
 563             if (i != num.length - 1) {
 564                 area += num[i].x * num[i + 1].y - num[i].y * num[i + 1].x;
 565             } else {
 566                 area += num[i].x * num[0].y - num[i].y * num[0].x;
 567             }
 568         }
 569         return Math.abs(area) / 2;
 570     }
 571 }
 572 
 573 class triangle extends polygon{
 574     public Point a;public Point b;public Point c;
 575     public Line l1;public Line l2;public Line l3;
 576     public Point[] ps;
 577     public Line[] ls;
 578 
 579     public triangle() {
 580     }
 581 
 582     public triangle(Point a, Point b, Point c) {
 583         this.a = a;
 584         this.b = b;
 585         this.c = c;
 586         this.ps=new Point[]{a,b,c};
 587         this.length();
 588     }
 589 
 590     public void length() {
 591         this.l1 = new Line(this.a, this.b);
 592         this.l2 = new Line(this.b, this.c);
 593         this.l3 = new Line(this.c, this.a);
 594         this.ls=new Line[]{this.l1,this.l2,this.l3};
 595     }
 596 
 597     public boolean IStriangle() {
 598         double[] lines = {l1.segment(), l2.segment(), l3.segment()};
 599         Arrays.sort(lines);
 600         if (lines[0] + lines[1] > lines[2]) {
 601             return true;
 602         } else {
 603             return false;
 604         }
 605     }
 606 
 607     public double circumference() {
 608         return l1.segment() + l2.segment() + l3.segment();
 609     }
 610 
 611     public void pointnumber(Point a,Point b){
 612         Line ll=new Line(a,b);
 613         Point p=new Point(65536.0,65536.0);
 614         if((l1.iscoincideline(a) && l1.iscoincideline(b)) || (l2.iscoincideline(a) && l2.iscoincideline(b)) || (l3.iscoincideline(a) && l3.iscoincideline(b))) {
 615             System.out.print("The line is coincide with one of the lines");
 616             return;
 617         } else if (l1.getIntersectionpoint(ll).equals(p) && l2.getIntersectionpoint(ll).equals(p) && l3.getIntersectionpoint(ll).equals(p)) {
 618             System.out.print("0");
 619             return;
 620         } else if ((l1.getIntersectionpoint(ll).equals(l2.getIntersectionpoint(ll)) && l3.getIntersectionpoint(ll).equals(p))
 621                 || (l2.getIntersectionpoint(ll).equals(l3.getIntersectionpoint(ll)) && l1.getIntersectionpoint(ll).equals(p))
 622                 || (l1.getIntersectionpoint(ll).equals(l3.getIntersectionpoint(ll)) && l2.getIntersectionpoint(ll).equals(p))) {
 623             System.out.print("1");
 624             return;
 625         } else {
 626             double area1 = 0, area2 = 0;
 627             if (!l1.getIntersectionpoint(ll).equals(p) && !l2.getIntersectionpoint(ll).equals(p)&&!l1.getIntersectionpoint(ll).equals(l2.getIntersectionpoint(ll))) {
 628                 triangle small=new triangle(l1.getIntersectionpoint(ll),this.b,l2.getIntersectionpoint(ll));
 629                 area1 =small.area(small.ps);
 630             } else if (!l1.getIntersectionpoint(ll).equals(p) && !l3.getIntersectionpoint(ll).equals(p)&&!l1.getIntersectionpoint(ll).equals(l3.getIntersectionpoint(ll))) {
 631                 triangle small=new triangle(l1.getIntersectionpoint(ll),l3.getIntersectionpoint(ll),this.a);
 632                 area1 =small.area(small.ps);
 633             } else if (!l2.getIntersectionpoint(ll).equals(p) && !l3.getIntersectionpoint(ll).equals(p)&&!l2.getIntersectionpoint(ll).equals(l3.getIntersectionpoint(ll))) {
 634                 triangle small=new triangle(l2.getIntersectionpoint(ll),this.c,l3.getIntersectionpoint(ll));
 635                 area1 =small.area(small.ps);
 636             }
 637             area2 = this.area(this.ps) - area1;
 638             if (area2 < area1) {
 639                 double temp = area1;
 640                 area1 = area2;
 641                 area2 = temp;
 642             }
 643             System.out.print("2 " + new DecimalFormat("0.0##").format(area1) + " " + new DecimalFormat("0.0##").format(area2));
 644             return;
 645         }
 646     }
 647 
 648     public boolean outtriangle(Point p){
 649         double sum=0;
 650         triangle x=new triangle(this.a,this.b,p);
 651         triangle y=new triangle(this.b,this.c,p);
 652         triangle z=new triangle(this.a,p,this.c);
 653         sum=x.area(x.ps)+y.area(y.ps)+z.area(z.ps);
 654         if(Math.abs(this.area(this.ps)-sum)<1e-6){
 655             return false;
 656         }
 657         else {
 658             return true;
 659         }
 660     }
 661 }
 662 
 663 class quadrilateral extends polygon {
 664     public Point a;public Point b;
 665     public Point c;public Point d;
 666     public Line l1;public Line l2;
 667     public Line l3;public Line l4;
 668     public Line ll1;public Line ll2;
 669     public Point[] ps;
 670     public Line[] ls;
 671 
 672     public quadrilateral(){
 673     }
 674     public quadrilateral(Point a, Point b, Point c, Point d) {
 675         this.a=a;this.b=b;
 676         this.c=c;this.d=d;
 677         this.ps=new Point[]{a,b,c,d};
 678         this.length();
 679     }
 680 
 681     public void length(){
 682         this.l1=new Line(this.a,this.b);
 683         this.l2=new Line(this.b,this.c);
 684         this.l3=new Line(this.c,this.d);
 685         this.l4=new Line(this.d,this.a);
 686         this.ls=new Line[]{this.l1,this.l2,this.l3,this.l4};
 687         this.ll1=new Line(this.a,this.c);
 688         this.ll2=new Line(this.b,this.d);
 689     }
 690 
 691     public boolean ISQuadrilateral() {//是否为四边形
 692         if ((l1.getSlope() == l2.getSlope()) || (l2.getSlope() == l3.getSlope())||(l3.getSlope() == l4.getSlope()) || (l1.getSlope() == l4.getSlope()) ) {
 693             return false;
 694         }
 695         if (!l1.isParallel(l3)) {
 696             if (l1.Intersection(l3)) {
 697                 return false;
 698             }
 699         }
 700         if (!l2.isParallel(l4)) {
 701             if (l2.Intersection(l4)) {
 702                 return false;
 703             }
 704         }
 705         return true;
 706     }
 707 
 708     public double circumference() {
 709         return l1.segment() + l2.segment() + l3.segment() + l4.segment();
 710     }
 711 
 712     public void soutarea(double area1){
 713         double area2=this.area(this.ps)-area1;
 714         if(area2<area1){
 715             double temp = area1;
 716             area1 = area2;
 717             area2 = temp;
 718         }
 719         System.out.print("2 "+new DecimalFormat("0.0##").format(area1) +" "+new DecimalFormat("0.0##").format(area2));
 720     }
 721 
 722     public void pointnumber(Point a,Point b){
 723         Line ll=new Line(a,b);
 724         Point p=new Point(65536.0,65536.0);
 725         if ((l1.iscoincideline(a) && l1.iscoincideline(b))|| (l2.iscoincideline(a) && l2.iscoincideline(b))
 726                 || (l3.iscoincideline(a) && l3.iscoincideline(b))||(l4.iscoincideline(a) && l4.iscoincideline(b))) {
 727             System.out.print("The line is coincide with one of the lines");
 728             return;
 729         }
 730         else if(l1.getIntersectionpoint(ll).equals(p)&&l2.getIntersectionpoint(ll).equals(p)&&l3.getIntersectionpoint(ll).equals(p)&&l4.getIntersectionpoint(ll).equals(p)){
 731             System.out.print("0");
 732             return;
 733         }
 734         else if((l1.getIntersectionpoint(ll).equals(l2.getIntersectionpoint(ll))&&l3.getIntersectionpoint(ll).equals(p)&&l4.getIntersectionpoint(ll).equals(p))
 735                 ||(l2.getIntersectionpoint(ll).equals(l3.getIntersectionpoint(ll))&&l1.getIntersectionpoint(ll).equals(p)&&l4.getIntersectionpoint(ll).equals(p))
 736                 ||(l3.getIntersectionpoint(ll).equals(l4.getIntersectionpoint(ll))&&l1.getIntersectionpoint(ll).equals(p)&&l2.getIntersectionpoint(ll).equals(p))
 737                 ||(l1.getIntersectionpoint(ll).equals(l4.getIntersectionpoint(ll))&&l2.getIntersectionpoint(ll).equals(p)&&l3.getIntersectionpoint(ll).equals(p))){
 738             System.out.print("1");
 739             return;
 740         }
 741         else{
 742             if(ll.isOnline(this.a)&&ll.isOnline(this.c)){
 743                 triangle small=new triangle(this.a,this.b,this.c);
 744                 this.soutarea(small.area(small.ps));
 745                 return;
 746             }
 747             else if(ll.isOnline(this.b)&&ll.isOnline(this.d)){
 748                 triangle small=new triangle(this.a,this.b,this.d);
 749                 this.soutarea(small.area(small.ps));
 750                 return;
 751             }
 752             else if(!l1.getIntersectionpoint(ll).equals(p)&&!l2.getIntersectionpoint(ll).equals(p)&&!l1.getIntersectionpoint(ll).equals(l2.getIntersectionpoint(ll))){
 753                 triangle small=new triangle(l1.getIntersectionpoint(ll),this.b,l2.getIntersectionpoint(ll));
 754                 this.soutarea(small.area(small.ps));
 755                 return;
 756             }
 757             else if(!l1.getIntersectionpoint(ll).equals(p)&&!l3.getIntersectionpoint(ll).equals(p)&&!l1.getIntersectionpoint(ll).equals(l3.getIntersectionpoint(ll))){
 758                 if(ll.isOnline(this.b)||ll.isOnline(this.c)){
 759                     quadrilateral small=new quadrilateral(l1.getIntersectionpoint(ll),l3.getIntersectionpoint(ll),this.d,this.a);
 760                     this.soutarea(small.area(small.ps));
 761                     return;
 762                 }
 763                 else{
 764                     quadrilateral small=new quadrilateral(l1.getIntersectionpoint(ll),this.b,this.c,l3.getIntersectionpoint(ll));
 765                     this.soutarea(small.area(small.ps));
 766                     return;
 767                 }
 768             }
 769             else if(!l1.getIntersectionpoint(ll).equals(p)&&!l4.getIntersectionpoint(ll).equals(p)&&!l1.getIntersectionpoint(ll).equals(l4.getIntersectionpoint(ll))){
 770                 triangle small=new triangle(l1.getIntersectionpoint(ll),l4.getIntersectionpoint(ll),this.a);
 771                 this.soutarea(small.area(small.ps));
 772                 return;
 773             }
 774             else if(!l2.getIntersectionpoint(ll).equals(p)&&!l3.getIntersectionpoint(ll).equals(p)&&!l2.getIntersectionpoint(ll).equals(l3.getIntersectionpoint(ll))){
 775                 triangle small=new triangle(l2.getIntersectionpoint(ll),this.c,l3.getIntersectionpoint(ll));
 776                 this.soutarea(small.area(small.ps));
 777                 return;
 778             }
 779             else if(!l2.getIntersectionpoint(ll).equals(p)&&!l4.getIntersectionpoint(ll).equals(p)&&!l2.getIntersectionpoint(ll).equals(l4.getIntersectionpoint(ll))){
 780                 if(ll.isOnline(this.d)||ll.isOnline(this.c)){
 781                     quadrilateral small=new quadrilateral(l2.getIntersectionpoint(ll),l4.getIntersectionpoint(ll),this.a,this.b);
 782                     this.soutarea(small.area(small.ps));
 783                     return;
 784                 }
 785                 else{
 786                     quadrilateral small=new quadrilateral(l2.getIntersectionpoint(ll),this.c,this.d,l4.getIntersectionpoint(ll));
 787                     this.soutarea(small.area(small.ps));
 788                     return;
 789                 }
 790             }
 791             else if(!l3.getIntersectionpoint(ll).equals(p)&&!l4.getIntersectionpoint(ll).equals(p)&&!l3.getIntersectionpoint(ll).equals(l4.getIntersectionpoint(ll))){
 792                 triangle small=new triangle(l3.getIntersectionpoint(ll),this.d,l4.getIntersectionpoint(ll));
 793                 this.soutarea(small.area(small.ps));
 794                 return;
 795             }
 796         }
 797     }
 798 
 799     public boolean outquadrilateral(Point p){
 800         double sum=0;
 801         triangle x=new triangle(this.a,this.b,p);
 802         triangle y=new triangle(this.b,this.c,p);
 803         triangle z=new triangle(this.c,this.d,p);
 804         triangle a=new triangle(this.d,this.a,p);
 805         sum=x.area(x.ps)+y.area(y.ps)+z.area(z.ps)+a.area(a.ps);
 806         if(Math.abs(this.area(this.ps)-sum)<1e-6){
 807             return false;
 808         }
 809         else {
 810             return true;
 811         }
 812     }
 813 }
 814 
 815 class pentagon extends polygon{
 816     public Point a;public Point b;
 817     public Point c;public Point d;
 818     public Point e;public Line l1;
 819     public Line l2;public Line l3;
 820     public Line l4;public Line l5;
 821     public Line ll1;public Line ll2;
 822     public Line ll3;public Line ll4;
 823     public Line ll5;public Point[] ps;
 824     public Line[] ls;
 825     public pentagon(){}
 826     public pentagon(Point a,Point b,Point c,Point d,Point e){
 827         this.a=a;this.b=b;
 828         this.c=c;this.d=d;
 829         this.e=e;
 830         this.length();
 831         this.ps=new Point[]{a,b,c,d,e};
 832     }
 833 
 834     public void length(){
 835         this.l1=new Line(this.a,this.b);
 836         this.l2=new Line(this.b,this.c);
 837         this.l3=new Line(this.c,this.d);
 838         this.l4=new Line(this.d,this.e);
 839         this.l5=new Line(this.e,this.a);
 840         this.ls=new Line[]{this.l1,this.l2,this.l3,this.l4,this.l5};
 841         this.ll1=new Line(this.a,this.c);
 842         this.ll2=new Line(this.a,this.d);
 843         this.ll3=new Line(this.b,this.d);
 844         this.ll4=new Line(this.b,this.e);
 845         this.ll5=new Line(this.c,this.e);
 846     }
 847     public boolean ISpentagon() {
 848         if (l1.isParallel(l2) || l1.isParallel(l5) || l2.isParallel(l3) || l3.isParallel(l4) || l4.isParallel(l5)) {
 849             return false;
 850         } else if (l1.Intersection(l3) || l1.Intersection(l4) || l2.Intersection(l4) || l2.Intersection(l5) || l3.Intersection(l5)) {
 851             return false;
 852         } else {
 853             return true;
 854         }
 855     }
 856     public double circumference() {
 857         return l1.segment() + l2.segment() + l3.segment() + l4.segment()+l5.segment();
 858     }
 859 
 860     public void soutarea(double area1){
 861         double area2=this.area(this.ps)-area1;
 862         if(area2<area1){
 863             double temp = area1;
 864             area1 = area2;
 865             area2 = temp;
 866         }
 867         System.out.print("2 "+new DecimalFormat("0.0##").format(area1) +" "+new DecimalFormat("0.0##").format(area2));
 868     }
 869     public void pointnumber(Point a,Point b){
 870         Line ll=new Line(a,b);
 871         Point p=new Point(65536.0,65536.0);
 872         if ((l1.iscoincideline(a) && l1.iscoincideline(b)) || (l2.iscoincideline(a) && l2.iscoincideline(b))
 873                 || (l3.iscoincideline(a) && l3.iscoincideline(b)) || (l4.iscoincideline(a) && l4.iscoincideline(b))
 874                 || (l5.iscoincideline(a) && l5.iscoincideline(b))) {
 875             System.out.print("The line is coincide with one of the lines");
 876             return;
 877         } else if (l1.getIntersectionpoint(ll).equals(p) && l2.getIntersectionpoint(ll).equals(p) && l3.getIntersectionpoint(ll).equals(p)
 878                 && l4.getIntersectionpoint(ll).equals(p) && l5.getIntersectionpoint(ll).equals(p)) {
 879             System.out.print("0");
 880             return;
 881         } else if ((l1.getIntersectionpoint(ll).equals(l2.getIntersectionpoint(ll)) && l3.getIntersectionpoint(ll).equals(p) && l4.getIntersectionpoint(ll).equals(p) && l5.getIntersectionpoint(ll).equals(p))
 882                 || (l2.getIntersectionpoint(ll).equals(l3.getIntersectionpoint(ll)) && l1.getIntersectionpoint(ll).equals(p) && l4.getIntersectionpoint(ll).equals(p) && l5.getIntersectionpoint(ll).equals(p))
 883                 || (l3.getIntersectionpoint(ll).equals(l4.getIntersectionpoint(ll)) && l1.getIntersectionpoint(ll).equals(p) && l2.getIntersectionpoint(ll).equals(p) && l5.getIntersectionpoint(ll).equals(p))
 884                 || (l4.getIntersectionpoint(ll).equals(l5.getIntersectionpoint(ll)) && l1.getIntersectionpoint(ll).equals(p) && l2.getIntersectionpoint(ll).equals(p) && l3.getIntersectionpoint(ll).equals(p))
 885                 || (l1.getIntersectionpoint(ll).equals(l5.getIntersectionpoint(ll)) && l2.getIntersectionpoint(ll).equals(p) && l3.getIntersectionpoint(ll).equals(p) && l4.getIntersectionpoint(ll).equals(p))) {
 886             System.out.print("1");
 887             return;
 888         } else {
 889             double area1 = 0;
 890             if(ll.isOnline(this.a)&&ll.isOnline(this.c)){
 891                 triangle small = new triangle(this.a,this.b,this.c);
 892                 this.soutarea(small.area(small.ps));
 893                 return;
 894             }
 895             else if(ll.isOnline(this.a)&&ll.isOnline(this.d)){
 896                 triangle small = new triangle(this.a,this.d,this.e);
 897                 this.soutarea(small.area(small.ps));
 898                 return;
 899             }
 900             else if(ll.isOnline(this.b)&&ll.isOnline(this.d)){
 901                 triangle small = new triangle(this.b,this.c,this.d);
 902                 this.soutarea(small.area(small.ps));
 903                 return;
 904             }
 905             else if(ll.isOnline(this.b)&&ll.isOnline(this.e)){
 906                 triangle small = new triangle(this.b,this.e,this.a);
 907                 this.soutarea(small.area(small.ps));
 908                 return;
 909             }
 910             else if(ll.isOnline(this.c)&&ll.isOnline(this.e)){
 911                 triangle small = new triangle(this.c,this.d,this.e);
 912                 this.soutarea(small.area(small.ps));
 913                 return;
 914             }
 915             else if (!l1.getIntersectionpoint(ll).equals(p) && !l2.getIntersectionpoint(ll).equals(p)&&!l1.getIntersectionpoint(ll).equals(l2.getIntersectionpoint(ll))) {
 916                 triangle small = new triangle(l1.getIntersectionpoint(ll),this.b,l2.getIntersectionpoint(ll));
 917                 this.soutarea(small.area(small.ps));
 918                 return;
 919             } else if (!l1.getIntersectionpoint(ll).equals(p) && !l3.getIntersectionpoint(ll).equals(p)&&!l1.getIntersectionpoint(ll).equals(l3.getIntersectionpoint(ll))) {
 920                 if(ll.isOnline(this.b)||ll.isOnline(this.c)){
 921                     pentagon small=new pentagon(l1.getIntersectionpoint(ll),l3.getIntersectionpoint(ll),this.d,this.e,this.a);
 922                     this.soutarea(small.area(small.ps));
 923                     return;
 924                 }
 925                 else{
 926                     quadrilateral small=new quadrilateral(l1.getIntersectionpoint(ll),this.b,this.c,l3.getIntersectionpoint(ll));
 927                     this.soutarea(small.area(small.ps));
 928                     return;
 929                 }
 930             } else if (!l1.getIntersectionpoint(ll).equals(p) && !l4.getIntersectionpoint(ll).equals(p)&&!l1.getIntersectionpoint(ll).equals(l4.getIntersectionpoint(ll))) {
 931                 if(ll.isOnline(this.a)||ll.isOnline(this.e)){
 932                     pentagon small=new pentagon(l1.getIntersectionpoint(ll),this.b,this.c,this.d,l4.getIntersectionpoint(ll));
 933                     this.soutarea(small.area(small.ps));
 934                     return;
 935                 }
 936                 else{
 937                     quadrilateral small=new quadrilateral(l1.getIntersectionpoint(ll),l3.getIntersectionpoint(ll),this.e,this.a);
 938                     this.soutarea(small.area(small.ps));
 939                     return;
 940                 }
 941             } else if (!l1.getIntersectionpoint(ll).equals(p) && !l5.getIntersectionpoint(ll).equals(p)&&!l1.getIntersectionpoint(ll).equals(l5.getIntersectionpoint(ll))) {
 942                 triangle small = new triangle(l1.getIntersectionpoint(ll),l5.getIntersectionpoint(ll),this.a);
 943                 this.soutarea(small.area(small.ps));
 944                 return;
 945             } else if (!l2.getIntersectionpoint(ll).equals(p) && !l3.getIntersectionpoint(ll).equals(p)&&!l2.getIntersectionpoint(ll).equals(l3.getIntersectionpoint(ll))) {
 946                 triangle small = new triangle(l2.getIntersectionpoint(ll),this.c,l3.getIntersectionpoint(ll));
 947                 this.soutarea(small.area(small.ps));
 948                 return;
 949             } else if (!l2.getIntersectionpoint(ll).equals(p) && !l4.getIntersectionpoint(ll).equals(p)&&!l2.getIntersectionpoint(ll).equals(l4.getIntersectionpoint(ll))) {
 950                 if(ll.isOnline(this.c)||ll.isOnline(this.d)){
 951                     pentagon small=new pentagon(l2.getIntersectionpoint(ll),l4.getIntersectionpoint(ll),this.e,this.a,this.b);
 952                     this.soutarea(small.area(small.ps));
 953                     return;
 954                 }
 955                 else{
 956                     quadrilateral small=new quadrilateral(l2.getIntersectionpoint(ll),this.c,this.d,l4.getIntersectionpoint(ll));
 957                     this.soutarea(small.area(small.ps));
 958                     return;
 959                 }
 960             } else if (!l2.getIntersectionpoint(ll).equals(p) && !l5.getIntersectionpoint(ll).equals(p)&&!l2.getIntersectionpoint(ll).equals(l5.getIntersectionpoint(ll))) {
 961                 if(ll.isOnline(this.a)||ll.isOnline(this.b)){
 962                     pentagon small=new pentagon(l2.getIntersectionpoint(ll),this.c,this.d,this.e,l5.getIntersectionpoint(ll));
 963                     this.soutarea(small.area(small.ps));
 964                     return;
 965                 }
 966                 else{
 967                     quadrilateral small=new quadrilateral(l2.getIntersectionpoint(ll),l5.getIntersectionpoint(ll),this.a,this.b);
 968                     this.soutarea(small.area(small.ps));
 969                     return;
 970                 }
 971             } else if (!l3.getIntersectionpoint(ll).equals(p) && !l4.getIntersectionpoint(ll).equals(p)&&!l3.getIntersectionpoint(ll).equals(l4.getIntersectionpoint(ll))) {
 972                 triangle small = new triangle(l3.getIntersectionpoint(ll),this.d,l4.getIntersectionpoint(ll));
 973                 this.soutarea(small.area(small.ps));
 974                 return;
 975             } else if (!l3.getIntersectionpoint(ll).equals(p) && !l5.getIntersectionpoint(ll).equals(p)&&!l3.getIntersectionpoint(ll).equals(l5.getIntersectionpoint(ll))) {
 976                 if(ll.isOnline(this.e)||ll.isOnline(this.d)){
 977                     pentagon small=new pentagon(l3.getIntersectionpoint(ll),l5.getIntersectionpoint(ll),this.a,this.b,this.c);
 978                     this.soutarea(small.area(small.ps));
 979                     return;
 980                 }
 981                 else{
 982                     quadrilateral small=new quadrilateral(l3.getIntersectionpoint(ll),this.d,this.e,l5.getIntersectionpoint(ll));
 983                     this.soutarea(small.area(small.ps));
 984                     return;
 985                 }
 986             } else if (!l4.getIntersectionpoint(ll).equals(p) && !l5.getIntersectionpoint(ll).equals(p)&&!l4.getIntersectionpoint(ll).equals(l5.getIntersectionpoint(ll))) {
 987                 triangle small = new triangle(l4.getIntersectionpoint(ll),this.e,l5.getIntersectionpoint(ll));
 988                 this.soutarea(small.area(small.ps));
 989                 return;
 990             }
 991         }
 992     }
 993 
 994     public boolean outpentagon(Point p){
 995         double sum=0;
 996         triangle x=new triangle(this.a,this.b,p);
 997         triangle y=new triangle(this.b,this.c,p);
 998         triangle z=new triangle(this.c,this.d,p);
 999         triangle a=new triangle(this.d,this.e,p);
1000         triangle b=new triangle(this.e,this.a,p);
1001         sum=x.area(x.ps)+y.area(y.ps)+z.area(z.ps)+a.area(a.ps)+b.area(b.ps);
1002         if(Math.abs(this.area(this.ps)-sum)<1e-6){
1003             return false;
1004         }
1005         else {
1006            return true;
1007        }
1008     }
1009   }
View Code

7-2 点线形系列5-凸五边形的计算-2

   1 import java.text.DecimalFormat;
   2 import java.util.*;
   3 
   4 public class Main{
   5     public static void main(String[] args) {
   6         Scanner sc = new Scanner(System.in);
   7         int count = 0, cnt = 0;
   8         String point = sc.nextLine();
   9         String[] data = null;
  10         if (point.charAt(0) >= '1' && point.charAt(0) <= '6' && point.charAt(1) == ':') {
  11             for (int i = 2; i < point.length(); i++) {
  12                 if (point.charAt(i) == ' ') {
  13                     cnt++;
  14                 }
  15                 if (point.charAt(i) == ',') {
  16                     count++;
  17                 }
  18             }
  19             if (point.charAt(point.length() - 1) == ' ') {
  20                 cnt--;
  21             }
  22             if (count - 1 != cnt) {
  23                 System.out.print("Wrong Format");
  24                 return;
  25             }
  26             data = point.split(":|,| ");
  27             for (int i = 1; i < data.length; i++) {
  28                 if (!data[i].matches("^[+-]?(0|(0\\.\\d+)?|[1-9][0-9]*(\\.\\d+)?)$")) {
  29                     System.out.print("Wrong Format");
  30                     return;
  31                 }
  32             }
  33         } else {
  34             System.out.print("Wrong Format");
  35             return;
  36         }
  37         switch (data[0]) {
  38             case "4":
  39                 relate(data);
  40                 break;
  41             case "5":
  42                 Concavearea(data);
  43                 break;
  44             default:
  45                 outpolygon(data);
  46                 break;
  47         }
  48     }
  49     public static void Ifpentagon(String[] arr) {
  50         if (arr.length != 11) {
  51             System.out.print("wrong number of points");
  52             return;
  53         }
  54         int k = 0;
  55         Point[] num = new Point[5];
  56         for (int i = 1; i < arr.length; i = i + 2) {
  57             Point p = new Point(Double.valueOf(arr[i]), Double.valueOf(arr[i + 1]));
  58             num[k] = p;
  59             k++;
  60         }
  61         pentagon pe=new pentagon(num[0], num[1], num[2], num[3], num[4]);
  62         if (pe.ISpentagon()){
  63             System.out.print("true");
  64         } else {
  65             System.out.print("false");
  66         }
  67     }
  68     public static boolean onside(Line l, Point a, Point b, Point c) {
  69         if ((l.side(a) && l.side(b) && l.side(c)) || (!l.side(a) && !l.side(b) && !l.side(c))) {
  70             return true;
  71         } else {
  72             return false;
  73         }
  74     }
  75     public static boolean IfConcavepentagon(Point a,Point b,Point c,Point d,Point e) {
  76         pentagon pe=new pentagon(a,b,c,d,e);
  77         if (onside(pe.l1, c, d, e) && onside(pe.l2, a, d, e) && onside(pe.l3, a, b, e)&&
  78                 onside(pe.l4, a, b, c) && onside(pe.l5, b, c, d)) {
  79             return true;
  80         } else {
  81             return false;
  82         }
  83     }
  84     public static int ISpolygon(Point[] num){
  85         if(num.length==5){
  86             pentagon pe=new pentagon(num[0],num[1],num[2],num[3],num[4]);
  87             if(pe.ISpentagon()){
  88                 return 5;
  89             }
  90         }else if(num.length==4){
  91             quadrilateral qu=new quadrilateral(num[0],num[1],num[2],num[3]);
  92             if(qu.ISQuadrilateral()){
  93                 return 4;
  94             }
  95         }else if(num.length==3){
  96             triangle tr=new triangle(num[0],num[1],num[2]);
  97             if(tr.IStriangle()){
  98                 return 3;
  99             }
 100         }
 101         return 0;
 102     }
 103     public static Point[] caculatepoint(Point[] res1, Point[] res2){
 104         ArrayList<Point> num=new ArrayList();
 105         if(res1.length==5&&res2.length==5){
 106                 pentagon a=new pentagon(res1[0],res1[1],res1[2],res1[3],res1[4]);
 107                 pentagon b=new pentagon(res2[0],res2[1],res2[2],res2[3],res2[4]);
 108                 for(int i=0;i<res1.length;i++){
 109                     if(!b.outpentagon(res1[i])){
 110                         num.add(res1[i]);
 111                     }
 112                     if(!a.outpentagon(res2[i])){
 113                         num.add(res2[i]);
 114                     }
 115                     for(int j=0;j<res2.length;j++){
 116                         if(a.ls[i].Intersection(b.ls[j])){
 117                             num.add(a.ls[i].getIntersection(b.ls[j]));
 118                         }
 119                     }
 120                 }
 121             }
 122         else if(res1.length==5&&res2.length==4||res1.length==4&&res2.length==5){
 123             if(res1.length<res2.length) {
 124                 Point[] temp = res1.clone();
 125                 res1=res2;
 126                 res2=temp;
 127             }
 128             pentagon a=new pentagon(res1[0],res1[1],res1[2],res1[3],res1[4]);
 129             quadrilateral b=new quadrilateral(res2[0],res2[1],res2[2],res2[3]);
 130             for(int i=0;i<res1.length;i++){
 131                 if(!b.outquadrilateral(res1[i])){
 132                     num.add(res1[i]);
 133                 }
 134             }
 135             for(int i=0;i<res2.length;i++) {
 136                 if (!a.outpentagon(res2[i])) {
 137                         num.add(res2[i]);
 138                     }
 139                 }
 140                 for(int i=0;i<res1.length;i++){
 141                     for(int j=0;j<res2.length;j++) {
 142                         if (a.ls[i].Intersection(b.ls[j])) {
 143                             num.add(a.ls[i].getIntersection(b.ls[j]));
 144                         }
 145                     }
 146                 }
 147         }
 148         else if(res1.length==5&&res2.length==3||res1.length==3&&res2.length==5){
 149             if(res1.length<res2.length){
 150                 Point[] temp = res1.clone();
 151                 res1=res2;
 152                 res2=temp;
 153             }
 154             pentagon a=new pentagon(res1[0],res1[1],res1[2],res1[3],res1[4]);
 155             triangle b=new triangle(res2[0],res2[1],res2[2]);
 156             for(int i=0;i<res1.length;i++){
 157                 if(!b.outtriangle(res1[i])){
 158                     num.add(res1[i]);
 159                 }
 160             }
 161             for(int i=0;i<res2.length;i++) {
 162                 if (!a.outpentagon(res2[i])) {
 163                     num.add(res2[i]);
 164                 }
 165             }
 166             for(int i=0;i<res1.length;i++){
 167                 for(int j=0;j<res2.length;j++) {
 168                     if (a.ls[i].Intersection(b.ls[j])) {
 169                         num.add(a.ls[i].getIntersection(b.ls[j]));
 170                     }
 171                 }
 172             }
 173         }
 174         else if(res1.length==4&&res2.length==4){
 175             quadrilateral a=new quadrilateral(res1[0],res1[1],res1[2],res1[3]);
 176             quadrilateral b=new quadrilateral(res2[0],res2[1],res2[2],res2[3]);
 177             for(int i=0;i<res1.length;i++){
 178                 if(!b.outquadrilateral(res1[i])){
 179                     num.add(res1[i]);
 180                 }
 181                 if(!a.outquadrilateral(res2[i])){
 182                     num.add(res2[i]);
 183                 }
 184                 for(int j=0;j<res2.length;j++){
 185                     if(a.ls[i].Intersection(b.ls[j])){
 186                         num.add(a.ls[i].getIntersection(b.ls[j]));
 187                     }
 188                 }
 189             }
 190         }
 191         else if(res1.length==4&&res2.length==3||res1.length==3&&res2.length==4){
 192             if(res1.length<res2.length){
 193                 Point[] temp = res1.clone();
 194                 res1=res2;
 195                 res2=temp;
 196             }
 197             quadrilateral a=new quadrilateral(res1[0],res1[1],res1[2],res1[3]);
 198             triangle b=new triangle(res2[0],res2[1],res2[2]);
 199             for(int i=0;i<res1.length;i++){
 200                 if(!b.outtriangle(res1[i])){
 201                     num.add(res1[i]);
 202                 }
 203             }
 204             for(int i=0;i<res2.length;) {
 205                 if (!a.outquadrilateral(res2[i])) {
 206                     num.add(res2[i]);
 207                 }
 208             }
 209             for(int i=0;i<res1.length;i++){
 210                 for(int j=0;j<res2.length;j++) {
 211                     if (a.ls[i].Intersection(b.ls[j])) {
 212                         num.add(a.ls[i].getIntersection(b.ls[j]));
 213                     }
 214                 }
 215             }
 216         }
 217         else if(res1.length==3&&res2.length==3){
 218             triangle a=new triangle(res1[0],res1[1],res1[2]);
 219             triangle b=new triangle(res2[0],res2[1],res2[2]);
 220             for(int i=0;i<res1.length;i++){
 221                 if(!b.outtriangle(res1[i])){
 222                     num.add(res1[i]);
 223                 }
 224                 if(!a.outtriangle(res2[i])){
 225                     num.add(res2[i]);
 226                 }
 227                 for(int j=0;j<res2.length;j++){
 228                     if(a.ls[i].Intersection(b.ls[j])){
 229                         num.add(a.ls[i].getIntersection(b.ls[j]));
 230                     }
 231                 }
 232             }
 233         }
 234         return num.toArray(new Point[num.size()]);
 235     }
 236     public static void ISConcavepentagon(String[] arr) {
 237         if (arr.length != 11) {
 238             System.out.print("wrong number of points");
 239             return;
 240         }
 241         int k = 0;
 242         Point[] num = new Point[5];
 243         for (int i = 1; i < arr.length; i = i + 2) {
 244             Point p = new Point(Double.valueOf(arr[i]), Double.valueOf(arr[i + 1]));
 245             num[k] = p;
 246             k++;
 247         }
 248         pentagon pe=new pentagon(num[0], num[1], num[2], num[3], num[4]);
 249         if (!pe.ISpentagon()) {
 250             System.out.print("not a pentagon");
 251             return;
 252         }
 253         if (IfConcavepentagon(num[0], num[1], num[2], num[3], num[4])) {
 254             System.out.print("true" + " ");
 255             System.out.print(new DecimalFormat("0.0##").format(pe.circumference())+" ");
 256             System.out.print(new DecimalFormat("0.0##").format(pe.area(pe.ps)));
 257         } else {
 258             System.out.print("false");
 259         }
 260     }
 261   
 262     public static void relate(String[] arr) {
 263         if (arr.length != 21) {
 264             System.out.print("wrong number of points");
 265             return;
 266         }
 267         Point[] num = new Point[10];
 268         int k = 0;
 269         for (int i = 1; i < arr.length; i = i + 2) {
 270             Point p = new Point(Double.valueOf(arr[i]), Double.valueOf(arr[i + 1]));
 271             num[k] = p;
 272             k++;
 273         }
 274         Point[] nums1 = new Point[]{num[0], num[1], num[2], num[3], num[4]};
 275         polygon po1 = new polygon(nums1);
 276         Point[] res1 = po1.simplypolygon(po1.simplypoints());
 277         Point[] nums2 = new Point[]{num[5], num[6], num[7], num[8], num[9]};
 278         polygon po2 = new polygon(nums2);
 279         Point[] res2 = po2.simplypolygon(po2.simplypoints());
 280         if (ISpolygon(res1) == 0 || ISpolygon(res2) == 0) {
 281             System.out.print("not a polygon");
 282         } else {
 283             polygon po = new polygon(caculatepoint(res1, res2));
 284             if (res1.length == 5 && res2.length == 5) {
 285                 pentagon a = new pentagon(res1[0], res1[1], res1[2], res1[3], res1[4]);
 286                 pentagon b = new pentagon(res2[0], res2[1], res2[2], res2[3], res2[4]);
 287                 if (!a.outpentagon(res2[0])&&!a.outpentagon(res2[1])&&!a.outpentagon(res2[2])&&!a.outpentagon(res2[3])&&!a.outpentagon(res2[4])){
 288                     if(Math.abs(a.area(res1) - b.area(res2)) < 1e-6) {
 289                         System.out.print("the previous pentagon coincides with the following pentagon");
 290                     }else if(b.outpentagon(res1[0])&&b.outpentagon(res1[1])&&b.outpentagon(res1[2])&&b.outpentagon(res1[3])&&b.outpentagon(res1[4])){
 291                         System.out.print("the previous pentagon contains the following pentagon");
 292                     }
 293                 } else if(!b.outpentagon(res1[0])&&!b.outpentagon(res1[1])&&!b.outpentagon(res1[2])&&!b.outpentagon(res1[3])&&!b.outpentagon(res1[4])) {
 294                     if(a.outpentagon(res2[0])&&a.outpentagon(res2[1])&&a.outpentagon(res2[2])&&a.outpentagon(res2[3])&&a.outpentagon(res2[4])) {
 295                         System.out.print("the previous pentagon is inside the following pentagon");
 296                     }
 297                 } else if(a.outpentagon(res2[0])&&a.outpentagon(res2[1])&&a.outpentagon(res2[2])&&a.outpentagon(res2[3])&&a.outpentagon(res2[4])){
 298                        if(b.outpentagon(res1[0])&&b.outpentagon(res1[1])&&b.outpentagon(res1[2])&&b.outpentagon(res1[3])&&b.outpentagon(res1[4])) {
 299                            System.out.print("no overlapping area between the previous pentagon and the following pentagon");
 300                        }
 301                 } else if (po.simplypoints().size() == 1 || po.simplypoints().size() == 2) {
 302                         System.out.print("the previous pentagon is connected to the following pentagon");
 303                 } else{
 304                     System.out.print("the previous pentagon is interlaced with the following pentagon");
 305                 }
 306             } else if (res1.length == 5 && res2.length == 4) {
 307                 pentagon a = new pentagon(res1[0], res1[1], res1[2], res1[3], res1[4]);
 308                 quadrilateral b = new quadrilateral(res2[0], res2[1], res2[2], res2[3]);
 309                 if (!a.outpentagon(res2[0])&&!a.outpentagon(res2[1])&&!a.outpentagon(res2[2])&&!a.outpentagon(res2[3])){
 310                         if(b.outquadrilateral(res1[0])&&b.outquadrilateral(res1[1])&&b.outquadrilateral(res1[2])&&b.outquadrilateral(res1[3])&&b.outquadrilateral(res1[4])) {
 311                             System.out.print("the previous pentagon contains the following quadrilateral");
 312                         }
 313                     } else if (!b.outquadrilateral(res1[0])&&!b.outquadrilateral(res1[1])&&!b.outquadrilateral(res1[2])&&!b.outquadrilateral(res1[3])&&!b.outquadrilateral(res1[4])) {
 314                         if(a.outpentagon(res2[0])&&a.outpentagon(res2[1])&&a.outpentagon(res2[2])&&a.outpentagon(res2[3])) {
 315                             System.out.print("the previous pentagon is inside the following quadrilateral");
 316                         }
 317                     } else if(a.outpentagon(res2[0])&&a.outpentagon(res2[1])&&a.outpentagon(res2[2])&&a.outpentagon(res2[3])){
 318                         if(b.outquadrilateral(res1[0])&&b.outquadrilateral(res1[1])&&b.outquadrilateral(res1[2])&&b.outquadrilateral(res1[3])&&b.outquadrilateral(res1[4])) {
 319                             System.out.print("no overlapping area between the previous pentagon and the following quadrilateral");
 320                         }
 321                     } else if (po.simplypoints().size() == 1 || po.simplypoints().size() == 2) {
 322                         System.out.print("the previous pentagon is connected to the following quadrilateral");
 323                     } else {
 324                     System.out.print("the previous pentagon is interlaced with the following quadrilateral");
 325                 }
 326             } else if (res1.length == 5 && res2.length == 3) {
 327                 pentagon a = new pentagon(res1[0], res1[1], res1[2], res1[3], res1[4]);
 328                 triangle b = new triangle(res2[0], res2[1], res2[2]);
 329                  if (!a.outpentagon(res2[0])&&!a.outpentagon(res2[1])&&!a.outpentagon(res2[2])) {
 330                      if(b.outtriangle(res1[0])&&b.outtriangle(res1[1])&&b.outtriangle(res1[2])&&b.outtriangle(res1[3])&&b.outtriangle(res1[4])) {
 331                          System.out.print("the previous pentagon contains the following triangle");
 332                      }
 333                  } else if (!b.outtriangle(res1[0])&&!b.outtriangle(res1[1])&&!b.outtriangle(res1[2])&&!b.outtriangle(res1[3])&&!b.outtriangle(res1[4])){
 334                         if(a.outpentagon(res2[0])&&a.outpentagon(res2[1])&&a.outpentagon(res2[2])) {
 335                             System.out.print("the previous pentagon is inside the following triangle");
 336                         }
 337                     } else if(a.outpentagon(res2[0])&&a.outpentagon(res2[1])&&a.outpentagon(res2[2])){
 338                         if(b.outtriangle(res1[0])&&b.outtriangle(res1[1])&&b.outtriangle(res1[2])&&b.outtriangle(res1[3])&&b.outtriangle(res1[4])) {
 339                             System.out.print("no overlapping area between the previous pentagon and the following triangle");
 340                         }
 341                     }else if (po.simplypoints().size() == 1 || po.simplypoints().size() == 2) {
 342                         System.out.print("the previous pentagon is connected to the following triangle");
 343                     } else {
 344                     System.out.print("the previous pentagon is interlaced with the following triangle");
 345                 }
 346             } else if (res1.length == 4 && res2.length == 5) {
 347                 quadrilateral a = new quadrilateral(res1[0], res1[1], res1[2], res1[3]);
 348                 pentagon b = new pentagon(res2[0], res2[1], res2[2], res2[3], res2[4]);
 349                 if(!a.outquadrilateral(res2[0])&&!a.outquadrilateral(res2[1])&&!a.outquadrilateral(res2[2])&&!a.outquadrilateral(res2[3])&&!a.outquadrilateral(res2[4])) {
 350                         if(b.outpentagon(res1[0])&&b.outpentagon(res1[1])&&b.outpentagon(res1[2])&&b.outpentagon(res1[3])) {
 351                             System.out.print("the previous quadrilateral contains the following pentagon");
 352                         }
 353                     } else if (!b.outpentagon(res1[0])&&!b.outpentagon(res1[1])&&!b.outpentagon(res1[2])&&!b.outpentagon(res1[3])) {
 354                         if(a.outquadrilateral(res2[0])&&a.outquadrilateral(res2[1])&&a.outquadrilateral(res2[2])&&a.outquadrilateral(res2[3])&&a.outquadrilateral(res2[4])) {
 355                             System.out.print("the previous quadrilateral is inside the following pentagon");
 356                         }
 357                     } else if(a.outquadrilateral(res2[0])&&a.outquadrilateral(res2[1])&&a.outquadrilateral(res2[2])&&a.outquadrilateral(res2[3])&&a.outquadrilateral(res2[4])){
 358                         if(b.outpentagon(res1[0])&&b.outpentagon(res1[1])&&b.outpentagon(res1[2])&&b.outpentagon(res1[3])&&po.simplypoints().isEmpty()) {
 359                             System.out.print("no overlapping area between the previous quadrilateral and the following pentagon");
 360                         }
 361                     } else if (po.simplypoints().size() == 1 || po.simplypoints().size() == 2) {
 362                         System.out.print("the previous quadrilateral is connected to the following pentagon");
 363                     } else {
 364                     System.out.print("the previous quadrilateral is interlaced with the following pentagon");
 365                 }
 366             } else if (res1.length == 4 && res2.length == 4) {
 367                 quadrilateral a = new quadrilateral(res1[0], res1[1], res1[2], res1[3]);
 368                 quadrilateral b = new quadrilateral(res2[0], res2[1], res2[2], res2[3]);
 369                 if(!a.outquadrilateral(res2[0])&&!a.outquadrilateral(res2[1])&&!a.outquadrilateral(res1[2])&&!a.outquadrilateral(res2[3])) {
 370                        if(Math.abs(a.area(res1) - b.area(res2)) < 1e-6){
 371                            System.out.print("the previous quadrilateral coincides with the following quadrilateral");
 372                        } else if(b.outquadrilateral(res1[0])&&b.outquadrilateral(res1[1])&&b.outquadrilateral(res1[2])&&b.outquadrilateral(res1[3])){
 373                            System.out.print("the previous quadrilateral contains the following quadrilateral");
 374                        }
 375                     } else if (!b.outquadrilateral(res1[0])&&!b.outquadrilateral(res1[1])&&!b.outquadrilateral(res1[2])&&!b.outquadrilateral(res1[3])) {
 376                         if(a.outquadrilateral(res2[0])&&a.outquadrilateral(res2[1])&&a.outquadrilateral(res2[2])&&a.outquadrilateral(res2[3])) {
 377                             System.out.print("the previous quadrilateral is inside the following quadrilateral");
 378                         }
 379                     } else if(a.outquadrilateral(res2[0])&&a.outquadrilateral(res2[1])&&a.outquadrilateral(res2[2])&&a.outquadrilateral(res2[3])){
 380                         if(b.outquadrilateral(res1[0])&&b.outquadrilateral(res1[1])&&b.outquadrilateral(res1[2])&&b.outquadrilateral(res1[3])&&po.simplypoints().isEmpty()) {
 381                             System.out.print("no overlapping area between the previous quadrilateral and the following quadrilateral");
 382                         }
 383                     } else if (po.simplypoints().size() == 1 || po.simplypoints().size() == 2) {
 384                         System.out.print("the previous quadrilateral is connected to the following quadrilateral");
 385                     } else {
 386                     System.out.print("the previous quadrilateral is interlaced with the following quadrilateral");
 387                 }
 388             } else if (res1.length == 4 && res2.length == 3) {
 389                 quadrilateral a = new quadrilateral(res1[0], res1[1], res1[2], res1[3]);
 390                 triangle b = new triangle(res2[0], res2[1], res2[2]);
 391                     if (!a.outquadrilateral(res2[0])&&!a.outquadrilateral(res2[1])&&!a.outquadrilateral(res2[2])) {
 392                         if(b.outtriangle(res1[0])&&b.outtriangle(res1[1])&&b.outtriangle(res1[2])&&b.outtriangle(res1[3])) {
 393                             System.out.print("the previous quadrilateral contains the following triangle");
 394                         }
 395                     } else if (!b.outtriangle(res1[0])&&!b.outtriangle(res1[1])&&!b.outtriangle(res1[2])&&!b.outtriangle(res1[3])) {
 396                         if(a.outquadrilateral(res2[0])&&a.outquadrilateral(res2[1])&&a.outquadrilateral(res2[2])) {
 397                             System.out.print("the previous quadrilateral is inside the following triangle");
 398                         }
 399                     } else if(a.outquadrilateral(res2[0])&&a.outquadrilateral(res2[1])&&a.outquadrilateral(res2[2])){
 400                         if(b.outtriangle(res1[0])&&b.outtriangle(res1[1])&&b.outtriangle(res1[2])&&b.outtriangle(res1[3])&&po.simplypoints().isEmpty()) {
 401                             System.out.print("no overlapping area between the previous quadrilateral and the following triangle");
 402                         }
 403                     }else if (po.simplypoints().size() == 1 || po.simplypoints().size() == 2) {
 404                             System.out.print("the previous quadrilateral is connected to the following triangle");
 405                     }else{
 406                         System.out.print("the previous quadrilateral is interlaced with the following triangle");
 407                     }
 408                 }else if (res1.length == 3 && res2.length == 5) {
 409                 triangle a = new triangle(res1[0], res1[1], res1[2]);
 410                 pentagon b = new pentagon(res2[0], res2[1], res2[2],res2[3],res2[4]);
 411                     if (!a.outtriangle(res2[0])&&!a.outtriangle(res2[1])&&!a.outtriangle(res2[2])&&!a.outtriangle(res2[3])&&!a.outtriangle(res2[4])){
 412                         if(b.outpentagon(res1[0])&&b.outpentagon(res1[1])&&b.outpentagon(res1[2])) {
 413                             System.out.print("the previous triangle contains the following pentagon");
 414                         }
 415                     } else if (!b.outpentagon(res1[0])&&!b.outpentagon(res1[1])&&!b.outpentagon(res1[2])) {
 416                         if(a.outtriangle(res2[0])&&a.outtriangle(res2[1])&&a.outtriangle(res2[2])&&a.outtriangle(res2[3])&&a.outtriangle(res2[4])) {
 417                             System.out.print("the previous triangle is inside the following pentagon");
 418                         }
 419                     } else if(a.outtriangle(res2[0])&&a.outtriangle(res2[1])&&a.outtriangle(res2[2])&&a.outtriangle(res2[3])&&a.outtriangle(res2[4])){
 420                         if(b.outpentagon(res1[0])&&b.outpentagon(res1[1])&&b.outpentagon(res1[2])&&po.simplypoints().isEmpty()) {
 421                             System.out.print("no overlapping area between the previous triangle and the following pentagon");
 422                         }
 423                     }else if (po.simplypoints().size() == 1 || po.simplypoints().size() == 2) {
 424                         System.out.print("the previous triangle is connected to the following pentagon");
 425                     } else {
 426                         System.out.print("the previous triangle is interlaced with the following pentagon");
 427                     }
 428                 }else if (res1.length == 3 && res2.length == 4) {
 429                 triangle a = new triangle(res1[0], res1[1], res1[2]);
 430                 quadrilateral b = new quadrilateral(res2[0], res2[1], res2[2],res2[3]);
 431                     if(!a.outtriangle(res2[0])&&!a.outtriangle(res2[1])&&!a.outtriangle(res2[2])&&!a.outtriangle(res2[3])) {
 432                         if(b.outquadrilateral(res1[0])&&b.outquadrilateral(res1[1])&&b.outquadrilateral(res1[2])) {
 433                             System.out.print("the previous triangle contains the following quadrilateral");
 434                         }
 435                     }else if (!b.outquadrilateral(res1[0])&&!b.outquadrilateral(res1[1])&&!b.outquadrilateral(res1[2])) {
 436                         if(a.outtriangle(res2[0])&&a.outtriangle(res2[1])&&a.outtriangle(res2[2])&&a.outtriangle(res2[3])) {
 437                             System.out.print("the previous triangle is inside the following quadrilateral");
 438                         }
 439                     }else if(b.outquadrilateral(res1[0])&&b.outquadrilateral(res1[1])&&b.outquadrilateral(res1[2])){
 440                         if(a.outtriangle(res2[0])&&a.outtriangle(res2[1])&&a.outtriangle(res2[2])&&a.outtriangle(res2[3])&&po.simplypoints().isEmpty()) {
 441                             System.out.print("no overlapping area between the previous triangle and the following quadrilateral");
 442                         }
 443                     }else if (po.simplypoints().size() == 1 || po.simplypoints().size() == 2) {
 444                             System.out.print("the previous triangle is connected to the following quadrilateral");
 445                     } else {
 446                         System.out.print("the previous triangle is interlaced with the following quadrilateral");
 447                     }
 448             } else if (res1.length == 3 && res2.length == 3) {
 449                 triangle a = new triangle(res1[0], res1[1], res1[2]);
 450                 triangle b = new triangle(res2[0], res2[1], res2[2]);
 451                 if (!a.outtriangle(res2[0])&&!a.outtriangle(res2[1])&&!a.outtriangle(res2[2])) {
 452                     if(Math.abs(a.area(res1) - b.area(res2)) < 1e-6){
 453                         System.out.print("the previous triangle coincides with the following triangle");
 454                     } else if(b.outtriangle(res1[0])&&b.outtriangle(res1[1])&&b.outtriangle(res1[2])){
 455                         System.out.print("the previous triangle contains the following triangle");
 456                     }
 457                 } else if (!b.outtriangle(res1[0])&&!b.outtriangle(res1[1])&&!b.outtriangle(res1[2])) {
 458                     if(a.outtriangle(res2[0])&&a.outtriangle(res2[1])&&a.outtriangle(res2[2])) {
 459                         System.out.print("the previous triangle is inside the following triangle");
 460                     }
 461                 } else if(a.outtriangle(res2[0])&&a.outtriangle(res2[1])&&a.outtriangle(res2[2])){
 462                     if(b.outtriangle(res1[0])&&b.outtriangle(res1[1])&&b.outtriangle(res1[2])&&po.simplypoints().isEmpty()) {
 463                         System.out.print("no overlapping area between the previous triangle and the following triangle");
 464                     }
 465                 } else if (po.simplypoints().size() == 1 || po.simplypoints().size() == 2) {
 466                         System.out.print("the previous triangle is connected to the following triangle");
 467                 } else{
 468                     System.out.print("the previous triangle is interlaced with the following triangle");
 469                 }
 470             }
 471         }
 472     }
 473     
 474     public static void Concavearea(String[] arr) {
 475         if (arr.length != 21) {
 476             System.out.print("wrong number of points");
 477             return;
 478         }
 479         Point[] num = new Point[10];
 480         int k = 0;
 481         for (int i = 1; i < arr.length; i = i + 2) {
 482             Point p = new Point(Double.valueOf(arr[i]), Double.valueOf(arr[i + 1]));
 483             num[k] = p;
 484             k++;
 485         }
 486         Point[] nums1 = new Point[]{num[0], num[1], num[2], num[3], num[4]};
 487         polygon po1 = new polygon(nums1);
 488         Point[] res1 = po1.simplypolygon(po1.simplypoints());
 489         Point[] nums2 = new Point[]{num[5], num[6], num[7], num[8], num[9]};
 490         polygon po2 = new polygon(nums2);
 491         Point[] res2 = po2.simplypolygon(po2.simplypoints());
 492         if (ISpolygon(res1) == 0 || ISpolygon(res2) == 0) {
 493             System.out.print("not a polygon");
 494         } else{
 495             polygon po = new polygon(caculatepoint(res1, res2));
 496             double area=po.area(po.sortpoints(po.simplypoints()));
 497             System.out.print(new DecimalFormat("0.0##").format(area));
 498         }
 499     }
 500 
 501     public static void  outpolygon(String[] arr) {
 502         if (arr.length != 13) {
 503             System.out.print("wrong number of points");
 504             return;
 505         }
 506         Point[] num = new Point[6];
 507         int k = 0;
 508         for (int i = 1; i < arr.length; i = i + 2) {
 509             Point p = new Point(Double.valueOf(arr[i]), Double.valueOf(arr[i + 1]));
 510             num[k] = p;
 511             k++;
 512         }
 513         Point[] nums = new Point[]{num[1], num[2], num[3], num[4], num[5]};
 514         polygon po = new polygon(nums);
 515         Point[] res = po.simplypolygon(po.simplypoints());
 516         switch (ISpolygon(res)) {
 517             case 3:
 518                 triangle tr = new triangle(res[0], res[1], res[2]);
 519                 if (tr.l1.isOnline(num[0]) || tr.l2.isOnline(num[0]) || tr.l3.isOnline(num[0])) {
 520                     System.out.print("on the triangle");
 521                 } else if (tr.outtriangle(num[0])) {
 522                     System.out.print("outof the triangle");
 523                 } else {
 524                     System.out.print("in the triangle");
 525                 }
 526                 break;
 527             case 4:
 528                 quadrilateral qu = new quadrilateral(res[0], res[1], res[2], res[3]);
 529                 if (qu.l1.isOnline(num[0]) || qu.l2.isOnline(num[0]) || qu.l3.isOnline(num[0]) || qu.l4.isOnline(num[0])) {
 530                     System.out.print("on the quadrilateral");
 531                     return;
 532                 } else if (qu.outquadrilateral(num[0])) {
 533                     System.out.print("outof the quadrilateral");
 534                 } else {
 535                     System.out.print("in the quadrilateral");
 536                 }
 537                 break;
 538             case 5:
 539                 pentagon pe = new pentagon(res[0], res[1], res[2], res[3], res[4]);
 540                 if (pe.l1.isOnline(num[0]) || pe.l2.isOnline(num[0]) || pe.l3.isOnline(num[0]) || pe.l4.isOnline(num[0]) || pe.l5.isOnline(num[0])) {
 541                     System.out.print("on the pentagon");
 542                     return;
 543                 } else if (pe.outpentagon(num[0])) {
 544                     System.out.print("outof the pentagon");
 545                 } else {
 546                     System.out.print("in the pentagon");
 547                 }
 548                 break;
 549             default:
 550                 System.out.print("not a polygon");
 551                 break;
 552         }
 553     }
 554 }
 555 
 556 class Point {
 557     public double x;
 558     public double y;
 559     public Point() {
 560     }//构造函数
 561     public Point(double x, double y) {
 562         this.x = x;
 563         this.y = y;
 564     }
 565     public void getPoint(double x, double y) {
 566         this.x = x;
 567         this.y = y;
 568     }
 569     public boolean equals(Point p){
 570         boolean flag = false;
 571         if (Math.abs(this.x-p.x)<1e-6&&Math.abs(this.y-p.y)<1e-6){
 572             flag = true;
 573         }
 574         return flag;
 575     }
 576     public double getDistance(Point p) {
 577         return Math.sqrt((Math.pow((Math.abs(p.x - this.x)), 2) + Math.pow((Math.abs(p.y - this.y)), 2)));
 578     }
 579 }
 580 
 581 class Line {
 582     public Point p1;
 583     public Point p2;
 584     public Line() {
 585     }
 586     public Line(Point p1, Point p2) {
 587         this.p1 = p1;
 588         this.p2 = p2;
 589     }
 590     public double segment() {
 591         return p1.getDistance(p2);
 592     }
 593     public void getpoints(Point p1, Point p2) {
 594         this.p1 = p1;
 595         this.p2 = p2;
 596     }
 597     public boolean side(Point p) {
 598         double a = this.p2.y - this.p1.y;
 599         double b = this.p1.x - this.p2.x;
 600         double c = this.p2.x * this.p1.y - this.p1.x * this.p2.y;
 601         if (a * p.x + b * p.y + c > 0) {
 602             /*在下方*/
 603             return true;
 604         } else {
 605             /*在上方*/
 606             return false;
 607         }
 608     }
 609     public double getSlope() {
 610         if (p1.x == p2.x) {
 611             return Double.POSITIVE_INFINITY;
 612         } else {
 613             return (p2.y - p1.y) / (p2.x - p1.x);
 614         }
 615     }
 616     public boolean iscoincideline(Point p) {
 617         double a = this.p2.y - this.p1.y;
 618         double b = this.p1.x - this.p2.x;
 619         double c = this.p2.x * this.p1.y - this.p1.x * this.p2.y;
 620         if (a * p.x + b * p.y + c == 0) {
 621             return true;
 622         }
 623         return false;
 624     }
 625     public boolean isOnline(Point p) {
 626         double a = this.p2.y - this.p1.y;
 627         double b = this.p1.x - this.p2.x;
 628         double c = this.p2.x * this.p1.y - this.p1.x * this.p2.y;
 629         double x1 = Math.max(this.p1.x, this.p2.x);
 630         double x2 = Math.min(this.p1.x, this.p2.x);
 631         double y1 = Math.max(this.p1.y, this.p2.y);
 632         double y2 = Math.min(this.p1.y, this.p2.y);
 633         if(p.equals(this.p1)||p.equals(this.p2)){
 634             return true;
 635         }else if ((a * p.x + b * p.y + c == 0) && (p.x <= x1 && p.x >= x2) && (p.y <= y1 && p.y >= y2)) {
 636             return true;
 637         }
 638         return false;
 639     }
 640     public boolean isParallel(Line l) {
 641         double ax = l.p2.x - l.p1.x;
 642         double ay = l.p2.y - l.p1.y;
 643         double bx = this.p2.x - this.p1.x;
 644         double by = this.p2.y - this.p1.y;
 645         if (ax * by - bx * ay == 0) {
 646             return true;
 647         } else {
 648             return false;
 649         }
 650     }
 651     public Point getIntersectionpoint(Line l) {
 652         Point p = new Point(65536.0, 65536.0);
 653         double A = this.p2.y - this.p1.y;
 654         double B = this.p1.x - this.p2.x;
 655         double C = this.p2.x * this.p1.y - this.p1.x * this.p2.y;
 656         double a = l.p2.y - l.p1.y;
 657         double b = l.p1.x - l.p2.x;
 658         double c = l.p2.x * l.p1.y - l.p1.x * l.p2.y;
 659         if (this.isParallel(l)) {
 660             return p;
 661         }
 662         if (A == 0) {
 663             if (a == 0) {
 664                 return p;
 665             } else if (b == 0) {
 666                 if ((l.p1.x <this.p1.x && l.p1.x >this.p2.x) || (l.p1.x > this.p1.x && l.p1.x <this.p2.x)||(Math.abs(l.p1.x-this.p1.x)<1e-6)||(Math.abs(l.p1.x-this.p2.x)<1e-6)) {
 667                     p.getPoint(l.p1.x, this.p1.y);
 668                     return p;
 669                 }
 670             } else {
 671                 double px = (b * this.p1.y + c) / (-a);
 672                 if ((px < this.p1.x && px > this.p2.x) || (px > this.p1.x && px < this.p2.x)||(Math.abs(px-this.p1.x)<1e-6)||(Math.abs(px-this.p2.x)<1e-6)) {
 673                     p.getPoint(px, this.p1.y);
 674                     return p;
 675                 }
 676             }
 677         } else if (B == 0) {
 678             if (a == 0) {
 679                 if ((l.p1.y < this.p1.y && l.p1.y > this.p2.y) || (l.p1.y > this.p1.y && l.p1.y < this.p2.y)||(Math.abs(l.p1.y-this.p1.y)<1e-6)||(Math.abs(l.p1.y-this.p2.y)<1e-6)) {
 680                     p.getPoint(this.p1.x, l.p1.y);
 681                     return p;
 682                 }
 683             } else if (b == 0) {
 684                 return p;
 685             } else {
 686                 double py = (a * this.p1.x + c) / (-b);
 687                 if ((py < this.p1.y && py > this.p2.y) || (py > this.p1.y && py < this.p2.y)||(Math.abs(py-this.p1.y)<1e-6)||(Math.abs(py-this.p2.y)<1e-6)) {
 688                     p.getPoint(this.p1.x, py);
 689                     return p;
 690                 }
 691             }
 692         } else {
 693             if (a == 0) {
 694                 double px = (B * l.p1.y + C) / (-A);
 695                 if ((px <this.p1.x && px > this.p2.x) || (px > this.p1.x && px < this.p2.x)||(Math.abs(px-this.p1.x)<1e-6)||(Math.abs(px-this.p2.x)<1e-6)) {
 696                     p.getPoint(px, l.p1.y);
 697                     return p;
 698                 }
 699             } else if (b == 0) {
 700                 double py = (A * l.p1.x + C) / (-B);
 701                 if ((py < this.p1.y && py > this.p2.y) || (py > this.p1.y && py < this.p2.y)||(Math.abs(py-this.p1.y)<1e-6)||(Math.abs(py-this.p2.y)<1e-6)) {
 702                     p.getPoint(l.p1.x, py);
 703                     return p;
 704                 }
 705             } else {
 706                 double px = (b * C - B * c) / (a * B - A * b);
 707                 if ((px < this.p1.x && px > this.p2.x) || (px > this.p1.x && px < this.p2.x)||(Math.abs(px-this.p1.x)<1e-6)||(Math.abs(px-this.p2.x)<1e-6)) {
 708                     double py = (A * px + C) / (-B);
 709                     p.getPoint(px, py);
 710                     return p;
 711                 }
 712             }
 713         }
 714         return p;
 715     }
 716 
 717     public Point getIntersection(Line l) {
 718         Point p = new Point(65536.0, 65536.0);
 719         if (this.isParallel(l)) {
 720             return p;
 721         }
 722         if (this.p1.equals(l.p1) || this.p1.equals(l.p2)) {
 723             return p1;
 724         }
 725         if (this.p2.equals(l.p1) || this.p2.equals(l.p2)) {
 726             return p2;
 727         }
 728         Point cross_point = new Point();
 729         double x, y;
 730         double a1 = this.p2.y - this.p1.y;
 731         double b1 = this.p1.x - this.p2.x;
 732         double a2 = l.p2.y - l.p1.y;
 733         double b2 = l.p1.x - l.p2.x;
 734         double c1 = this.p2.x * this.p1.y - this.p1.x * this.p2.y;
 735         double c2 = l.p2.x * l.p1.y - l.p1.x * l.p2.y;
 736         cross_point.x = (b2 * c1 - b1 * c2) / (a2 * b1 - a1 * b2);
 737         cross_point.y = (a1 * c2 - a2 * c1) / (a2 * b1 - a1 * b2);
 738         return cross_point;
 739     }
 740 
 741     public boolean Intersection(Line l) {
 742         Point p = this.getIntersection(l);
 743         double x = p.x;
 744         double y = p.y;
 745         double x1 = Math.max(this.p1.x, this.p2.x);
 746         double x2 = Math.max(l.p1.x, l.p2.x);
 747         double x3 = Math.min(this.p1.x, this.p2.x);
 748         double x4 = Math.min(l.p1.x, l.p2.x);
 749         if ((x >= x3 && x <= x1) && (x >= x4 && x <= x2)) {
 750             return true;
 751         } else {
 752             return false;
 753         }
 754     }
 755 }
 756 
 757 class polygon {
 758     public Point[] ps;
 759     public polygon() {
 760     }
 761     public polygon(Point[] num) {
 762         this.ps = num;
 763     }
 764     public ArrayList<Point> simplypoints() {
 765         ArrayList<Point> nums = new ArrayList();
 766         nums.add(this.ps[0]);
 767         for (int i = 0; i < this.ps.length; i++) {
 768             boolean flag = true;
 769             for (int j = 0; j < nums.size(); j++) {
 770                 if (this.ps[i].equals(nums.get(j))) {
 771                     flag = false;
 772                     break;
 773                 }
 774             }
 775             if (flag) {
 776                 nums.add(this.ps[i]);
 777             }
 778         }
 779         return nums;
 780     }
 781 
 782     public Point[] sortpoints(ArrayList<Point> num){
 783         double x=0,y=0;
 784         Point temp=new Point();
 785         for (int i=0;i< num.size();i++){
 786             x+=num.get(i).x;
 787             y+=num.get(i).y;
 788         }
 789         Point p=new Point(x/ num.size(),y/ num.size());
 790             for (int i = 0; i < num.size()-1; i++) {  //排序的趟数 n-1趟
 791                 for (int j = 0; j < num.size() - 1 - i; j++) { //两两排序 走完一遍最大的放后面
 792                     if (Math.atan2(num.get(j).y - p.y, num.get(j).x - p.x) > Math.atan2(num.get(j + 1).y - p.y, num.get(j + 1).x - p.x)) {
 793                         Collections.swap(num,j,j+1);
 794                     }
 795                 }
 796             }
 797          return num.toArray(new Point[num.size()]);
 798     }
 799     public Point[] simplypolygon(ArrayList<Point> nums){
 800       for(int i=0;i<nums.size();){
 801           Line ll=new Line();
 802           if(i==nums.size()-1){
 803               ll.getpoints(nums.get(i-1),nums.get(0));
 804           }
 805           else if(i==0){
 806               ll.getpoints(nums.get(i+1),nums.get(nums.size()-1));
 807           }else{
 808               ll.getpoints(nums.get(i - 1), nums.get(i + 1));
 809           }
 810           if(ll.isOnline(nums.get(i))){
 811               nums.remove(i);
 812           }else{
 813               i++;
 814           }
 815         }
 816         return nums.toArray(new Point[nums.size()]);
 817     }
 818     public double area(Point[] num){
 819         double area = 0;
 820         for (int i = 0; i < num.length; i++) {
 821             if (i != num.length - 1) {
 822                 area += num[i].x * num[i + 1].y - num[i].y * num[i + 1].x;
 823             } else {
 824                 area += num[i].x * num[0].y - num[i].y * num[0].x;
 825             }
 826         }
 827         return Math.abs(area) / 2;
 828     }
 829 }
 830 
 831 class triangle extends polygon{
 832     public Point a;public Point b;public Point c;
 833     public Line l1;public Line l2;public Line l3;
 834     public Point[] ps;
 835     public Line[] ls;
 836 
 837     public triangle() {
 838     }
 839 
 840     public triangle(Point a, Point b, Point c) {
 841         this.a = a;
 842         this.b = b;
 843         this.c = c;
 844         this.ps=new Point[]{a,b,c};
 845         this.length();
 846     }
 847 
 848     public void length() {
 849         this.l1 = new Line(this.a, this.b);
 850         this.l2 = new Line(this.b, this.c);
 851         this.l3 = new Line(this.c, this.a);
 852         this.ls=new Line[]{this.l1,this.l2,this.l3};
 853     }
 854 
 855     public boolean IStriangle() {
 856         double[] lines = {l1.segment(), l2.segment(), l3.segment()};
 857         Arrays.sort(lines);
 858         if (lines[0] + lines[1] > lines[2]) {
 859             return true;
 860         } else {
 861             return false;
 862         }
 863     }
 864 
 865     public double circumference() {
 866         return l1.segment() + l2.segment() + l3.segment();
 867     }
 868 
 869     public boolean outtriangle(Point p){
 870         double sum=0;
 871         if(this.l1.isOnline(p)||this.l2.isOnline(p)||this.l3.isOnline(p)){
 872             return false;
 873         }else{
 874             triangle x=new triangle(this.a,this.b,p);
 875             triangle y=new triangle(this.b,this.c,p);
 876             triangle z=new triangle(this.a,p,this.c);
 877             sum=x.area(x.ps)+y.area(y.ps)+z.area(z.ps);
 878             if(Math.abs(this.area(this.ps)-sum)<1e-6){
 879                 return false;
 880             } else {
 881                 return true;
 882             }
 883         }
 884     }
 885 }
 886 
 887 class quadrilateral extends polygon {
 888     public Point a;public Point b;
 889     public Point c;public Point d;
 890     public Line l1;public Line l2;
 891     public Line l3;public Line l4;
 892     public Line ll1;public Line ll2;
 893     public Point[] ps;
 894     public Line[] ls;
 895 
 896     public quadrilateral(){
 897     }
 898     public quadrilateral(Point a, Point b, Point c, Point d) {
 899         this.a=a;this.b=b;
 900         this.c=c;this.d=d;
 901         this.ps=new Point[]{a,b,c,d};
 902         this.length();
 903     }
 904 
 905     public void length(){
 906         this.l1=new Line(this.a,this.b);
 907         this.l2=new Line(this.b,this.c);
 908         this.l3=new Line(this.c,this.d);
 909         this.l4=new Line(this.d,this.a);
 910         this.ls=new Line[]{this.l1,this.l2,this.l3,this.l4};
 911         this.ll1=new Line(this.a,this.c);
 912         this.ll2=new Line(this.b,this.d);
 913     }
 914 
 915     public boolean ISQuadrilateral() {//是否为四边形
 916         if ((l1.getSlope() == l2.getSlope()) || (l2.getSlope() == l3.getSlope())||(l3.getSlope() == l4.getSlope()) || (l1.getSlope() == l4.getSlope()) ) {
 917             return false;
 918         }
 919         if (!l1.isParallel(l3)) {
 920             if (l1.Intersection(l3)) {
 921                 return false;
 922             }
 923         }
 924         if (!l2.isParallel(l4)) {
 925             if (l2.Intersection(l4)) {
 926                 return false;
 927             }
 928         }
 929         return true;
 930     }
 931 
 932     public double circumference() {
 933         return l1.segment() + l2.segment() + l3.segment() + l4.segment();
 934     }
 935 
 936     public void soutarea(double area1){
 937         double area2=this.area(this.ps)-area1;
 938         if(area2<area1){
 939             double temp = area1;
 940             area1 = area2;
 941             area2 = temp;
 942         }
 943         System.out.print("2 "+new DecimalFormat("0.0##").format(area1) +" "+new DecimalFormat("0.0##").format(area2));
 944     }
 945 
 946     public boolean outquadrilateral(Point p){
 947         double sum=0;
 948         if(this.l1.isOnline(p)||this.l2.isOnline(p)||this.l3.isOnline(p)||this.l4.isOnline(p)){
 949             return false;
 950         } else{
 951             triangle x=new triangle(this.a,this.b,p);
 952             triangle y=new triangle(this.b,this.c,p);
 953             triangle z=new triangle(this.c,this.d,p);
 954             triangle a=new triangle(this.d,this.a,p);
 955             sum=x.area(x.ps)+y.area(y.ps)+z.area(z.ps)+a.area(a.ps);
 956             if(Math.abs(this.area(this.ps)-sum)<1e-6){
 957                 return false;
 958             }
 959             else {
 960                 return true;
 961             }
 962         }
 963     }
 964 }
 965 
 966 class pentagon extends polygon{
 967     public Point a;public Point b;
 968     public Point c;public Point d;
 969     public Point e;public Line l1;
 970     public Line l2;public Line l3;
 971     public Line l4;public Line l5;
 972     public Line ll1;public Line ll2;
 973     public Line ll3;public Line ll4;
 974     public Line ll5;public Point[] ps;
 975     public Line[] ls;
 976     public pentagon(){}
 977     public pentagon(Point a,Point b,Point c,Point d,Point e){
 978         this.a=a;this.b=b;
 979         this.c=c;this.d=d;
 980         this.e=e;
 981         this.length();
 982         this.ps=new Point[]{a,b,c,d,e};
 983     }
 984 
 985     public void length(){
 986         this.l1=new Line(this.a,this.b);
 987         this.l2=new Line(this.b,this.c);
 988         this.l3=new Line(this.c,this.d);
 989         this.l4=new Line(this.d,this.e);
 990         this.l5=new Line(this.e,this.a);
 991         this.ls=new Line[]{this.l1,this.l2,this.l3,this.l4,this.l5};
 992         this.ll1=new Line(this.a,this.c);
 993         this.ll2=new Line(this.a,this.d);
 994         this.ll3=new Line(this.b,this.d);
 995         this.ll4=new Line(this.b,this.e);
 996         this.ll5=new Line(this.c,this.e);
 997     }
 998     public boolean ISpentagon() {
 999         if (l1.isParallel(l2) || l1.isParallel(l5) || l2.isParallel(l3) || l3.isParallel(l4) || l4.isParallel(l5)) {
1000             return false;
1001         } else if (l1.Intersection(l3) || l1.Intersection(l4) || l2.Intersection(l4) || l2.Intersection(l5) || l3.Intersection(l5)) {
1002             return false;
1003         } else {
1004             return true;
1005         }
1006     }
1007     public double circumference() {
1008         return l1.segment() + l2.segment() + l3.segment() + l4.segment()+l5.segment();
1009     }
1010 
1011     public void soutarea(double area1){
1012         double area2=this.area(this.ps)-area1;
1013         if(area2<area1){
1014             double temp = area1;
1015             area1 = area2;
1016             area2 = temp;
1017         }
1018         System.out.print("2 "+new DecimalFormat("0.0##").format(area1) +" "+new DecimalFormat("0.0##").format(area2));
1019     }
1020 
1021     public boolean outpentagon(Point p){
1022         double sum=0;
1023         if(this.l1.isOnline(p)||this.l2.isOnline(p)||this.l3.isOnline(p)||this.l4.isOnline(p)||this.l5.isOnline(p)){
1024             return false;
1025         }else {
1026             triangle x = new triangle(this.a, this.b, p);
1027             triangle y = new triangle(this.b, this.c, p);
1028             triangle z = new triangle(this.c, this.d, p);
1029             triangle a = new triangle(this.d, this.e, p);
1030             triangle b = new triangle(this.e, this.a, p);
1031             sum = x.area(x.ps) + y.area(y.ps) + z.area(z.ps) + a.area(a.ps) + b.area(b.ps);
1032             if (Math.abs(this.area(this.ps) - sum) < 1e-6) {
1033                 return false;
1034             } else {
1035                 return true;
1036             }
1037         }
1038     }
1039 }
View Code

类图:

分析报告:

 代码分析与处理:

1.有关输入的判断与题目集四边形基本无差(详情可参考上面)。

2.运用switch语句,根据所读入的数字确定为何种情况,根据不同的情况判断输入数据的点数以及坐标是否重合,判断是否点的数量符合要求,输入的数据是否能够构成正常的多边形等等。

3.若为情况1则断是否是五边形,方法与判断四边形类似,运用判断邻边不能平行,对边不能相交(或交点不能在两对边线段范围内)。

4.若为情况2则判断是凹五边形(false)还是凸五边形(true),可通过判断五边形的任意一条边,其余所有点是否都在同一侧,若均满足为凸五边形,反之为凹五边形,通过多边形类的面积计算方法计算。

5.为情况3或4或5或6时,需要对输入的点进行判断判断(点是否重合以及点是否在其相邻领边上,去除冗余点后),判断是否构成多边形以及具体为(五边形或四边形或三角形),以便于后续做题。

6.若为情况3则计算两个点所在的直线与所构成的多边形(五边形或四边形或三角形)相交的交点数量,如果交点有两个,则按面积大小依次输出多边形(五边形或四边形或三角形)被直线分割成两部分的面积,否则直接输出交点的个数。若直线与多边形(五边形或四边形或三角形)一条线重合,输出"the line is coincide with one of the lines",注意细心考虑,两对边交点重合的情况。

7.若为情况4则输入十个点坐标,前、后五个点分别构成一个凸多边形(三角形、四边形、五边形),判断它们两个之间的关系,根据得出的不同关系情况输出不同的结果语句。若为:

1.分离(完全无重合点)通过判断两多边形双方所有点均不在对方内部。

2.连接(只有一个点或一条边重合)通过判断若只有俩交点且只有一线相交或只有一交点只有一顶点重合。

3.完全重合,通过判断两多边形的所有点是否重合(在此基础上其实也可加上判断它们面积是否相等,不过加不加好像没啥影响。。。)。

4.被包含(前一个多边形在后一个多边形的内部)判断前一多边形的所有点是否在后一多边形内部。

5.交错,情况太多多多了。。。直接else吧。

6.包含(后一个多边形在前一个多边形的内部)判断后一多边形的所有点是否在前一多边形内部。

8.若为情况5则,前、后五个点分别构成一个凸多边形(三角形、四边形、五边形),输出两个多边形公共区域的面积。统计两多边形所有点还有线与线的交点,计算所构成的多边形的面积即为公共区域面积。

9.若为情况6则使用面积法,将该点连接多边形各个顶点,计算出所构成的所有三角形的面积和与原多边形的面积关系,判断是否在多边形内部。

期中考试

7-1 点与线(类设计)& 7-2 点线面问题重构(继承与多态)&7-3 点线面问题再重构(容器类)

  1 import java.util.ArrayList;
  2 import java.util.Scanner;
  3 
  4 public class Main{
  5     public static void main(String[] args) {
  6         Scanner sc=new Scanner(System.in);
  7         GeometryObject ge=new GeometryObject();
  8         int choice=sc.nextInt();
  9         while (choice!=0){
 10             switch (choice){
 11                 case 1:
 12                     double x=sc.nextDouble();double y=sc.nextDouble();
 13                     if(!judge(x)&&!judge(y)){
 14                         System.out.println("Wrong Format");
 15                         return;
 16                     }
 17                     Point p=new Point(x,y);
 18                     ge.add(p);
 19                     break;
 20                 case 2:
 21                     double a=sc.nextDouble();double b=sc.nextDouble();
 22                     double c=sc.nextDouble();double d=sc.nextDouble();
 23                     String color = sc.next();
 24                     if(!judge(a)&&!judge(b)&&!judge(c)&&!judge(d)){
 25                         System.out.println("Wrong Format");
 26                         return;
 27                     }
 28                     Point p1 = new Point(a, b);
 29                     Point p2 = new Point(c, d);
 30                     Line l=new Line(p1,p2,color);
 31                     ge.add(l);
 32                     break;
 33                 case 3:
 34                     String colour = sc.next();
 35                     Plane pl = new Plane(colour);
 36                     ge.add(pl);
 37                     break;
 38                 case 4:
 39                     int index = sc.nextInt();
 40                     ge.remove(index);
 41                     break;
 42             }
 43             //System.out.println(ge.getList().size());
 44             choice=sc.nextInt();
 45         }
 46         for(int i=0;i<ge.getList().size();i++){
 47             ge.getList().get(i).display();
 48         }
 49     }
 50     public static boolean judge(double x){
 51         if(x>0&&x<=200){
 52             return true;
 53         }else{
 54             return false;
 55         }
 56     }
 57 }
 58 
 59 abstract class Element{
 60     public abstract void display();
 61 }
 62 
 63 class Point extends Element {
 64     private double x;
 65     private double y;
 66     public Point() {}
 67     public Point(double x , double y) {
 68         this.x = x;
 69         this.y = y;
 70     }
 71 
 72     public double getX() {
 73         return x;
 74     }
 75 
 76     public void setX(double x) {
 77         this.x = x;
 78     }
 79 
 80     public double getY() {
 81         return y;
 82     }
 83 
 84     public void setY(double y) {
 85         this.y = y;
 86     }
 87 
 88     public void display(){
 89         System.out.printf("(%.2f,%.2f)\n",this.x,this.y);
 90     }
 91 }
 92 
 93 class Line extends Element {
 94     private Point p1;
 95     private Point p2;
 96     private String color;
 97     public Line() {}
 98     public Line(Point p1, Point p2, String color) {
 99         this.p1 = p1;
100         this.p2 = p2;
101         this.color=color;
102     }
103 
104     public Point getP1() {
105         return p1;
106     }
107 
108     public String getColor() {
109         return color;
110     }
111 
112     public void setColor(String color) {
113         this.color = color;
114     }
115 
116     public void setP1(Point p1) {
117         this.p1 = p1;
118     }
119 
120     public Point getP2() {
121         return p2;
122     }
123 
124     public void setP2(Point p2) {
125         this.p2 = p2;
126     }
127 
128     public double getDistance() {
129         return Math.sqrt((Math.pow((Math.abs(p2.getX() - p1.getX())), 2) + Math.pow((Math.abs(p2.getY() - p1.getY())), 2)));
130     }
131     public void display(){
132         System.out.println("The line's color is:"+this.color);
133         System.out.println("The line's begin point's Coordinate is:");
134         this.p1.display();
135         System.out.println("The line's end point's Coordinate is:");
136         this.p2.display();
137         System.out.printf("The line's length is:%.2f\n",this.getDistance());
138     }
139 }
140 
141 class Plane extends Element{
142     private String color;
143     public Plane(){};
144     public Plane(String color) {
145         this.color = color;
146     }
147 
148     public String getColor() {
149         return color;
150     }
151 
152     public void setColor(String color) {
153         this.color = color;
154     }
155 
156     public void display() {
157         System.out.println("The Plane's color is:"+this.color);
158     }
159 }
160 
161 class GeometryObject{
162     private ArrayList<Element> list = new ArrayList<Element>();
163     public GeometryObject() {}
164     public void add(Element element) {
165          list.add(element);
166     }
167     public void remove(int index) {
168         if(index>=1 && index<=list.size()) {
169             list.remove(index - 1);
170         }
171     }
172     public ArrayList<Element> getList() {return list;}
173 }
View Code

类图:

代码分析与处理:

1.本题输入采用while循环输入,循环条件为输入不为0时,执行循环,否则进程结束即可。对于容器类的添加以及删除方法,只需要遍历容器,索引到相应位置,调用Array List的add()和remove()方法即可。前面两题的基础上层层递进,一步步完善,考察了类,方法的设计,继承,多态方面,arraylist以及容器方面的知识。 2.注意在设置index的范围判断须在【1 ,list.size()】之间,以及直接为空等等,防止出现非零返回的情况。 采坑心得:    1.在7-2 点线形系列4-凸四边形的计算过程中,注意选择合适是否为四边形的判断方法,以及在输出数据方面可以使用DecimalFormat()方法来实现符合要求的数据格式,对冗余点判断可以封装为一个方法,来判断四边形(三边形)。   2.7-1 点线形系列5-凸五边形的计算-1&7-2 点线形系列5-凸五边形的计算-2中,完完全全体会到合适的代码结构的好处,之前一直将所有类方法的应用还是写入在主函数内,并没有对其做细致的类的划分,导致后面的解题寸步难行,不得不花费大把的时间进行代码的重构工作,基本算是又重写了一遍(一开始选定构造合适的类与类间的关系真的太重要了。。。)然后是在对求直线与多边形的交点的问题上,疏忽考虑对边与直线交点重合的状况,导致一直有几个点过不去。。。。而在后面的解题过程中,选择合适的结构引入了点集和线集对问题解决提供了很大的帮助,但是同样有部分地方的方法判断出现问题,导致卡了部分点。在对冗杂点去重和删除时,尽量考虑可能出现的情况以及对公共区域面积求解时,对取得的点可先进行排序,然后再利用鞋带定理计算求得所需面积,多边形关系方面多利用点与点、点与线、点与多边形间的关系。   3.关于期中考试的相关题目主要考察了这目前以来类,方法的设计,继承,多态方面,arraylist以及容器方面的知识。 改进建议:   关于点线形系列的题目确切的来说,一步步递进在一开始就要尽量设计合适的结构,然后灵活运用继承与多态类的关系,例如关于求直线与多边形的交点数量可基于三角形基础上,利用将四边形简化为两个三角形,将五边形简化为四边形和三角形,乃至运用到多边形,依次来简化问题的解决方式,不至于考虑的不清不楚把自己给绕晕,清晰合适的结构,再有就是对于一些情况的判断选择更加合适的一些数学方法对结题会有很大的帮助。学习弥补类设计的缺陷,学会灵活运用类与类之间的多种关系,使代码简洁清晰。 直接判断解决完成,会使得题目复杂度过高,并且对于一些BUG修改和测试比较难以发现和修改,如果不去创建新的类,单单在main里一路写下来,代码将又长又复杂。不仅仅将目光放在实现结果上,同时关注代码的总体结构,结构清晰分工明确,对我们未来的学习也会带来更大的帮助。 总结:   通过本阶段的题目集学习,以及之后的总结,更好了理解了java中类、方法的设计,以及java中自带的各种方法,继承多态容器正则表达式类设计原则等,对于面向对象程序设计的概念理解又加深了许多,了解到很多新知识,对于Java语言的各种特性,逐渐熟练掌握,对于面向对象设计的各种原则以及各种设计模式也有了更深的了解和接触,可以说初步打开了面向对象程序设计的大门。但是同时还存在许多不足之处,面向对象的过程还不甚熟练,很多时候还是保持着惯性思维,需要多加练习、学习以及研究。Java语言的各种库以及方法给我们提供了很大便利,但同时我们也要学会合适的利用以及掌握,期望在今后的学习中,能够更加深入体会Java语言的魅力。

标签:p2,p1,题目,double,return,期中,getIntersectionpoint,&&,java
From: https://www.cnblogs.com/2992616blogs/p/16830470.html

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