/************************************************* * 描述: * * Author:ys * Date:2023/10/18 16:14:32 * Update: * ************************************************/ using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Text; using System.Threading.Tasks; namespace demo.Helper { /// <summary> /// 针对配置文件的读写操作 (App.config) /// ps:key和name都不区分大小写 /// </summary> public class AppConfigHelper { Configuration _configuration; /// <summary> /// 打开当前的config /// </summary> public AppConfigHelper() { _configuration = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None); } /// <summary> /// 打开指定路径的config /// </summary> /// <param name="path"></param> public AppConfigHelper(string path) { _configuration = ConfigurationManager.OpenExeConfiguration(path); } /// <summary> /// 读取所有的AppSettings /// </summary> /// <returns></returns> public Dictionary<string, string> ReadAllSettings() { Dictionary<string, string> dictKV = new Dictionary<string, string>(); var settings = _configuration.AppSettings.Settings; foreach (string key in settings.AllKeys) { dictKV[key] = settings[key].Value; } return dictKV; } /// <summary> /// 读取AppSettings指定Key的Value /// </summary> /// <param name="key"></param> public string ReadSetting(string key) { var settings = _configuration.AppSettings.Settings; return settings[key].Value; } /// <summary> /// 修改AppSettings指定Key的值(没有就添加) /// </summary> /// <param name="key"></param> /// <param name="value"></param> public bool AddUpdateSettings(string key, string value, bool noToAdd = true) { var settings = _configuration.AppSettings.Settings; if (settings[key] == null) { if (noToAdd) //没有就添加 { settings.Add(key, value); } else { return false; } } else { settings[key].Value = value; } _configuration.Save(ConfigurationSaveMode.Modified); ConfigurationManager.RefreshSection(_configuration.AppSettings.SectionInformation.Name); return true; } /// <summary> /// 移除AppSettings指定Key /// </summary> /// <param name="key"></param> /// <returns></returns> public bool RemoveSetting(string key) { var settings = _configuration.AppSettings.Settings; if (settings[key] == null) { return false; } settings.Remove(key); _configuration.Save(ConfigurationSaveMode.Modified); ConfigurationManager.RefreshSection(_configuration.AppSettings.SectionInformation.Name); return true; } /// <summary> /// 读取所有的ConnectionStrings /// </summary> /// <returns></returns> public Dictionary<string, string> ReadConnectionStrings() { Dictionary<string, string> dictKV = new Dictionary<string, string>(); var connectionStrings = _configuration.ConnectionStrings.ConnectionStrings; foreach (ConnectionStringSettings key in connectionStrings) { dictKV[key.Name] = connectionStrings[key.Name].ConnectionString; } return dictKV; } /// <summary> /// 读取ConnectionStrings指定Name的ConnectionString /// </summary> /// <param name="name"></param> public string ReadConnectionString(string name) { var connectionStrings = _configuration.ConnectionStrings.ConnectionStrings; return connectionStrings[name].ConnectionString; } /// <summary> /// 修改ConnectionStrings指定Name的值(没有就添加) /// </summary> /// <param name="name"></param> /// <param name="connectionString"></param> public bool AddUpdateConnectionString(string name, string connectionString, bool noToAdd = true) { var connectionStrings = _configuration.ConnectionStrings.ConnectionStrings; if (connectionStrings[name] == null) { if (noToAdd) //没有就添加 { connectionStrings.Add(new ConnectionStringSettings(name, connectionString)); } else { return false; } } else { connectionStrings[name].ConnectionString = connectionString; } _configuration.Save(ConfigurationSaveMode.Modified); ConfigurationManager.RefreshSection(_configuration.ConnectionStrings.SectionInformation.Name); return true; } /// <summary> /// 移除ConnectionStrings指定Name /// </summary> /// <param name="name"></param> /// <returns></returns> public bool RemoveConnectionString(string name) { var connectionStrings = _configuration.ConnectionStrings.ConnectionStrings; if (connectionStrings[name] == null) { return false; } connectionStrings.Remove(name); _configuration.Save(ConfigurationSaveMode.Modified); ConfigurationManager.RefreshSection(_configuration.ConnectionStrings.SectionInformation.Name); return true; } } }
标签:return,string,配置文件,settings,C#,ConnectionStrings,key,configuration,config From: https://www.cnblogs.com/yuanshuo/p/17772669.html