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GUI编程

时间:2023-08-13 21:22:05浏览次数:43  
标签:java GUI 编程 add frame import new public

GUI编程

简介

GUI的核心技术:Swing AWT

AWT

组件和容器

Frame

import java.awt.*;

/**
 * GUI的第一个界面
 */
public class Demo01 {
    public static void main(String[] args) {
        //Frame
        Frame frame = new Frame("我的第一个Java图像界面窗口");
        //设置可见性
        frame.setVisible(true);
        //设置窗口大小
        frame.setSize(400,400);
        //设置背景颜色
        frame.setBackground(Color.BLUE);
        //弹出的初始位置
        frame.setLocation(200,200);
        //设置大小固定
        frame.setResizable(false);
    }
}
import java.awt.*;

/**
 * 展示多个窗口
 */
public class Demo02 {
    public static void main(String[] args) {
        MyFrame myFrame1 = new MyFrame(100, 100, 200, 200, Color.CYAN);
        MyFrame myFrame2 = new MyFrame(300, 100, 200, 200, Color.GREEN);
        MyFrame myFrame3 = new MyFrame(100, 300, 200, 200, Color.orange);
        MyFrame myFrame4 = new MyFrame(300, 300, 200, 200, Color.PINK);

    }
}

class MyFrame extends Frame{
    static int id = 0;
    public MyFrame(int x,int y,int w,int h,Color color){
        super("Myframe+"+(++id));
        setBackground(color);
        setVisible(true);
        setBounds(x,y,w,h);
    }
}

Panel

import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

/**
 * Panel 可以看成是一个空间,但是不能单独存在
 */
public class Demo03 {
    public static void main(String[] args) {
        Frame frame = new Frame();
        //布局的概念
        Panel panel = new Panel();
        //设置布局
        frame.setLayout(null);
        //坐标
        frame.setBounds(300,300,500,500);
        frame.setBackground(Color.pink);
        //panel 设置坐标,相对于frame
        panel.setBounds(50,50,400,400);
        panel.setBackground(Color.GREEN);

        frame.add(panel);

        frame.setVisible(true);

        //监听事件,监听窗口关闭事件
        //适配器模式
        frame.addWindowListener(new WindowAdapter() {
            //窗口点击关闭的时候需要做的事情
            @Override
            public void windowClosing(WindowEvent e) {
                //结束程序
                System.exit(0);
            }
        });
    }
}

布局管理器

流式布局
import java.awt.*;

/**
 * 流式布局
 */
public class TestFlowLayout {
    public static void main(String[] args) {
        Frame frame = new Frame();

        //组件-按钮
        Button button1 = new Button("button1");
        Button button2 = new Button("button2");
        Button button3 = new Button("button3");

        //设置为流式布局
        //frame.setLayout(new FlowLayout());
        frame.setLayout(new FlowLayout(FlowLayout.LEFT));

        frame.setSize(200,200);

        //把按钮添加上去
        frame.add(button1);
        frame.add(button2);
        frame.add(button3);

        frame.setVisible(true);
    }
}
东西南北中
import java.awt.*;

public class TestBorderLayout {
    public static void main(String[] args) {
        Frame frame = new Frame("TestBorderLayout");

        Button east = new Button("East");
        Button west = new Button("West");
        Button south = new Button("South");
        Button north = new Button("North");
        Button center = new Button("Center");

        frame.add(east,BorderLayout.EAST);
        frame.add(west,BorderLayout.WEST);
        frame.add(south,BorderLayout.SOUTH);
        frame.add(north,BorderLayout.NORTH);
        frame.add(center,BorderLayout.CENTER);

        frame.setSize(200,200);
        
        frame.setVisible(true);
    }
}
表格布局
import java.awt.*;

public class TestGridLayout {
    public static void main(String[] args) {
        Frame frame = new Frame("TestGridLayout");

        Button btn1 = new Button("btn1");
        Button btn2 = new Button("btn2");
        Button btn3 = new Button("btn3");
        Button btn4 = new Button("btn4");
        Button btn5 = new Button("btn5");
        Button btn6 = new Button("btn6");

        frame.setLayout(new GridLayout(3,2));

        frame.add(btn1);
        frame.add(btn2);
        frame.add(btn3);
        frame.add(btn4);
        frame.add(btn5);
        frame.add(btn6);

        frame.pack();
        frame.setVisible(true);
    }
}
练习
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

public class Test {
    public static void main(String[] args) {
        Frame frame = new Frame();

        frame.setVisible(true);
        frame.setSize(500,500);
        frame.setLocation(300,300);
        frame.setBackground(Color.CYAN);

        frame.setLayout(new GridLayout(2,1));

        //4个面板
        Panel p1 = new Panel(new BorderLayout());
        Panel p2 = new Panel(new GridLayout(2,1));
        Panel p3 = new Panel(new BorderLayout());
        Panel p4 = new Panel(new GridLayout(2,2));

        //上面
        p1.add(new Button("East-1"),BorderLayout.EAST);
        p1.add(new Button("West-1"),BorderLayout.WEST);
        p2.add(new Button("p2-btn-1"));
        p2.add(new Button("p2-btn-2"));
        p1.add(p2,BorderLayout.CENTER);

        //下面
        p3.add(new Button("East-2"),BorderLayout.EAST);
        p3.add(new Button("West-2"),BorderLayout.WEST);
        for (int i = 0; i < 4; i++) {
            p4.add(new Button("for-"+i));
        }
        p3.add(p4,BorderLayout.CENTER);

        frame.add(p1);
        frame.add(p3);

        frame.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);
            }
        });
    }
}

事件监听

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

public class Demo01 {
    public static void main(String[] args) {
        //按下按钮,触发一些事件
        Frame frame = new Frame();
        Button button = new Button();

        MyActionListener myActionListener = new MyActionListener();

        button.addActionListener(myActionListener);

        frame.add(button,BorderLayout.CENTER);
        frame.pack();
        frame.setVisible(true);

        windowClose(frame); //关闭窗口
    }

    //关闭窗体的事件
    private static void windowClose(Frame frame){
        frame.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);
            }
        });
    }
}

class MyActionListener implements ActionListener{

    @Override
    public void actionPerformed(ActionEvent e) {
        System.out.println("aaa");
    }
}
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

/**
 * 多个按钮,共享一个事件
 */
public class Demo02 {
    public static void main(String[] args) {
        //两个按钮,实现同一个监听
        Frame frame = new Frame("开始-停止");
        Button button1 = new Button("start");
        Button button2 = new Button("stop");

        button2.setActionCommand("button2-stop");
        MyMonitor myMonitor = new MyMonitor();

        button1.addActionListener(myMonitor);
        button2.addActionListener(myMonitor);

        frame.add(button1,BorderLayout.NORTH);
        frame.add(button2,BorderLayout.SOUTH);

        frame.pack();
        frame.setVisible(true);
    }
}

class MyMonitor implements ActionListener{

    @Override
    public void actionPerformed(ActionEvent e) {
        System.out.println("按钮被点击了:msg=>"+e.getActionCommand());
    }
}

输入框(TextField)监听

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

public class Demo03 {
    public static void main(String[] args) {
        new MyFrame();
    }
}

class MyFrame extends Frame{
    public MyFrame(){
        TextField textField = new TextField();
        add(textField);
        //监听这个文本框输入的文字
        MyActionListener2 myActionListener2 = new MyActionListener2();
        textField.addActionListener(myActionListener2);

        //设置替换编码
        textField.setEchoChar('*');
        
        setVisible(true);
        pack();
    }
}

class MyActionListener2 implements ActionListener{

    @Override
    public void actionPerformed(ActionEvent e) {
        TextField field = (TextField) e.getSource(); //获得一些资源,返回的一个对象
        System.out.println(field.getText()); //获得输入框的文本
    }
}

简易计算器

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

/**
 * 简易计算器
 */
public class TestCalc {
    public static void main(String[] args) {
        new Calculator();
    }
}

//计算机类
class Calculator extends Frame{
    public Calculator() {
        //3个文本框
        TextField num1 = new TextField(10); //字符数
        TextField num2 = new TextField(10);
        TextField num3 = new TextField(10);

        //1个按钮
        Button button = new Button("=");
        button.addActionListener(new MyCalculatorListener(num1,num2,num3));

        //1个标签
        Label label = new Label("+");

        //布局
        setLayout(new FlowLayout());

        add(num1);
        add(label);
        add(num2);
        add(button);
        add(num3);

        setVisible(true);
        pack();
    }
}

//监听器类
class MyCalculatorListener implements ActionListener{

    //获取三个变量
    private TextField num1,num2,num3;
    public MyCalculatorListener(TextField num1,TextField num2,TextField num3){
        this.num1 = num1;
        this.num2 = num2;
        this.num3 = num3;
    }
    @Override
    public void actionPerformed(ActionEvent e) {
        //获得加数和被加数
        int n1 = Integer.parseInt(num1.getText());
        int n2 = Integer.parseInt(num2.getText());

        //将运算结果放到第三个框
        num3.setText(""+(n1+n2));

        //清除前两个框
        num1.setText("");
        num2.setText("");
    }
}
优化
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

/**
 * 简易计算器
 */
public class TestCalc {
    public static void main(String[] args) {
        new Calculator().loadFrame();
    }
}

//计算机类
class Calculator extends Frame{
        //属性
        TextField num1,num2,num3;
        //方法
    public void loadFrame(){
        //3个文本框
        num1 = new TextField(10); //字符数
        num2 = new TextField(10);
        num3 = new TextField(10);

        //1个按钮
        Button button = new Button("=");
        button.addActionListener(new MyCalculatorListener(this));

        //1个标签
        Label label = new Label("+");

        //布局
        setLayout(new FlowLayout());

        add(num1);
        add(label);
        add(num2);
        add(button);
        add(num3);

        setVisible(true);
        pack();
    }
}

//监听器类
class MyCalculatorListener implements ActionListener{

    Calculator calculator = null;
    //获取三个变量
    public MyCalculatorListener(Calculator calculator){
        this.calculator = calculator;
    }
    @Override
    public void actionPerformed(ActionEvent e) {
        //获得加数和被加数
        int n1 = Integer.parseInt(calculator.num1.getText());
        int n2 = Integer.parseInt(calculator.num2.getText());

        //将运算结果放到第三个框
        calculator.num3.setText(""+(n1+n2));

        //清除前两个框
        calculator.num1.setText("");
        calculator.num2.setText("");
    }
}

鼠标监听

目的:想要实现鼠标画画

import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.Iterator;

public class TestMouseListener {
    public static void main(String[] args) {
        new MyFrame("画图");
    }
}

//自己的类
class MyFrame extends Frame{
    ArrayList points;

    public MyFrame(String title) {
        super(title);
        setBounds(200,200,400,400);
        //存鼠标的点
        points = new ArrayList<>();

        //鼠标监听器,针对这个窗口
        this.addMouseListener(new MyMouseListener());

        setVisible(true);
    }

    @Override
    public void paint(Graphics g) {
        //画画,监听鼠标的事件
        Iterator iterator = points.iterator();
        while (iterator.hasNext()){
            Point point = (Point)iterator.next();
            g.setColor(Color.GREEN);
            g.fillOval(point.x,point.y,10,10);
        }
    }

    //添加一个点到界面上
    public void addPoint(Point point){
        points.add(point);
    }

    private class MyMouseListener extends MouseAdapter {
        //鼠标点击

        @Override
        public void mousePressed(MouseEvent e) {
            MyFrame myFrame = (MyFrame) e.getSource();
            //鼠标的点
            myFrame.addPoint(new Point(e.getX(),e.getY()));

            //每次点击鼠标都要重新画一次
            myFrame.repaint();
        }
    }
}

窗口监听

import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

public class TestWindow {
    public static void main(String[] args) {
        new WindowFrame();
    }
}

class WindowFrame extends Frame{
    public WindowFrame(){
        setVisible(true);
        setBackground(Color.CYAN);
        setBounds(100,100,600,600);
        addWindowListener(new MyWindowListener());
    }

    class MyWindowListener extends WindowAdapter{
        //激活窗口
        @Override
        public void windowActivated(WindowEvent e) {
            System.out.println("WindowActivated");
        }

        //关闭窗口
        @Override
        public void windowClosing(WindowEvent e) {
            //setVisible(false); //隐藏窗口
            System.exit(0);
            System.out.println("windowClosing");
        }
    }
}

键盘监听

import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;

public class TestKeyListener {
    public static void main(String[] args) {
        new KeyFrame();
    }
}

class KeyFrame extends Frame{
    public KeyFrame(){
        super();
        setBounds(1,1,300,400);
        setVisible(true);

        this.addKeyListener(new KeyAdapter() {
            //键盘按下
            @Override
            public void keyPressed(KeyEvent e) {
                //获得按下的键是哪一个
                int keyCode = e.getKeyCode();
                if (keyCode == KeyEvent.VK_UP){
                    System.out.println("上键");
                }
            }
        });
    }
}

Swing

窗口 面板

import javax.swing.*;
import java.awt.*;

public class Demo01 {

    //init(); 初始化
    public void init(){
        JFrame jFrame = new JFrame();
        jFrame.setVisible(true);
        jFrame.setBounds(100,100,500,500);
        jFrame.setBackground(Color.CYAN);

        //设置文字
        JLabel label = new JLabel("Swing");
        jFrame.add(label);

        //关闭窗口
        jFrame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        new Demo01().init();
    }
}
import javax.swing.*;
import java.awt.*;

public class Demo02 {
    public static void main(String[] args) {
        new MyJFrame2().init();
    }
}

class MyJFrame2 extends JFrame{
    public void init(){
        this.setBounds(100,100,500,500);
        this.setVisible(true);

        JLabel label = new JLabel("Swing");
        this.add(label);

        //让文本标签居中
        label.setHorizontalAlignment(SwingConstants.CENTER);
        //获得一个容器
        Container container = this.getContentPane();
        container.setBackground(Color.GREEN);
    }
}

JDialog弹窗

import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

/**
 * JDialog弹窗
 */

//主窗口
public class Demo03 extends JFrame {
    public Demo03(){
        this.setVisible(true);
        this.setSize(500,500);
        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);

        //容器
        Container container = this.getContentPane();
        //绝对布局
        container.setLayout(null);

        //按钮
        JButton button = new JButton("点击弹窗");
        button.setBounds(30,30,100,50);

        //点击这个按钮的时候,弹出一个弹窗
        button.addActionListener(new ActionListener() { //监听器
            @Override
            public void actionPerformed(ActionEvent e) {
                //弹窗
                new MyJDialogDemo();
            }
        });

        container.add(button);
    }
    
    public static void main(String[] args) {
        new Demo03();
    }
}

//弹窗的窗口
class MyJDialogDemo extends JDialog{
    public MyJDialogDemo(){
        this.setVisible(true);
        this.setBounds(100,100,300,300);

        Container container = this.getContentPane();
        container.setLayout(null);
        container.add(new Label("JDialog"));
    }
}

Icon ImageIcon标签

import javax.swing.*;
import java.awt.*;

public class Demo04 extends JFrame implements Icon {
    private int width;
    private int height;

    public Demo04(){

    }

    public Demo04(int width,int height){
        this.width = width;
        this.height = height;
    }

    public void init(){
        Demo04 icon = new Demo04(15, 15);
        //图标放在标签,也可以放在按钮上
        JLabel label = new JLabel("icontest",icon, SwingConstants.CENTER);

        Container container = getContentPane();
        container.add(label);

        this.setVisible(true);
        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        new Demo04().init();
    }

    @Override
    public void paintIcon(Component c, Graphics g, int x, int y) {
        g.fillOval(x,y,width,height);
    }

    @Override
    public int getIconWidth() {
        return this.width;
    }

    @Override
    public int getIconHeight() {
        return this.height;
    }
}
import javax.swing.*;
import java.awt.*;
import java.net.URL;

public class Demo05 extends JFrame {

    public Demo05(){
        //获取图片的地址
        JLabel label = new JLabel("ImageIcon");
        URL url = Demo05.class.getResource("gy.jpg");
        ImageIcon imageIcon = new ImageIcon(url);
        label.setIcon(imageIcon);
        label.setHorizontalAlignment(SwingConstants.CENTER);

        Container container = getContentPane();
        container.add(label);

        setVisible(true);
        setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
        setBounds(100,100,1000,1000);
    }

    public static void main(String[] args) {
        new Demo05();
    }
}

文本域JScroll面板

import javax.swing.*;
import java.awt.*;

/**
 * JScroll
 */
public class Demo07 extends JFrame {
    public Demo07(){
        Container container = this.getContentPane();

        //文本域
        JTextArea textArea = new JTextArea(20,50);
        textArea.setText("啊啊啊啊啊啊啊啊啊啊啊啊");

        //Scroll面板
        JScrollPane scrollPane = new JScrollPane(textArea);
        container.add(scrollPane);

        this.setVisible(true);
        this.setBounds(100,100,600,600);
        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    }
    
    public static void main(String[] args) {
        new Demo07();
    }
}

图片按钮 单选框 多选框

import javax.swing.*;
import java.awt.*;
import java.net.URL;

/**
 * 图片按钮
 */
public class Demo08 extends JFrame {
    public Demo08(){
        Container container = this.getContentPane();
        //将一个图片变为图标
        URL resource = Demo08.class.getResource("gy.jpg");
        ImageIcon imageIcon = new ImageIcon(resource);

        //将图标放在按钮上
        JButton button = new JButton();
        button.setIcon(imageIcon);
        button.setToolTipText("图片按钮");

        container.add(button);

        this.setVisible(true);
        this.setBounds(100,100,600,600);
        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        new Demo08();
    }
}
import javax.swing.*;
import java.awt.*;

/**
 * 单选按钮
 */
public class Demo09 extends JFrame {
    public Demo09(){
        Container container = this.getContentPane();

        //单选框
        JRadioButton radioButton1 = new JRadioButton("JRadioButton01");
        JRadioButton radioButton2 = new JRadioButton("JRadioButton02");
        JRadioButton radioButton3 = new JRadioButton("JRadioButton03");

        //由于单选框只能选择一个,分组,一个组中只能选择一个
        ButtonGroup group = new ButtonGroup();
        group.add(radioButton1);
        group.add(radioButton2);
        group.add(radioButton3);

        container.add(radioButton1,BorderLayout.CENTER);
        container.add(radioButton2,BorderLayout.NORTH);
        container.add(radioButton3,BorderLayout.SOUTH);

        this.setVisible(true);
        this.setBounds(100,100,600,600);
        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        new Demo09();
    }
}
import javax.swing.*;
import java.awt.*;

/**
 * 多选按钮
 */
public class Demo10 extends JFrame {
    public Demo10(){
        Container container = this.getContentPane();

        //多选框
        JCheckBox checkBox1 = new JCheckBox("JCheckBox01");
        JCheckBox checkBox2 = new JCheckBox("JCheckBox02");

        container.add(checkBox1,BorderLayout.NORTH);
        container.add(checkBox2,BorderLayout.SOUTH);

        this.setVisible(true);
        this.setBounds(100,100,600,600);
        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        new Demo10();
    }
}

下拉框 列表框

import javax.swing.*;
import java.awt.*;

/**
 * 下拉框
 */
public class Demo11 extends JFrame {
    public Demo11(){
        Container container = this.getContentPane();

        JComboBox comboBox = new JComboBox();
        comboBox.addItem(null);
        comboBox.addItem("1");
        comboBox.addItem("2");
        comboBox.addItem("3");

        container.add(comboBox);

        this.setVisible(true);
        this.setBounds(100,100,600,600);
        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        new Demo11();
    }
}
import javax.swing.*;
import java.awt.*;
import java.util.Vector;

/**
 * 列表框
 * 展示信息,一般是动态扩容
 */
public class Demo12 extends JFrame {
    public Demo12(){
        Container container = this.getContentPane();

        //生成列表的内容
        //String[] contents = {"1","2","3"};

        Vector vector = new Vector();

        //列表中需要放入内容
        JList jList = new JList(vector);

        vector.add("1");
        vector.add("2");
        vector.add("3");


        container.add(jList);

        this.setVisible(true);
        this.setBounds(100,100,600,600);
        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        new Demo12();
    }
}

文本框 密码框 文本域

import javax.swing.*;
import java.awt.*;

/**
 * 文本框
 */
public class Demo13 extends JFrame {
    public Demo13(){
        Container container = this.getContentPane();

        JTextField textField1 = new JTextField("ggggg");
        JTextField textField2 = new JTextField("yyyyy",20);

        container.add(textField1,BorderLayout.NORTH);
        container.add(textField2,BorderLayout.SOUTH);

        this.setVisible(true);
        this.setBounds(100,100,600,600);
        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        new Demo13();
    }
}
import javax.swing.*;
import java.awt.*;

/**
 * 密码框
 */
public class Demo14 extends JFrame {
    public Demo14(){
        Container container = this.getContentPane();

        JPasswordField jPasswordField = new JPasswordField();
        jPasswordField.setEchoChar('*');

        container.add(jPasswordField);
        
        this.setVisible(true);
        this.setBounds(100,100,600,600);
        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        new Demo14();
    }
}
import javax.swing.*;
import java.awt.*;

/**
 * 文本域
 */
public class Demo15 extends JFrame {
    public Demo15(){
        Container container = this.getContentPane();

        JTextArea textArea = new JTextArea(10, 10);
        textArea.setText("111111111111111111111111");

        container.add(textArea);

        this.setVisible(true);
        this.setBounds(100,100,600,600);
        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        new Demo15();
    }
}

贪吃蛇实例

import javax.swing.*;

//游戏的主启动类
public class StartGame {
    public static void main(String[] args) {
        JFrame frame = new JFrame();

        frame.setResizable(false); //窗口大小不可变
        frame.setBounds(10,10,900,720);
        frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);

        //游戏界面应该在面板上
        frame.add(new GamePanel());
        
        frame.setVisible(true);
    }
}
import javax.swing.*;
import java.net.URL;

//数据中心
public class Data {
    //相对路径 header.png
    //绝对路径 /statics/header.png
    public static URL headerURL = Data.class.getResource("statics/header.png");
    public static ImageIcon header = new ImageIcon(headerURL);

    public static URL upURL = Data.class.getResource("statics/up.png");
    public static URL downURL = Data.class.getResource("statics/down.png");
    public static URL leftURL = Data.class.getResource("statics/left.png");
    public static URL rightURL = Data.class.getResource("statics/right.png");
    public static ImageIcon up = new ImageIcon(upURL);
    public static ImageIcon down = new ImageIcon(downURL);
    public static ImageIcon left = new ImageIcon(leftURL);
    public static ImageIcon right = new ImageIcon(rightURL);

    public static URL bodyURL = Data.class.getResource("statics/body.png");
    public static ImageIcon body = new ImageIcon(bodyURL);

    public static URL foodURL = Data.class.getResource("statics/food.png");
    public static ImageIcon food = new ImageIcon(foodURL);
}
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.Random;

//游戏的面板
public class GamePanel extends JPanel implements KeyListener, ActionListener {
    //定义蛇的数据结构
    int length; //蛇的长度
    int[] snakeX = new int[600];
    int[] snakeY = new int[500];
    String fx; //蛇头的方向

    //食物的坐标
    int foodX;
    int foodY;
    Random random = new Random();

    int score; //成绩

    //游戏状态:开始 停止
    boolean isStart = false; //默认停止

    //游戏状态:默认未失败
    boolean isFail = false;

    //定时器 以毫秒为单位
    Timer timer = new Timer(100,this); //100毫秒执行一次

    //构造器
    public GamePanel(){
        init();
        //获得焦点和键盘事件
        this.setFocusable(true); //获得焦点事件
        this.addKeyListener(this); //获得键盘监听事件
        timer.start(); //游戏一开始定时器就启动
    }

    //初始化方法
    public void init(){
        length = 3;
        snakeX[0] = 100;snakeY[0] = 100; //头的坐标
        snakeX[1] = 75;snakeY[1] = 100; //第一节身体的坐标
        snakeX[2] = 50;snakeY[2] = 100; //第二节身体的坐标
        fx = "R"; //初始方向向右
        //把食物随机分布在界面上
        foodX = 25 + 25*random.nextInt(34);
        foodY = 75 + 25*random.nextInt(24);

        score = 0;
    }

    //绘制面板
    @Override
    protected void paintComponent(Graphics g) {
        super.paintComponent(g); //清屏
        //绘制静态的面板
        this.setBackground(Color.WHITE);
        Data.header.paintIcon(this,g,25,11); //头部广告栏
        g.fillRect(25,75,850,600); //默认的游戏界面

        //积分
        g.setColor(Color.white);
        g.setFont(new Font("微软雅黑",Font.BOLD,18));
        g.drawString("长度:"+length,750,32);
        g.drawString("分数:"+score,750,52);

        //食物
        Data.food.paintIcon(this,g,foodX,foodY);

        //把小蛇画上去
        if (fx.equals("R")){
            Data.right.paintIcon(this,g,snakeX[0],snakeY[0]); //蛇头初始向右
        }else if (fx.equals("L")){
            Data.left.paintIcon(this,g,snakeX[0],snakeY[0]);
        }else if (fx.equals("U")){
            Data.up.paintIcon(this,g,snakeX[0],snakeY[0]);
        }else if (fx.equals("D")){
            Data.down.paintIcon(this,g,snakeX[0],snakeY[0]);
        }

        //身体
        for (int i = 1; i < length; i++) {
            Data.body.paintIcon(this,g,snakeX[i],snakeY[i]);
        }

        //游戏状态
        if (isStart == false){
            g.setColor(Color.white);
            g.setFont(new Font("微软雅黑",Font.BOLD,40)); //设置字体
            g.drawString("按下空格开始游戏",300,300);
        }

        if (isFail){
            g.setColor(Color.RED);
            g.setFont(new Font("微软雅黑",Font.BOLD,40)); //设置字体
            g.drawString("游戏失败,按下空格重新开始",300,300);
        }
    }

    //事件监听->需要通过固定事件来刷新,1s=10次
    @Override
    public void actionPerformed(ActionEvent e) {
        if (isStart && isFail == false){ //如果游戏是开始状态,就让小蛇动起来

            //吃食物
            if (snakeX[0] == foodX && snakeY[0] == foodY){
                length++; //长度加1
                //分数加10
                score = score+10;
                //再次随机生成食物
                foodX = 25 + 25*random.nextInt(34);
                foodY = 75 + 25*random.nextInt(24);
            }

            //移动
            for (int i = length-1; i > 0; i--) {
                snakeX[i] = snakeX[i-1]; //向前移动一节
                snakeY[i] = snakeY[i-1];
            }
            //走向
            if (fx.equals("R")){
                snakeX[0] = snakeX[0]+25;
                //边界判断
                if (snakeX[0] > 850){
                    snakeX[0] = 25;
                }
            }else if (fx.equals("L")){
                snakeX[0] = snakeX[0]-25;
                if (snakeX[0] < 25){
                    snakeX[0] = 850;
                }
            }else if (fx.equals("U")){
                snakeY[0] = snakeY[0]-25;
                if (snakeY[0] < 75){
                    snakeY[0] = 650;
                }
            }else if (fx.equals("D")) {
                snakeY[0] = snakeY[0]+25;
                if (snakeY[0] > 650) {
                    snakeY[0] = 75;
                }
            }

            //失败判定,撞到自己就算失败
            for (int i = 1; i < length; i++) {
                if (snakeX[0] == snakeX[i] && snakeY[0] == snakeY[i]){
                    isFail = true;
                }
            }
            repaint(); //重画页面
        }
        timer.start();
    }

    //键盘监听事件
    @Override
    public void keyPressed(KeyEvent e) {
        int keyCode = e.getKeyCode(); //获得键盘按键
        if (keyCode == KeyEvent.VK_SPACE){ //按下空格键
            if (isFail){
                //重新开始
                isFail = false;
                init();
            }else {
                isStart = !isStart; // 取反
            }
            repaint();
        }

        //小蛇移动
        if (keyCode == KeyEvent.VK_UP){
            fx = "U";
        }else if (keyCode == KeyEvent.VK_DOWN){
            fx = "D";
        }else if (keyCode == KeyEvent.VK_LEFT){
            fx = "L";
        }else if (keyCode == KeyEvent.VK_RIGHT){
            fx = "R";
        }
    }

    @Override
    public void keyTyped(KeyEvent e) {

    }

    @Override
    public void keyReleased(KeyEvent e) {

    }
}

标签:java,GUI,编程,add,frame,import,new,public
From: https://www.cnblogs.com/gy486926/p/17627302.html

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