13.1 Graphics2D 类........................................226 13.2 绘制文本 ................................................227 13.2.1 使用防锯齿改善字体和图形的 质量 ................................................229 13.2.2 获取字体的信息 ............................229 13.3 颜色........................................................231 13.3.1 使用 Color 对象 .............................231 13.3.2 检测和设置当前颜色.....................231 13.4 绘制直线和多边形 ................................232 13.4.1 用户坐标空间和设备坐标空间.....232 13.4.2 指定渲染属性 ................................233 13.4.3 创建要绘制的对象.........................234 13.4.4 绘制对象 ........................................236 13.5 总结........................................................239 13.6 问与答....................................................239 13.7 小测验....................................................239 13.7.1 问题 ................................................239 13.7.2 答案 ................................................240 13.8 认证练习 ................................................240 13.9 练习........................................................240
标签:13,13.3,................................................,Java2D,239,13.7,图形,13.2 From: https://www.cnblogs.com/cnetsa/p/17112426.html