源码分析
Netty源码中调用链特别长,且涉及到线程切换等步骤,令人头大:)
1 启动剖析
我们就来看看 netty 中对下面的代码是怎样进行处理的
//1 netty 中使用 NioEventLoopGroup (简称 nio boss 线程)来封装线程和 selector
Selector selector = Selector.open();
//2 创建 NioServerSocketChannel,同时会初始化它关联的 handler,以及为原生 ssc 存储 config
NioServerSocketChannel attachment = new NioServerSocketChannel();
//3 创建 NioServerSocketChannel 时,创建了 java 原生的 ServerSocketChannel
ServerSocketChannel serverSocketChannel = ServerSocketChannel.open();
serverSocketChannel.configureBlocking(false);
//4 启动 nio boss 线程执行接下来的操作
//5 注册(仅关联 selector 和 NioServerSocketChannel),未关注事件
SelectionKey selectionKey = serverSocketChannel.register(selector, 0, attachment);
//6 head -> 初始化器 -> ServerBootstrapAcceptor -> tail,初始化器是一次性的,只为添加 acceptor
//7 绑定端口
serverSocketChannel.bind(new InetSocketAddress(8080));
//8 触发 channel active 事件,在 head 中关注 op_accept 事件
selectionKey.interestOps(SelectionKey.OP_ACCEPT);
入口 io.netty.bootstrap.ServerBootstrap#bind
关键代码 io.netty.bootstrap.AbstractBootstrap#doBind
private ChannelFuture doBind(final SocketAddress localAddress) {
// 1. 执行初始化和注册 regFuture 会由 initAndRegister 设置其是否完成,从而回调 3.2 处代码
final ChannelFuture regFuture = initAndRegister();
final Channel channel = regFuture.channel();
if (regFuture.cause() != null) {
return regFuture;
}
// 2. 因为是 initAndRegister 异步执行,需要分两种情况来看,调试时也需要通过 suspend 断点类型加以区分
// 2.1 如果已经完成
if (regFuture.isDone()) {
ChannelPromise promise = channel.newPromise();
// 3.1 立刻调用 doBind0
doBind0(regFuture, channel, localAddress, promise);
return promise;
}
// 2.2 还没有完成
else {
final PendingRegistrationPromise promise = new PendingRegistrationPromise(channel);
// 3.2 回调 doBind0
//addListener异步,此处切换执行线程到Nio线程
regFuture.addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
Throwable cause = future.cause();
if (cause != null) {
// 处理异常...
promise.setFailure(cause);
} else {
promise.registered();
// 3. 由注册线程去执行 doBind0
doBind0(regFuture, channel, localAddress, promise);
}
}
});
return promise;
}
}
关键代码 io.netty.bootstrap.AbstractBootstrap#initAndRegister
final ChannelFuture initAndRegister() {
Channel channel = null;
try {
channel = channelFactory.newChannel();
// 1.1 初始化 - 做的事就是添加一个初始化器 ChannelInitializer
init(channel);
} catch (Throwable t) {
// 处理异常...
return new DefaultChannelPromise(new FailedChannel(), GlobalEventExecutor.INSTANCE).setFailure(t);
}
// 1.2 注册 - 做的事就是将原生 channel 注册到 selector 上
ChannelFuture regFuture = config().group().register(channel);
if (regFuture.cause() != null) {
// 处理异常...
}
return regFuture;
}
关键代码 io.netty.bootstrap.ServerBootstrap#init
// 这里 channel 实际上是 NioServerSocketChannel
void init(Channel channel) throws Exception {
final Map<ChannelOption<?>, Object> options = options0();
synchronized (options) {
setChannelOptions(channel, options, logger);
}
final Map<AttributeKey<?>, Object> attrs = attrs0();
synchronized (attrs) {
for (Entry<AttributeKey<?>, Object> e: attrs.entrySet()) {
@SuppressWarnings("unchecked")
AttributeKey<Object> key = (AttributeKey<Object>) e.getKey();
channel.attr(key).set(e.getValue());
}
}
ChannelPipeline p = channel.pipeline();
final EventLoopGroup currentChildGroup = childGroup;
final ChannelHandler currentChildHandler = childHandler;
final Entry<ChannelOption<?>, Object>[] currentChildOptions;
final Entry<AttributeKey<?>, Object>[] currentChildAttrs;
synchronized (childOptions) {
currentChildOptions = childOptions.entrySet().toArray(newOptionArray(0));
}
synchronized (childAttrs) {
currentChildAttrs = childAttrs.entrySet().toArray(newAttrArray(0));
}
// 为 NioServerSocketChannel 添加初始化器
p.addLast(new ChannelInitializer<Channel>() {
@Override
public void initChannel(final Channel ch) throws Exception {
final ChannelPipeline pipeline = ch.pipeline();
ChannelHandler handler = config.handler();
if (handler != null) {
pipeline.addLast(handler);
}
// 初始化器的职责是将 ServerBootstrapAcceptor 加入至 NioServerSocketChannel
ch.eventLoop().execute(new Runnable() {
@Override
public void run() {
pipeline.addLast(new ServerBootstrapAcceptor(
ch, currentChildGroup, currentChildHandler, currentChildOptions, currentChildAttrs));
}
});
}
});
}
关键代码 io.netty.channel.AbstractChannel.AbstractUnsafe#register
public final void register(EventLoop eventLoop, final ChannelPromise promise) {
// 一些检查,略...
AbstractChannel.this.eventLoop = eventLoop;
if (eventLoop.inEventLoop()) {
register0(promise);
} else {
try {
// 首次执行 execute 方法时,会启动 nio 线程,之后注册等操作在 nio 线程上执行
// 因为只有一个 NioServerSocketChannel 因此,也只会有一个 boss nio 线程
// 这行代码完成的事实是 main -> nio boss 线程的切换
eventLoop.execute(new Runnable() {
@Override
public void run() {
register0(promise);
}
});
} catch (Throwable t) {
// 日志记录...
closeForcibly();
closeFuture.setClosed();
safeSetFailure(promise, t);
}
}
}
io.netty.channel.AbstractChannel.AbstractUnsafe#register0
private void register0(ChannelPromise promise) {
try {
if (!promise.setUncancellable() || !ensureOpen(promise)) {
return;
}
boolean firstRegistration = neverRegistered;
// 1.2.1 原生的 nio channel 绑定到 selector 上,注意此时没有注册 selector 关注事件,附件为 NioServerSocketChannel
doRegister();
neverRegistered = false;
registered = true;
// 1.2.2 执行 NioServerSocketChannel 初始化器的 initChannel
pipeline.invokeHandlerAddedIfNeeded();
// 回调 3.2 io.netty.bootstrap.AbstractBootstrap#doBind0
safeSetSuccess(promise);
pipeline.fireChannelRegistered();
// 对应 server socket channel 还未绑定,isActive 为 false
if (isActive()) {
if (firstRegistration) {
pipeline.fireChannelActive();
} else if (config().isAutoRead()) {
beginRead();
}
}
} catch (Throwable t) {
// Close the channel directly to avoid FD leak.
closeForcibly();
closeFuture.setClosed();
safeSetFailure(promise, t);
}
}
关键代码 io.netty.channel.ChannelInitializer#initChannel
private boolean initChannel(ChannelHandlerContext ctx) throws Exception {
if (initMap.add(ctx)) { // Guard against re-entrance.
try {
// 1.2.2.1 执行初始化
initChannel((C) ctx.channel());
} catch (Throwable cause) {
exceptionCaught(ctx, cause);
} finally {
// 1.2.2.2 移除初始化器
ChannelPipeline pipeline = ctx.pipeline();
if (pipeline.context(this) != null) {
pipeline.remove(this);
}
}
return true;
}
return false;
}
关键代码 io.netty.bootstrap.AbstractBootstrap#doBind0
// 3.1 或 3.2 执行 doBind0
private static void doBind0(
final ChannelFuture regFuture, final Channel channel,
final SocketAddress localAddress, final ChannelPromise promise) {
channel.eventLoop().execute(new Runnable() {
@Override
public void run() {
if (regFuture.isSuccess()) {
channel.bind(localAddress, promise).addListener(ChannelFutureListener.CLOSE_ON_FAILURE);
} else {
promise.setFailure(regFuture.cause());
}
}
});
}
关键代码 io.netty.channel.AbstractChannel.AbstractUnsafe#bind
public final void bind(final SocketAddress localAddress, final ChannelPromise promise) {
assertEventLoop();
if (!promise.setUncancellable() || !ensureOpen(promise)) {
return;
}
if (Boolean.TRUE.equals(config().getOption(ChannelOption.SO_BROADCAST)) &&
localAddress instanceof InetSocketAddress &&
!((InetSocketAddress) localAddress).getAddress().isAnyLocalAddress() &&
!PlatformDependent.isWindows() && !PlatformDependent.maybeSuperUser()) {
// 记录日志...
}
boolean wasActive = isActive();
try {
// 3.3 执行端口绑定
doBind(localAddress);
} catch (Throwable t) {
safeSetFailure(promise, t);
closeIfClosed();
return;
}
if (!wasActive && isActive()) {
invokeLater(new Runnable() {
@Override
public void run() {
// 3.4 触发 active 事件
pipeline.fireChannelActive();
}
});
}
safeSetSuccess(promise);
}
3.3 关键代码 io.netty.channel.socket.nio.NioServerSocketChannel#doBind
protected void doBind(SocketAddress localAddress) throws Exception {
if (PlatformDependent.javaVersion() >= 7) {
javaChannel().bind(localAddress, config.getBacklog());
} else {
javaChannel().socket().bind(localAddress, config.getBacklog());
}
}
3.4 关键代码 io.netty.channel.DefaultChannelPipeline.HeadContext#channelActive
public void channelActive(ChannelHandlerContext ctx) {
ctx.fireChannelActive();
// 触发 read (NioServerSocketChannel 上的 read 不是读取数据,只是为了触发 channel 的事件注册)
readIfIsAutoRead();
}
关键代码 io.netty.channel.nio.AbstractNioChannel#doBeginRead
protected void doBeginRead() throws Exception {
// Channel.read() or ChannelHandlerContext.read() was called
final SelectionKey selectionKey = this.selectionKey;
if (!selectionKey.isValid()) {
return;
}
readPending = true;
final int interestOps = selectionKey.interestOps();
// readInterestOp 取值是 16,在 NioServerSocketChannel 创建时初始化好,代表关注 accept 事件
if ((interestOps & readInterestOp) == 0) {
selectionKey.interestOps(interestOps | readInterestOp);
}
}
2 NioEventLoop 剖析
NioEventLoop 线程不仅要处理 IO 事件,还要处理 Task(包括普通任务和定时任务),
提交任务代码 io.netty.util.concurrent.SingleThreadEventExecutor#execute
public void execute(Runnable task) {
if (task == null) {
throw new NullPointerException("task");
}
boolean inEventLoop = inEventLoop();
// 添加任务,其中队列使用了 jctools 提供的 mpsc 无锁队列
addTask(task);
if (!inEventLoop) {
// inEventLoop 如果为 false 表示由其它线程来调用 execute,即首次调用,这时需要向 eventLoop 提交首个任务,启动死循环,会执行到下面的 doStartThread
startThread();
if (isShutdown()) {
// 如果已经 shutdown,做拒绝逻辑,代码略...
}
}
if (!addTaskWakesUp && wakesUpForTask(task)) {
// 如果线程由于 IO select 阻塞了,添加的任务的线程需要负责唤醒 NioEventLoop 线程
wakeup(inEventLoop);
}
}
唤醒 select 阻塞线程io.netty.channel.nio.NioEventLoop#wakeup
@Override
protected void wakeup(boolean inEventLoop) {
if (!inEventLoop && wakenUp.compareAndSet(false, true)) {
selector.wakeup();
}
}
启动 EventLoop 主循环 io.netty.util.concurrent.SingleThreadEventExecutor#doStartThread
private void doStartThread() {
assert thread == null;
executor.execute(new Runnable() {
@Override
public void run() {
// 将线程池的当前线程保存在成员变量中,以便后续使用
thread = Thread.currentThread();
if (interrupted) {
thread.interrupt();
}
boolean success = false;
updateLastExecutionTime();
try {
// 调用外部类 SingleThreadEventExecutor 的 run 方法,进入死循环,run 方法见下
SingleThreadEventExecutor.this.run();
success = true;
} catch (Throwable t) {
logger.warn("Unexpected exception from an event executor: ", t);
} finally {
// 清理工作,代码略...
}
}
});
}
io.netty.channel.nio.NioEventLoop#run
主要任务是执行死循环,不断看有没有新任务,有没有 IO 事件
protected void run() {
for (;;) {
try {
try {
// calculateStrategy 的逻辑如下:
// 有任务,会执行一次 selectNow,清除上一次的 wakeup 结果,无论有没有 IO 事件,都会跳过 switch
// 没有任务,会匹配 SelectStrategy.SELECT,看是否应当阻塞
switch (selectStrategy.calculateStrategy(selectNowSupplier, hasTasks())) {
case SelectStrategy.CONTINUE:
continue;
case SelectStrategy.BUSY_WAIT:
case SelectStrategy.SELECT:
// 因为 IO 线程和提交任务线程都有可能执行 wakeup,而 wakeup 属于比较昂贵的操作,因此使用了一个原子布尔对象 wakenUp,它取值为 true 时,表示该由当前线程唤醒
// 进行 select 阻塞,并设置唤醒状态为 false
boolean oldWakenUp = wakenUp.getAndSet(false);
// 如果在这个位置,非 EventLoop 线程抢先将 wakenUp 置为 true,并 wakeup
// 下面的 select 方法不会阻塞
// 等 runAllTasks 处理完成后,到再循环进来这个阶段新增的任务会不会及时执行呢?
// 因为 oldWakenUp 为 true,因此下面的 select 方法就会阻塞,直到超时
// 才能执行,让 select 方法无谓阻塞
select(oldWakenUp);
if (wakenUp.get()) {
selector.wakeup();
}
default:
}
} catch (IOException e) {
rebuildSelector0();
handleLoopException(e);
continue;
}
cancelledKeys = 0;
needsToSelectAgain = false;
// ioRatio 默认是 50
final int ioRatio = this.ioRatio;
if (ioRatio == 100) {
try {
processSelectedKeys();
} finally {
// ioRatio 为 100 时,总是运行完所有非 IO 任务
runAllTasks();
}
} else {
final long ioStartTime = System.nanoTime();
try {
processSelectedKeys();
} finally {
// 记录 io 事件处理耗时
final long ioTime = System.nanoTime() - ioStartTime;
// 运行非 IO 任务,一旦超时会退出 runAllTasks
runAllTasks(ioTime * (100 - ioRatio) / ioRatio);
}
}
} catch (Throwable t) {
handleLoopException(t);
}
try {
if (isShuttingDown()) {
closeAll();
if (confirmShutdown()) {
return;
}
}
} catch (Throwable t) {
handleLoopException(t);
}
}
}
⚠️ 注意
这里有个费解的地方就是 wakeup,它既可以由提交任务的线程来调用(比较好理解),也可以由 EventLoop 线程来调用(比较费解),这里要知道 wakeup 方法的效果:
- 由非 EventLoop 线程调用,会唤醒当前在执行 select 阻塞的 EventLoop 线程
- 由 EventLoop 自己调用,会本次的 wakeup 会取消下一次的 select 操作
参考下图
io.netty.channel.nio.NioEventLoop#select
private void select(boolean oldWakenUp) throws IOException {
Selector selector = this.selector;
try {
int selectCnt = 0;
long currentTimeNanos = System.nanoTime();
// 计算等待时间
// * 没有 scheduledTask,超时时间为 1s
// * 有 scheduledTask,超时时间为 `下一个定时任务执行时间 - 当前时间`
long selectDeadLineNanos = currentTimeNanos + delayNanos(currentTimeNanos);
for (;;) {
long timeoutMillis = (selectDeadLineNanos - currentTimeNanos + 500000L) / 1000000L;
// 如果超时,退出循环
if (timeoutMillis <= 0) {
if (selectCnt == 0) {
selector.selectNow();
selectCnt = 1;
}
break;
}
// 如果期间又有 task 退出循环,如果没这个判断,那么任务就会等到下次 select 超时时才能被执行
// wakenUp.compareAndSet(false, true) 是让非 NioEventLoop 不必再执行 wakeup
if (hasTasks() && wakenUp.compareAndSet(false, true)) {
selector.selectNow();
selectCnt = 1;
break;
}
// select 有限时阻塞
// 注意 nio 有 bug,当 bug 出现时,select 方法即使没有时间发生,也不会阻塞住,导致不断空轮询,cpu 占用 100%
int selectedKeys = selector.select(timeoutMillis);
// 计数加 1
selectCnt ++;
// 醒来后,如果有 IO 事件、或是由非 EventLoop 线程唤醒,或者有任务,退出循环
if (selectedKeys != 0 || oldWakenUp || wakenUp.get() || hasTasks() || hasScheduledTasks()) {
break;
}
if (Thread.interrupted()) {
// 线程被打断,退出循环
// 记录日志
selectCnt = 1;
break;
}
long time = System.nanoTime();
if (time - TimeUnit.MILLISECONDS.toNanos(timeoutMillis) >= currentTimeNanos) {
// 如果超时,计数重置为 1,下次循环就会 break
selectCnt = 1;
}
// 计数超过阈值,由 io.netty.selectorAutoRebuildThreshold 指定,默认 512
// 这是为了解决 nio 空轮询 bug
else if (SELECTOR_AUTO_REBUILD_THRESHOLD > 0 &&
selectCnt >= SELECTOR_AUTO_REBUILD_THRESHOLD) {
// 重建 selector
selector = selectRebuildSelector(selectCnt);
selectCnt = 1;
break;
}
currentTimeNanos = time;
}
if (selectCnt > MIN_PREMATURE_SELECTOR_RETURNS) {
// 记录日志
}
} catch (CancelledKeyException e) {
// 记录日志
}
}
处理 keys io.netty.channel.nio.NioEventLoop#processSelectedKeys
private void processSelectedKeys() {
if (selectedKeys != null) {
// 通过反射将 Selector 实现类中的就绪事件集合替换为 SelectedSelectionKeySet
// SelectedSelectionKeySet 底层为数组实现,可以提高遍历性能(原本为 HashSet)
processSelectedKeysOptimized();
} else {
processSelectedKeysPlain(selector.selectedKeys());
}
}
io.netty.channel.nio.NioEventLoop#processSelectedKey
private void processSelectedKey(SelectionKey k, AbstractNioChannel ch) {
final AbstractNioChannel.NioUnsafe unsafe = ch.unsafe();
// 当 key 取消或关闭时会导致这个 key 无效
if (!k.isValid()) {
// 无效时处理...
return;
}
try {
int readyOps = k.readyOps();
// 连接事件
if ((readyOps & SelectionKey.OP_CONNECT) != 0) {
int ops = k.interestOps();
ops &= ~SelectionKey.OP_CONNECT;
k.interestOps(ops);
unsafe.finishConnect();
}
// 可写事件
if ((readyOps & SelectionKey.OP_WRITE) != 0) {
ch.unsafe().forceFlush();
}
// 可读或可接入事件
if ((readyOps & (SelectionKey.OP_READ | SelectionKey.OP_ACCEPT)) != 0 || readyOps == 0) {
// 如果是可接入 io.netty.channel.nio.AbstractNioMessageChannel.NioMessageUnsafe#read
// 如果是可读 io.netty.channel.nio.AbstractNioByteChannel.NioByteUnsafe#read
unsafe.read();
}
} catch (CancelledKeyException ignored) {
unsafe.close(unsafe.voidPromise());
}
}
3 accept 剖析
nio 中如下代码,在 netty 中的流程
//1 阻塞直到事件发生
selector.select();
Iterator<SelectionKey> iter = selector.selectedKeys().iterator();
while (iter.hasNext()) {
//2 拿到一个事件
SelectionKey key = iter.next();
//3 如果是 accept 事件
if (key.isAcceptable()) {
//4 执行 accept
SocketChannel channel = serverSocketChannel.accept();
channel.configureBlocking(false);
//5 关注 read 事件
channel.register(selector, SelectionKey.OP_READ);
}
// ...
}
先来看可接入事件处理(accept)
io.netty.channel.nio.AbstractNioMessageChannel.NioMessageUnsafe#read
public void read() {
assert eventLoop().inEventLoop();
final ChannelConfig config = config();
final ChannelPipeline pipeline = pipeline();
final RecvByteBufAllocator.Handle allocHandle = unsafe().recvBufAllocHandle();
allocHandle.reset(config);
boolean closed = false;
Throwable exception = null;
try {
try {
do {
// doReadMessages 中执行了 accept 并创建 NioSocketChannel 作为消息放入 readBuf
// readBuf 是一个 ArrayList 用来缓存消息
int localRead = doReadMessages(readBuf);
if (localRead == 0) {
break;
}
if (localRead < 0) {
closed = true;
break;
}
// localRead 为 1,就一条消息,即接收一个客户端连接
allocHandle.incMessagesRead(localRead);
} while (allocHandle.continueReading());
} catch (Throwable t) {
exception = t;
}
int size = readBuf.size();
for (int i = 0; i < size; i ++) {
readPending = false;
// 触发 read 事件,让 pipeline 上的 handler 处理,这时是处理
// io.netty.bootstrap.ServerBootstrap.ServerBootstrapAcceptor#channelRead
pipeline.fireChannelRead(readBuf.get(i));
}
readBuf.clear();
allocHandle.readComplete();
pipeline.fireChannelReadComplete();
if (exception != null) {
closed = closeOnReadError(exception);
pipeline.fireExceptionCaught(exception);
}
if (closed) {
inputShutdown = true;
if (isOpen()) {
close(voidPromise());
}
}
} finally {
if (!readPending && !config.isAutoRead()) {
removeReadOp();
}
}
}
关键代码 io.netty.bootstrap.ServerBootstrap.ServerBootstrapAcceptor#channelRead
public void channelRead(ChannelHandlerContext ctx, Object msg) {
// 这时的 msg 是 NioSocketChannel
final Channel child = (Channel) msg;
// NioSocketChannel 添加 childHandler 即初始化器
child.pipeline().addLast(childHandler);
// 设置选项
setChannelOptions(child, childOptions, logger);
for (Entry<AttributeKey<?>, Object> e: childAttrs) {
child.attr((AttributeKey<Object>) e.getKey()).set(e.getValue());
}
try {
// 注册 NioSocketChannel 到 nio worker 线程,接下来的处理也移交至 nio worker 线程
childGroup.register(child).addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
if (!future.isSuccess()) {
forceClose(child, future.cause());
}
}
});
} catch (Throwable t) {
forceClose(child, t);
}
}
又回到了熟悉的 io.netty.channel.AbstractChannel.AbstractUnsafe#register
方法
public final void register(EventLoop eventLoop, final ChannelPromise promise) {
// 一些检查,略...
AbstractChannel.this.eventLoop = eventLoop;
if (eventLoop.inEventLoop()) {
register0(promise);
} else {
try {
// 这行代码完成的事实是 nio boss -> nio worker 线程的切换
eventLoop.execute(new Runnable() {
@Override
public void run() {
register0(promise);
}
});
} catch (Throwable t) {
// 日志记录...
closeForcibly();
closeFuture.setClosed();
safeSetFailure(promise, t);
}
}
}
io.netty.channel.AbstractChannel.AbstractUnsafe#register0
private void register0(ChannelPromise promise) {
try {
if (!promise.setUncancellable() || !ensureOpen(promise)) {
return;
}
boolean firstRegistration = neverRegistered;
doRegister();
neverRegistered = false;
registered = true;
// 执行初始化器,执行前 pipeline 中只有 head -> 初始化器 -> tail
pipeline.invokeHandlerAddedIfNeeded();
// 执行后就是 head -> logging handler -> my handler -> tail
safeSetSuccess(promise);
pipeline.fireChannelRegistered();
if (isActive()) {
if (firstRegistration) {
// 触发 pipeline 上 active 事件
pipeline.fireChannelActive();
} else if (config().isAutoRead()) {
beginRead();
}
}
} catch (Throwable t) {
closeForcibly();
closeFuture.setClosed();
safeSetFailure(promise, t);
}
}
回到了熟悉的代码 io.netty.channel.DefaultChannelPipeline.HeadContext#channelActive
public void channelActive(ChannelHandlerContext ctx) {
ctx.fireChannelActive();
// 触发 read (NioSocketChannel 这里 read,只是为了触发 channel 的事件注册,还未涉及数据读取)
readIfIsAutoRead();
}
io.netty.channel.nio.AbstractNioChannel#doBeginRead
protected void doBeginRead() throws Exception {
// Channel.read() or ChannelHandlerContext.read() was called
final SelectionKey selectionKey = this.selectionKey;
if (!selectionKey.isValid()) {
return;
}
readPending = true;
// 这时候 interestOps 是 0
final int interestOps = selectionKey.interestOps();
if ((interestOps & readInterestOp) == 0) {
// 关注 read 事件
selectionKey.interestOps(interestOps | readInterestOp);
}
}
4 read 剖析
再来看可读事件 io.netty.channel.nio.AbstractNioByteChannel.NioByteUnsafe#read
,注意发送的数据未必能够一次读完,因此会触发多次 nio read 事件,一次事件内会触发多次 pipeline read,一次事件会触发一次 pipeline read complete
public final void read() {
final ChannelConfig config = config();
if (shouldBreakReadReady(config)) {
clearReadPending();
return;
}
final ChannelPipeline pipeline = pipeline();
// io.netty.allocator.type 决定 allocator 的实现
final ByteBufAllocator allocator = config.getAllocator();
// 用来分配 byteBuf,确定单次读取大小
final RecvByteBufAllocator.Handle allocHandle = recvBufAllocHandle();
allocHandle.reset(config);
ByteBuf byteBuf = null;
boolean close = false;
try {
do {
byteBuf = allocHandle.allocate(allocator);
// 读取
allocHandle.lastBytesRead(doReadBytes(byteBuf));
if (allocHandle.lastBytesRead() <= 0) {
byteBuf.release();
byteBuf = null;
close = allocHandle.lastBytesRead() < 0;
if (close) {
readPending = false;
}
break;
}
allocHandle.incMessagesRead(1);
readPending = false;
// 触发 read 事件,让 pipeline 上的 handler 处理,这时是处理 NioSocketChannel 上的 handler
pipeline.fireChannelRead(byteBuf);
byteBuf = null;
}
// 是否要继续循环
while (allocHandle.continueReading());
allocHandle.readComplete();
// 触发 read complete 事件
pipeline.fireChannelReadComplete();
if (close) {
closeOnRead(pipeline);
}
} catch (Throwable t) {
handleReadException(pipeline, byteBuf, t, close, allocHandle);
} finally {
if (!readPending && !config.isAutoRead()) {
removeReadOp();
}
}
}
io.netty.channel.DefaultMaxMessagesRecvByteBufAllocator.MaxMessageHandle#continueReading(io.netty.util.UncheckedBooleanSupplier)
public boolean continueReading(UncheckedBooleanSupplier maybeMoreDataSupplier) {
return
// 一般为 true
config.isAutoRead() &&
// respectMaybeMoreData 默认为 true
// maybeMoreDataSupplier 的逻辑是如果预期读取字节与实际读取字节相等,返回 true
(!respectMaybeMoreData || maybeMoreDataSupplier.get()) &&
// 小于最大次数,maxMessagePerRead 默认 16
totalMessages < maxMessagePerRead &&
// 实际读到了数据
totalBytesRead > 0;
}
标签:Netty,netty,流程,源码,promise,void,io,final,channel
From: https://www.cnblogs.com/grasscarp7/p/17481276.html