使用
BayeuxServer bayeuxServer = ...; bayeuxServer.setSecurityPolicy(new SecurityPolicy(){....});
接口定义
public interface SecurityPolicy { /** * <p>Checks if a handshake message should be accepted.</p> * <p>Both remote sessions and local sessions are subject to this check. * Applications usually want local sessions (that is, server-side only sessions related to services) * to always pass this check, so a typical implementation filters local session using * {@link ServerSession#isLocalSession()}.</p> * <源码调用处>是否可以握手 * @param server the {@link BayeuxServer} object * @param session the session (not yet added to the BayeuxServer) * @param message the handshake message * @param promise the promise to notify whether the handshake message should be accepted and the * {@link ServerSession} instance associated to the {@link BayeuxServer} object */ default void canHandshake(BayeuxServer server, ServerSession session, ServerMessage message, Promise<Boolean> promise) { promise.succeed(canHandshake(server, session, message)); } /** * <p>Blocking version of {@link #canHandshake(BayeuxServer, ServerSession, ServerMessage, Promise)}.</p> * 是否可以握手 返回true表示通过 false不通过 由上面canHandshake根据返回值调度 * @param server the {@link BayeuxServer} object * @param session the session (not yet added to the BayeuxServer) * @param message the handshake message * @return whether the handshake message is allowed */ default boolean canHandshake(BayeuxServer server, ServerSession session, ServerMessage message) { return false; } /** * <p>Checks if a message should be allowed to create a new channel.</p> * <p>A subscribe message or publish message to a channel not yet known to the server triggers this check. * Both remote sessions and local sessions, when performing subscribes or publishes via * {@link ClientSessionChannel#subscribe(ClientSessionChannel.MessageListener)} or * {@link ClientSessionChannel#publish(Object)} are therefore subject to this check.</p> * <p>Direct calls to {@link BayeuxServer#createChannelIfAbsent(String, ConfigurableServerChannel.Initializer...)} * are not subject to this check.</p> * 是否可以创建channel * @param server the {@link BayeuxServer} object * @param session the client sending the message * @param channelId the channel to be created * @param message the message trying to create the channel * @param promise the promise to notify whether the channel should be created */ default void canCreate(BayeuxServer server, ServerSession session, String channelId, ServerMessage message, Promise<Boolean> promise) { promise.succeed(canCreate(server, session, channelId, message)); } /** * <p>Blocking version of {@link #canCreate(BayeuxServer, ServerSession, String, ServerMessage, Promise)}.</p> * <源码调用处>是否可以创建channel 返回true表示通过 false不通过 由上面canCreate根据返回值调度 * @param server the {@link BayeuxServer} object * @param session the client sending the message * @param channelId the channel to be created * @param message the message trying to create the channel * @return whether the channel creation is allowed */ default boolean canCreate(BayeuxServer server, ServerSession session, String channelId, ServerMessage message) { return false; } /** * <p>Checks if a subscribe message from a client is allowed to subscribe to a channel.</p> * <p>Both remote and local sessions are subject to this check when performing subscribes via * {@link ClientSessionChannel#subscribe(ClientSessionChannel.MessageListener)}.</p> * <p>{@link ServerChannel#subscribe(ServerSession)} is not subject to this check.</p> ** 是否可以订阅channel 返回true表示通过 false不通过 * @param server the {@link BayeuxServer} object * @param session the client sending the message * @param channel the channel to subscribe to * @param message the subscribe message * @param promise the promise to notify whether the client can subscribe to the channel */ default void canSubscribe(BayeuxServer server, ServerSession session, ServerChannel channel, ServerMessage message, Promise<Boolean> promise) { promise.succeed(canSubscribe(server, session, channel, message)); } /** * <p>Blocking version of {@link #canSubscribe(BayeuxServer, ServerSession, ServerChannel, ServerMessage, Promise)}.</p> * 是否可以订阅channel 返回true表示通过 false不通过 由上面canSubscribe根据返回值调度 * @param server the {@link BayeuxServer} object * @param session the client sending the message * @param channel the channel to subscribe to * @param message the subscribe message * @return whether the channel subscription is allowed */ default boolean canSubscribe(BayeuxServer server, ServerSession session, ServerChannel channel, ServerMessage message) { return false; } /** * <p>Checks if a client can publish a message to a channel.</p> * <p>Both remote and local sessions are subject to this check when performing publishes via * {@link ClientSessionChannel#publish(Object)}.</p> * <p>Server-side publishes are not subject to this check.</p> * <源码调用处>是否有权推送 * @param server the {@link BayeuxServer} object * @param session the client sending the message * @param channel the channel to publish to * @param message the message to being published * @param promise the promise to notify whether the client can publish to the channel */ default void canPublish(BayeuxServer server, ServerSession session, ServerChannel channel, ServerMessage message, Promise<Boolean> promise) { promise.succeed(canPublish(server, session, channel, message)); } /** * <p>Blocking version of {@link #canPublish(BayeuxServer, ServerSession, ServerChannel, ServerMessage, Promise)}.</p> * 是否有权推送 返回true表示通过 false不通过 由上面canPublish根据返回值调度 * @param server the {@link BayeuxServer} object * @param session the client sending the message * @param channel the channel to publish to * @param message the message to being published * @return whether the publish is allowed */ default boolean canPublish(BayeuxServer server, ServerSession session, ServerChannel channel, ServerMessage message) { return false; }
标签:session,cometd,param,server,源码,SecurityPolicy,message,channel,BayeuxServer From: https://www.cnblogs.com/LQBlog/p/16738885.html